Player Matchup

Heimdallr
Heimdallr
DeathTrek
Heimdallr
Level 160
God Stats
18W - 19L
1,542 SR
Queue Stats
754W - 730L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Norðurvindur
Morgan Le Fay
Level 87
God Stats
5W - 3L
1,590 SR
Queue Stats
90W - 90L
1,402 Elo+
Party 1
Sobek
Sobek
Praelectus
Sobek
Level 77
God Stats
3W - 6L
1,632 SR
Queue Stats
72W - 73L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
epikpie09
Sun Wukong
Level 129
God Stats
4W - 0L
1,382 SR
Queue Stats
46W - 43L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
shotp0p
Erlang Shen
Level 60
God Stats
2W - 0L
1,430 SR
Queue Stats
40W - 49L
1,445 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,458 Elo+

VS

Team Averages
Level 116
1,510 SR
1,486 Elo+
Fenrir
Fenrir
BoyYaLater
Fenrir
Level 105
God Stats
17W - 15L
1,607 SR
Queue Stats
100W - 95L
1,522 Elo+
Party 3
Eset
Eset
CharmedImSur
Eset
Level 104
God Stats
0W - 2L
1,179 SR
Queue Stats
105W - 106L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
GamzMaka12
Sylvanus
Level 157
God Stats
19W - 20L
1,482 SR
Queue Stats
581W - 517L
1,479 Elo+
Party 2
Skadi
Skadi
notjustjamess
Skadi
Level 87
God Stats
4W - 7L
1,512 SR
Queue Stats
48W - 51L
1,499 Elo+
Party 3
Mulan
Mulan
oyveyy
Mulan
Level 125
God Stats
1W - 1L
1,771 SR
Queue Stats
24W - 24L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathTrek
Heimdallr
11
1 / 0 / 0
6,171
617
1,040
2,889
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Norðurvindur
Morgan Le Fay
10
1 / 1 / 4
5,728
573
5,885
5,770
1,966
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
9
3 / 3 / 2
5,213
521
3,471
6,735
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
epikpie09
Sun Wukong
8
2 / 2 / 2
5,240
524
3,065
7,304
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
shotp0p
Erlang Shen
10
0 / 1 / 0
5,084
508
2,150
4,385
2,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoyYaLater
Fenrir
10
1 / 2 / 0
5,590
559
2,322
6,599
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 3 / 2
5,629
563
3,379
5,371
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
GamzMaka12
Sylvanus
8
1 / 2 / 2
4,770
477
3,970
5,602
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 0
5,979
598
644
2,474
558
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
oyveyy
Mulan
10
1 / 0 / 2
5,883
588
4,008
5,836
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
7
7
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoyYaLater
Fenrir
1
2
0
0.5
L
3
3
2
1.33
W
Heimdallr
DeathTrek
Heimdallr
1
0
0
1
L
Sylvanus
GamzMaka12
Sylvanus
1
2
2
1
W
Morgan Le Fay
Norðurvindur
Morgan Le Fay
1
1
4
3
W
Sobek
3
3
2
1.33
W
Sun Wukong
epikpie09
Sun Wukong
2
2
2
1.5
L
1
0
0
1
L
Mulan
oyveyy
Mulan
1
0
2
2
W
Erlang Shen
shotp0p
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
14,323
27,083
Taken
25,882
13,138
Mitigated
10,330
12,214
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoyYaLater
Fenrir
2,322
509
0
3,693
6,599
2,037
0
1,668
4,811
0
29,699
L
3,379
91
447
995
5,371
1,458
0
3,778
1,389
23,748
0
W
Heimdallr
DeathTrek
Heimdallr
1,040
417
0
1,969
2,889
825
0
139
2,750
0
38,627
L
Sylvanus
GamzMaka12
Sylvanus
3,970
1,297
471
1,437
5,602
2,869
0
3,245
2,196
8,176
2,201
W
Morgan Le Fay
Norðurvindur
Morgan Le Fay
5,885
1,285
0
2,254
5,770
1,966
540
2,534
3,032
34,266
0
W
Sobek
3,471
188
417
2,873
6,735
5,073
304
2,471
4,108
9,988
0
W
Sun Wukong
epikpie09
Sun Wukong
3,065
804
0
3,253
7,304
2,751
0
1,363
5,706
0
19,870
L
644
194
0
872
2,474
558
0
221
2,215
0
36,420
L
Mulan
oyveyy
Mulan
4,008
615
0
2,038
5,836
3,408
0
75
5,761
0
25,582
W
Erlang Shen
shotp0p
Erlang Shen
2,150
718
0
1,448
4,385
2,523
0
0
4,184
0
23,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
27,851
279
Minions Killed
300
0
Camps Cleared
0
940,975
Distance Traveled
902,281
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,590
559
74
7
0
184,656
1
L
Eset
5,629
563
51
5
0
173,017
0
W
Heimdallr
6,171
617
89
9
0
181,355
2
L
Sylvanus
4,770
477
20
2
0
173,571
3
W
Morgan Le Fay
5,728
573
81
8
0
179,952
3
W
Sobek
5,213
521
14
1
0
186,653
2
W
Sun Wukong
5,240
524
41
4
0
205,483
3
L
Skadi
5,979
598
82
8
0
175,579
1
L
Mulan
5,883
588
73
7
0
195,458
0
W
Erlang Shen
5,084
508
54
5
0
187,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role