Player Matchup

Awilix
Awilix
Eep Eep Van
Awilix
Level 25
God Stats
1W - 2L
1,397 SR
Queue Stats
57W - 60L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
HyperKiller6353
Guan Yu
Level 16
God Stats
22W - 15L
1,503 SR
Queue Stats
22W - 17L
1,449 Elo+
Solo
Nox
Nox
Lethalites
Nox
Level 25
God Stats
1W - 3L
1,504 SR
Queue Stats
64W - 67L
1,411 Elo+
Party 2
Rama
Rama
SupremeBeans
Rama
Level 14
God Stats
5W - 3L
1,640 SR
Queue Stats
28W - 22L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
loopyman765
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,382 Elo+
Party 2
Team Averages
Level 25
1,509 SR
1,439 Elo+

VS

Team Averages
Level 16
1,538 SR
1,474 Elo+
Fafnir
Fafnir
BIGCHUNGUS69705
Fafnir
Level 2
God Stats
4W - 2L
1,710 SR
Queue Stats
11W - 14L
1,757 Elo+
Party 3
Baron Samedi
Baron Samedi
CaptainPenniac
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3
Olorun
Olorun
HomieXlX
Olorun
Level 13
God Stats
4W - 6L
1,412 SR
Queue Stats
12W - 18L
1,373 Elo+
Party 1
Chaac
Chaac
LazyCanuc
Chaac
Level 29
God Stats
2W - 2L
1,566 SR
Queue Stats
26W - 37L
1,369 Elo+
Party 3
Anhur
Anhur
Shhowee
Anhur
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
3 / 5 / 1
9,257
463
8,380
16,174
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 0
9,476
474
7,339
18,388
18,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 5 / 4
8,722
436
11,207
12,643
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 3 / 5
8,749
437
13,408
14,003
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
loopyman765
Cabrakan
12
2 / 5 / 11
8,918
446
10,623
18,384
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
10,125
506
7,521
16,948
22,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
CaptainPenniac
Baron Samedi
16
6 / 3 / 5
10,135
507
14,055
11,598
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
HomieXlX
Olorun
13
0 / 4 / 6
8,299
415
3,510
10,465
2,731
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
LazyCanuc
Chaac
19
16 / 0 / 4
12,730
637
24,998
19,827
14,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Shhowee
Anhur
13
3 / 11 / 2
8,770
439
7,730
15,827
4,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
18
Kills
26
26
Deaths
19
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Baron Samedi
CaptainPenniac
Baron Samedi
6
3
5
2.83
L
Awilix
3
5
1
0.7
W
Olorun
HomieXlX
Olorun
0
4
6
0.75
L
1
8
0
0.13
W
Chaac
LazyCanuc
Chaac
16
0
4
18
L
3
5
4
1
W
Anhur
Shhowee
Anhur
3
11
2
0.36
L
9
3
5
3.83
L
Cabrakan
loopyman765
Cabrakan
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,957
Damage
57,814
79,592
Taken
74,665
55,282
Mitigated
49,711
20,417
Healing
27,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,521
2,148
497
3,520
16,948
22,995
577
5,151
11,630
27,367
0
W
Baron Samedi
CaptainPenniac
Baron Samedi
14,055
1,030
1,558
4,207
11,598
4,689
2,072
4,754
6,626
55,184
0
L
Awilix
8,380
2,341
0
2,800
16,174
5,724
588
5,762
10,151
0
48,069
W
Olorun
HomieXlX
Olorun
3,510
1,844
655
2,911
10,465
2,731
976
1,704
8,681
37,381
0
L
7,339
1,905
164
5,525
18,388
18,906
1,110
1,423
16,965
0
56,936
W
Chaac
LazyCanuc
Chaac
24,998
9,669
124
11,947
19,827
14,885
5,585
4,939
13,912
0
88,678
L
11,207
2,074
0
3,110
12,643
5,327
916
4,886
7,464
51,812
0
W
Anhur
Shhowee
Anhur
7,730
4,953
0
2,201
15,827
4,411
959
4,543
11,043
0
38,334
L
13,408
10,321
0
6,587
14,003
5,293
1,859
4,563
9,310
0
42,581
L
Cabrakan
loopyman765
Cabrakan
10,623
1,879
0
2,231
18,384
20,032
1,149
7,549
10,616
25,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
50,059
383
Minions Killed
390
0
Camps Cleared
0
1,659,026
Distance Traveled
1,723,919
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,125
506
42
2
0
358,898
0
W
Baron Samedi
10,135
507
93
5
0
338,494
1
L
Awilix
9,257
463
99
5
0
365,946
0
W
Olorun
8,299
415
58
3
0
327,154
2
L
Guan Yu
9,476
474
116
6
0
307,693
0
W
Chaac
12,730
637
134
7
0
387,538
1
L
Nox
8,722
436
71
4
0
336,962
1
W
Anhur
8,770
439
63
3
0
311,835
3
L
Rama
8,749
437
64
3
0
323,202
2
L
Cabrakan
8,918
446
33
2
0
325,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role