Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Ishmael_Wu
Jing Wei
Level 88
God Stats
4W - 4L
1,380 SR
Queue Stats
9W - 11L
1,339 Elo+
Party 1
Chaac
Chaac
Timbuq2
Chaac
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,503 Elo+
Party 1
Team Averages
Level 110
1,460 SR
1,447 Elo+

VS

Team Averages
Level 127
1,455 SR
1,357 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ILoveSquanchin
Ullr
Level 104
God Stats
6W - 7L
1,544 SR
Queue Stats
199W - 226L
1,433 Elo+
Solo
Sol
Sol
Myex_wife
Sol
Level 119
God Stats
9W - 21L
1,322 SR
Queue Stats
456W - 655L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
7 / 0 / 3
10,264
733
9,726
6,927
2,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Ishmael_Wu
Jing Wei
14
2 / 1 / 8
9,432
674
5,968
8,582
2,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Timbuq2
Chaac
14
2 / 0 / 8
10,434
745
11,335
12,051
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 4 / 0
7,958
568
6,907
13,377
4,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 1
8,297
593
4,530
10,786
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
8,016
573
5,642
7,766
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
3
8.5
L
Chiron
 
Chiron
1
4
0
0.25
L
0
3
1
0.17
W
Jing Wei
Ishmael_Wu
Jing Wei
2
1
8
6
L
0
4
1
0.13
W
Chaac
Timbuq2
Chaac
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,029
Damage
17,079
27,560
Taken
31,929
19,770
Mitigated
10,697
12,531
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,726
853
0
3,476
6,927
2,458
644
2,167
4,760
47,461
0
L
Chiron
 
Chiron
6,907
2,077
278
2,662
13,377
4,447
0
2,978
10,395
0
23,716
L
4,530
2,693
0
2,731
10,786
4,020
0
4,758
6,028
0
35,937
W
Jing Wei
Ishmael_Wu
Jing Wei
5,968
4,645
192
2,742
8,582
2,883
2,075
2,692
5,890
0
25,370
L
5,642
319
64
1,122
7,766
2,230
0
2,604
5,162
25,324
0
W
Chaac
Timbuq2
Chaac
11,335
2,486
0
6,121
12,051
14,429
90
1,651
10,400
0
33,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
24,271
159
Minions Killed
171
8
Camps Cleared
6
830,614
Distance Traveled
692,089
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,264
733
74
5
6
282,931
5
L
Chiron
7,958
568
33
2
1
250,519
0
L
Ullr
8,297
593
82
6
3
234,745
2
W
Jing Wei
9,432
674
51
4
2
250,330
7
L
Sol
8,016
573
56
4
2
206,825
1
W
Chaac
10,434
745
34
2
0
297,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role