Player Matchup

Awilix
Awilix
BiggieHunter
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,073 Elo+
Solo
Sol
Sol
Shukcles
Sol
Level 18
God Stats
34W - 30L
1,443 SR
Queue Stats
53W - 48L
1,385 Elo+
Solo
King Arthur
King Arthur
Smile_ryder32
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,227 Elo+
Party 1
Jormungandr
Jormungandr
StickyP3455
Jormungandr
Level 63
God Stats
0W - 1L
1,390 SR
Queue Stats
84W - 104L
1,410 Elo+
Party 1
Anhur
Anhur
TeeniestBadge68
Anhur
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
53W - 70L
1,260 Elo+
Party 1
Team Averages
Level 23
1,426 SR
1,271 Elo+

VS

Team Averages
Level 25
1,519 SR
1,394 Elo+
Geb
Geb
Avasion vT
Geb
Level 18
God Stats
3W - 0L
1,770 SR
Queue Stats
40W - 42L
1,445 Elo+
Solo
Hel
Hel
Kinky_Barberry
Hel
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 95L
1,371 Elo+
Party 2
Hachiman
Hachiman
Kitchov
Hachiman
Level 29
God Stats
12W - 11L
1,283 SR
Queue Stats
18W - 22L
1,292 Elo+
Solo
Cernunnos
Cernunnos
dawsomm
Cernunnos
Level 27
God Stats
112W - 94L
1,544 SR
Queue Stats
196W - 166L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
maki_doni-Grouli
Baron Samedi
Level 26
God Stats
12W - 12L
1,498 SR
Queue Stats
57W - 69L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
8 / 11 / 11
16,474
1,030
24,470
26,671
11,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 11 / 10
13,742
859
20,187
37,939
16,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Smile_ryder32
King Arthur
20
1 / 9 / 11
14,521
908
19,026
33,490
43,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
StickyP3455
Jormungandr
20
8 / 5 / 10
17,032
1,065
26,984
29,215
19,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 13 / 14
15,860
991
20,616
25,351
9,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
11,663
729
79
851
168
20
2 / 8 / 31
15,485
968
14,152
26,158
11,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Kitchov
Hachiman
20
8 / 8 / 22
16,831
1,052
24,671
29,357
10,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
dawsomm
Cernunnos
20
32 / 4 / 14
21,489
1,343
72,278
31,045
15,853
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
maki_doni-Grouli
Baron Samedi
20
7 / 1 / 33
18,431
1,152
30,701
29,261
15,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
149
22
Kills
49
49
Deaths
22
56
Assists
100
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Awilix
8
11
11
1.23
W
2
8
31
2.19
W
Hachiman
Kitchov
Hachiman
8
8
22
2.38
L
0
11
10
0.45
L
King Arthur
Smile_ryder32
King Arthur
1
9
11
0.72
L
Jormungandr
StickyP3455
Jormungandr
8
5
10
2.6
L
5
13
14
0.92
W
Cernunnos
dawsomm
Cernunnos
32
4
14
9.75
W
Baron Samedi
maki_doni-Grouli
Baron Samedi
7
1
33
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,283
Damage
141,881
152,666
Taken
116,672
100,567
Mitigated
53,472
18,931
Healing
39,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
79
38
0
0
851
168
0
113
738
79
0
L
Awilix
24,470
7,474
0
303
26,671
11,330
0
6,429
20,242
0
51,392
W
14,152
2,670
6,195
7,069
26,158
11,453
0
13,582
12,576
23,601
0
W
Hachiman
Kitchov
Hachiman
24,671
18,346
0
4,627
29,357
10,020
0
12,689
16,541
0
46,535
L
20,187
8,083
0
7,193
37,939
16,138
0
11,283
26,656
42,486
0
L
King Arthur
Smile_ryder32
King Arthur
19,026
1,097
0
18
33,490
43,978
0
13,293
20,197
8,331
30,561
L
Jormungandr
StickyP3455
Jormungandr
26,984
3,198
1,133
8,482
29,215
19,624
0
6,379
22,836
85,672
0
L
20,616
12,535
0
1,802
25,351
9,497
0
7,548
17,803
0
36,957
W
Cernunnos
dawsomm
Cernunnos
72,278
41,775
0
8,404
31,045
15,853
0
13,641
17,404
0
112,246
W
Baron Samedi
maki_doni-Grouli
Baron Samedi
30,701
3,660
4,902
8,181
29,261
15,978
0
11,564
17,508
64,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,629
Gold Earned
83,899
293
Minions Killed
239
8
Camps Cleared
8
1,504,816
Distance Traveled
1,148,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,663
729
0
0
0
4,666
0
L
Awilix
16,474
1,030
47
3
5
298,807
0
W
Hel
15,485
968
16
1
0
266,488
0
W
Hachiman
16,831
1,052
61
4
1
240,504
0
L
Sol
13,742
859
59
4
0
292,526
0
L
King Arthur
14,521
908
35
2
2
296,384
0
L
Jormungandr
17,032
1,065
116
7
0
321,556
0
L
Anhur
15,860
991
36
2
1
295,543
0
W
Cernunnos
21,489
1,343
77
5
7
314,028
0
W
Baron Samedi
18,431
1,152
85
5
0
322,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role