Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
aivhus
Janus
Level 105
God Stats
0W - 7L
963 SR
Queue Stats
28W - 41L
1,434 Elo+
Party 1
Izanami
Izanami
josefhStalin
Izanami
Level 60
God Stats
4W - 7L
1,403 SR
Queue Stats
382W - 434L
1,488 Elo+
Solo
Ullr
Ullr
papoutouffu
Ullr
Level 142
God Stats
4W - 8L
1,519 SR
Queue Stats
266W - 263L
1,556 Elo+
Party 1
Team Averages
Level 111
1,377 SR
1,496 Elo+

VS

Team Averages
Level 86
1,534 SR
1,496 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Lokomofeilov
Pele
Level 100
God Stats
37W - 36L
1,525 SR
Queue Stats
289W - 253L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
TQannanz
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,361 Elo+
Party 3
Discordia
Discordia
cristalmephis
Discordia
Level 89
God Stats
23W - 15L
1,590 SR
Queue Stats
195W - 188L
1,558 Elo+
Party 2
Hou Yi
Hou Yi
liverka
Hou Yi
Level 160
God Stats
2W - 3L
1,552 SR
Queue Stats
70W - 76L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
6 / 7 / 4
12,637
486
21,863
24,682
20,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
18
4 / 5 / 10
12,481
480
16,690
30,624
40,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
aivhus
Janus
18
2 / 6 / 5
11,979
461
9,002
16,618
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
josefhStalin
Izanami
19
3 / 10 / 4
12,421
478
13,876
22,508
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 7 / 6
12,975
499
11,151
20,365
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
3 / 4 / 13
13,571
522
11,012
19,702
15,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
17 / 3 / 5
15,715
604
24,551
19,562
8,179
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
TQannanz
Cthulhu
19
6 / 5 / 16
12,975
499
18,298
30,245
35,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
cristalmephis
Discordia
20
1 / 3 / 9
13,018
501
17,120
11,207
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
liverka
Hou Yi
20
8 / 6 / 10
14,827
570
22,688
23,663
8,107
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
88
21
Kills
35
35
Deaths
21
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
7
4
1.14
L
Ares
 
Ares
4
5
10
1.8
W
Amaterasu
 
Amaterasu
3
4
13
2.38
W
17
3
5
6.5
W
Cthulhu
TQannanz
Cthulhu
6
5
16
2.8
L
Janus
aivhus
Janus
2
6
5
0.75
W
Discordia
cristalmephis
Discordia
1
3
9
1.83
L
Izanami
josefhStalin
Izanami
3
10
4
0.5
W
Hou Yi
liverka
Hou Yi
8
6
10
2.17
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,582
Damage
93,669
114,797
Taken
104,379
82,690
Mitigated
71,735
21,865
Healing
36,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
21,863
2,751
0
8,124
24,682
20,628
1,709
9,378
14,366
87,670
0
L
Ares
 
Ares
16,690
1,336
0
1,973
30,624
40,610
33
7,005
22,932
48,902
0
W
Amaterasu
 
Amaterasu
11,012
3,840
0
6,555
19,702
15,777
205
11,003
8,576
9,552
68,393
W
24,551
3,673
0
7,612
19,562
8,179
2,632
9,305
10,135
0
118,721
W
Cthulhu
TQannanz
Cthulhu
18,298
2,779
642
8,202
30,245
35,718
181
14,630
15,364
44,654
0
L
Janus
aivhus
Janus
9,002
538
237
2,337
16,618
6,082
791
6,573
9,762
77,185
0
W
Discordia
cristalmephis
Discordia
17,120
411
378
2,412
11,207
3,954
949
4,589
6,452
106,347
0
L
Izanami
josefhStalin
Izanami
13,876
9,102
0
4,299
22,508
6,846
1,448
5,358
16,735
0
99,694
W
Hou Yi
liverka
Hou Yi
22,688
12,504
0
10,648
23,663
8,107
6,031
7,442
16,219
0
134,367
L
11,151
5,206
0
4,895
20,365
8,524
2,402
6,496
13,777
0
89,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,493
Gold Earned
70,106
690
Minions Killed
695
0
Camps Cleared
0
2,284,037
Distance Traveled
2,542,403
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,637
486
139
5
0
397,612
2
L
Ares
12,481
480
52
2
0
496,644
8
W
Amaterasu
13,571
522
128
5
0
544,465
1
W
Pele
15,715
604
157
6
0
572,279
4
W
Cthulhu
12,975
499
65
3
0
485,459
2
L
Janus
11,979
461
155
6
0
471,589
10
W
Discordia
13,018
501
168
6
0
505,896
7
L
Izanami
12,421
478
192
7
0
431,462
6
W
Hou Yi
14,827
570
177
7
0
434,304
0
L
Ullr
12,975
499
152
6
0
486,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role