Player Matchup

Agni
Agni
Lixioh
Agni
Level 96
God Stats
2W - 2L
1,449 SR
Queue Stats
214W - 188L
1,557 Elo+
Party 1
Khepri
Khepri
Spyg
Khepri
Level 127
God Stats
0W - 2L
1,311 SR
Queue Stats
169W - 164L
1,540 Elo+
Party 2
Hel
Hel
TheGreatGay
Hel
Level 122
God Stats
1W - 1L
1,749 SR
Queue Stats
100W - 82L
1,569 Elo+
Party 1
Geb
Geb
ZeBenjinator
Geb
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
222W - 239L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
thepopcorn97
Zhong Kui
Level 109
God Stats
6W - 6L
1,535 SR
Queue Stats
126W - 84L
1,627 Elo+
Party 1
Team Averages
Level 120
1,466 SR
1,563 Elo+

VS

Team Averages
Level 134
1,586 SR
1,562 Elo+
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Arkyriass
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,537 Elo+
Solo
The Morrigan
The Morrigan
Azabey
The Morrigan
Level 153
God Stats
2W - 0L
1,773 SR
Queue Stats
56W - 40L
1,623 Elo+
Party 3
Izanami
Izanami
Forsstrommen
Izanami
Level 102
God Stats
2W - 4L
1,605 SR
Queue Stats
178W - 157L
1,588 Elo+
Solo
Geb
Geb
Geronimoooo00
Geb
Level 160
God Stats
5W - 4L
1,552 SR
Queue Stats
133W - 123L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lixioh
Agni
16
3 / 6 / 12
9,951
622
16,704
12,956
6,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Spyg
Khepri
19
5 / 3 / 14
11,272
705
13,310
21,466
29,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 11
9,563
598
13,341
18,074
14,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 18
10,314
645
10,650
17,902
25,753
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
thepopcorn97
Zhong Kui
20
13 / 5 / 9
12,954
810
32,536
23,508
28,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 5 / 13
11,279
705
17,307
24,263
13,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Arkyriass
Thoth
20
7 / 4 / 12
12,267
767
17,940
18,062
9,461
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Azabey
The Morrigan
18
5 / 5 / 10
11,763
735
13,690
15,975
12,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Forsstrommen
Izanami
19
6 / 5 / 13
12,217
764
23,682
18,036
9,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 18
13,006
813
9,995
25,968
37,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
91
23
Kills
25
25
Deaths
23
64
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
5
13
1.9
W
Thoth
Arkyriass
Thoth
7
4
12
3.25
W
The Morrigan
Azabey
The Morrigan
5
5
10
2
W
Izanami
Forsstrommen
Izanami
6
5
13
2.5
W
4
4
18
3.25
L
Agni
Lixioh
Agni
3
6
12
1.5
L
Khepri
Spyg
Khepri
5
3
14
4
L
1
7
11
0.93
L
1
4
18
2.5
L
Zhong Kui
thepopcorn97
Zhong Kui
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,541
Damage
82,614
93,906
Taken
102,304
106,257
Mitigated
82,327
43,791
Healing
54,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,307
1,283
23,415
15,288
24,263
13,852
798
22,740
1,523
28,853
0
W
Thoth
Arkyriass
Thoth
17,940
673
2,243
1,224
18,062
9,461
997
17,401
661
41,791
0
W
The Morrigan
Azabey
The Morrigan
13,690
1,885
2,316
941
15,975
12,659
879
14,494
1,481
20,463
0
W
Izanami
Forsstrommen
Izanami
23,682
11,248
1,180
3,365
18,036
9,122
3,243
16,602
1,434
0
55,738
W
9,995
1,067
2,232
2,308
25,968
37,233
216
15,304
8,738
20,575
0
L
Agni
Lixioh
Agni
16,704
1,429
1,088
1,432
12,956
6,745
266
9,702
3,184
36,785
0
L
Khepri
Spyg
Khepri
13,310
607
3,092
4,098
21,466
29,968
328
11,620
9,652
37,119
0
L
13,341
501
11,786
7,389
18,074
14,924
0
13,663
4,197
26,932
0
L
10,650
836
5,070
3,494
17,902
25,753
543
10,469
7,176
19,110
0
L
Zhong Kui
thepopcorn97
Zhong Kui
32,536
2,223
684
5,658
23,508
28,867
617
12,438
10,765
59,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,054
Gold Earned
60,532
170
Minions Killed
175
0
Camps Cleared
0
1,457,284
Distance Traveled
1,453,143
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,279
705
37
2
0
307,416
2
W
Thoth
12,267
767
53
3
0
300,592
1
W
The Morrigan
11,763
735
16
1
0
277,224
0
W
Izanami
12,217
764
58
4
0
253,992
0
W
Geb
13,006
813
11
1
0
313,919
0
L
Agni
9,951
622
27
2
0
277,427
0
L
Khepri
11,272
705
25
2
0
311,391
0
L
Hel
9,563
598
29
2
0
263,746
1
L
Geb
10,314
645
24
2
0
323,440
2
L
Zhong Kui
12,954
810
65
4
0
281,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role