Player Matchup

Neith
Neith
Brnnnnnn
Neith
Level 16
God Stats
29W - 7L
1,782 SR
Queue Stats
47W - 23L
1,630 Elo+
Party 2
Bacchus
Bacchus
Compadri
Bacchus
Level 65
God Stats
4W - 0L
1,737 SR
Queue Stats
114W - 91L
1,559 Elo+
Party 2
Izanami
Izanami
ObskureShadow
Izanami
Level 17
God Stats
2W - 1L
1,518 SR
Queue Stats
54W - 26L
1,615 Elo+
Party 2
Thor
Thor
WilliamsThanatos
Thor
Level 28
God Stats
36W - 32L
1,725 SR
Queue Stats
170W - 143L
1,577 Elo+
Party 2
Tiamat
Tiamat
fireRa
Tiamat
Level 21
God Stats
7W - 3L
1,859 SR
Queue Stats
78W - 48L
1,636 Elo+
Party 2
Team Averages
Level 29
1,724 SR
1,603 Elo+

VS

Team Averages
Level 13
1,484 SR
1,341 Elo+
Agni
Agni
KRAUUK
Agni
Level 6
God Stats
3W - 1L
1,705 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Artemis
Artemis
KitsuneKurugami
Artemis
Level 29
God Stats
6W - 4L
1,583 SR
Queue Stats
108W - 104L
1,496 Elo+
Solo
The Morrigan
The Morrigan
SirRavenn
The Morrigan
Level 6
God Stats
2W - 6L
1,304 SR
Queue Stats
3W - 8L
1,242 Elo+
Party 1
Yemoja
Yemoja
Wugou
Yemoja
Level 18
God Stats
1W - 2L
1,329 SR
Queue Stats
13W - 19L
1,316 Elo+
Party 1
Zeus
Zeus
xayahdaq
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brnnnnnn
Neith
16
4 / 0 / 20
9,350
1,039
5,849
4,157
1,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Compadri
Bacchus
17
7 / 0 / 22
10,874
1,208
10,202
5,546
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
18
13 / 0 / 10
11,659
1,295
12,483
6,704
2,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 2 / 15
10,056
1,117
12,800
7,385
2,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
fireRa
Tiamat
17
5 / 0 / 25
10,332
1,148
11,423
8,006
4,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

382

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
KRAUUK
Agni
14
0 / 12 / 2
8,219
913
7,117
14,783
4,106
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 1
8,400
933
7,780
12,849
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
SirRavenn
The Morrigan
13
0 / 12 / 1
7,995
888
3,018
15,118
4,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Wugou
Yemoja
13
1 / 5 / 0
8,245
916
7,764
11,476
3,842
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
13
0 / 3 / 0
7,311
812
0
2,460
522

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
6
37
Kills
2
2
Deaths
38
92
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Brnnnnnn
Neith
4
0
20
14
W
Bacchus
Compadri
Bacchus
7
0
22
18
L
Agni
KRAUUK
Agni
0
12
2
0.08
L
1
6
1
0.25
W
Izanami
13
0
10
18
L
The Morrigan
SirRavenn
The Morrigan
0
12
1
0.04
W
8
2
15
7.75
L
Yemoja
Wugou
Yemoja
1
5
0
0.2
W
Tiamat
fireRa
Tiamat
5
0
25
17.5
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,757
Damage
25,679
31,798
Taken
56,686
20,082
Mitigated
17,147
6,324
Healing
1,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brnnnnnn
Neith
5,849
2,971
0
1,751
4,157
1,367
0
2,843
1,314
0
18,488
W
Bacchus
Compadri
Bacchus
10,202
353
115
892
5,546
8,812
0
3,141
2,405
12,860
0
L
Agni
KRAUUK
Agni
7,117
679
0
135
14,783
4,106
0
3,327
11,456
19,081
0
L
7,780
1,725
0
540
12,849
3,907
0
5,475
7,374
0
19,779
W
Izanami
12,483
9,776
0
1,408
6,704
2,325
0
3,657
3,047
0
67,158
L
The Morrigan
SirRavenn
The Morrigan
3,018
671
0
0
15,118
4,770
0
6,539
8,579
15,250
0
W
12,800
1,902
0
55
7,385
2,645
0
4,891
2,494
0
18,573
L
Yemoja
Wugou
Yemoja
7,764
414
451
134
11,476
3,842
0
6,199
5,277
18,095
0
W
Tiamat
fireRa
Tiamat
11,423
1,161
0
2,103
8,006
4,933
0
3,367
4,639
25,227
0
L
Zeus
0
0
0
0
2,460
522
0
85
2,314
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,271
Gold Earned
40,170
202
Minions Killed
102
10
Camps Cleared
2
918,791
Distance Traveled
611,513
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,350
1,039
27
3
3
188,761
0
W
Bacchus
10,874
1,208
5
1
0
183,194
0
L
Agni
8,219
913
27
3
1
136,715
0
L
Artemis
8,400
933
29
3
1
156,777
0
W
Izanami
11,659
1,295
137
15
5
181,995
0
L
The Morrigan
7,995
888
30
3
0
137,525
1
W
Thor
10,056
1,117
4
0
1
158,135
3
L
Yemoja
8,245
916
16
2
0
145,785
0
W
Tiamat
10,332
1,148
29
3
1
206,706
0
L
Zeus
7,311
812
0
0
0
34,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role