Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kimyungbill
Bellona
Level 82
God Stats
6W - 3L
1,572 SR
Queue Stats
246W - 182L
1,584 Elo+
Party 1
Hera
Hera
SeptimaVector
Hera
Level 68
God Stats
15W - 15L
1,592 SR
Queue Stats
290W - 213L
1,563 Elo+
Party 1
Ares
Ares
tthespark
Ares
Level 127
God Stats
6W - 1L
1,574 SR
Queue Stats
85W - 86L
1,530 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,535 Elo+

VS

Team Averages
Level 113
1,566 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dorugar
Bellona
Level 149
God Stats
49W - 45L
1,517 SR
Queue Stats
318W - 276L
1,625 Elo+
Party 2
Nike
Nike
Falkenflug
Nike
Level 146
God Stats
3W - 5L
1,635 SR
Queue Stats
484W - 441L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
NHRengaR
Ao Kuang
Level 83
God Stats
9W - 19L
1,473 SR
Queue Stats
15W - 34L
1,383 Elo+
Solo
Charybdis
Charybdis
choookey
Charybdis
Level 102
God Stats
15W - 12L
1,702 SR
Queue Stats
282W - 231L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 4
5,742
1,148
3,808
1,869
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
 
Agni
11
0 / 0 / 9
5,418
1,084
4,085
804
290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Kimyungbill
Bellona
11
4 / 1 / 5
6,359
1,272
4,466
4,357
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 6
5,935
1,187
3,101
2,414
969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
1 / 0 / 8
6,000
1,200
3,675
4,307
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

406

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 1
5,100
1,020
4,497
3,992
1,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Dorugar
Bellona
10
1 / 1 / 0
5,252
1,050
3,932
4,331
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
5,091
1,018
1,170
8,610
5,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
NHRengaR
Ao Kuang
9
0 / 0 / 0
4,530
906
0
0
0
Charybdis
choookey
Charybdis
10
0 / 2 / 1
5,163
1,033
2,220
3,719
1,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
10
Kills
1
1
Deaths
10
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
W
Agni
 
Agni
0
0
9
4.5
L
Merlin
 
Merlin
0
3
1
0.17
L
Bellona
Dorugar
Bellona
1
1
0
1
L
0
4
1
0.13
W
Bellona
Kimyungbill
Bellona
4
1
5
6.5
L
Ao Kuang
NHRengaR
Ao Kuang
0
0
0
0
W
2
0
6
5
L
Charybdis
choookey
Charybdis
0
2
1
0.25
W
Ares
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
11,819
13,751
Taken
20,652
9,610
Mitigated
12,274
1,755
Healing
536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,808
3,107
0
436
1,869
664
0
554
1,231
0
9,918
W
Agni
 
Agni
4,085
113
0
255
804
290
0
0
764
14,378
0
L
Merlin
 
Merlin
4,497
491
0
0
3,992
1,373
0
1,607
2,296
21,013
0
L
Bellona
Dorugar
Bellona
3,932
433
0
300
4,331
3,778
0
2,765
1,484
0
7,995
L
1,170
0
60
75
8,610
5,883
0
4,932
3,547
0
6,414
W
Bellona
Kimyungbill
Bellona
4,466
935
0
428
4,357
3,992
0
1,921
2,436
0
8,082
L
Ao Kuang
NHRengaR
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
3,101
878
0
0
2,414
969
0
1,010
1,308
18,334
0
L
Charybdis
choookey
Charybdis
2,220
1,300
0
101
3,719
1,240
0
1,557
2,076
0
11,961
W
Ares
3,675
234
0
636
4,307
3,695
0
1,012
3,213
6,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
25,136
80
Minions Killed
80
6
Camps Cleared
3
508,131
Distance Traveled
364,168
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,742
1,148
16
3
2
83,172
0
W
Agni
5,418
1,084
20
4
3
115,282
3
L
Merlin
5,100
1,020
36
7
0
82,647
0
L
Bellona
5,252
1,050
11
2
0
103,419
0
L
Nike
5,091
1,018
9
2
1
87,354
0
W
Bellona
6,359
1,272
8
2
0
97,570
0
L
Ao Kuang
4,530
906
0
0
0
0
0
W
Hera
5,935
1,187
26
5
0
104,176
0
L
Charybdis
5,163
1,033
24
5
2
90,748
0
W
Ares
6,000
1,200
10
2
1
107,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role