Player Matchup

Tiamat
Tiamat
Cscv
Tiamat
Level 14
God Stats
2W - 1L
1,535 SR
Queue Stats
25W - 15L
1,649 Elo+
Solo
Jing Wei
Jing Wei
DemonDeathD
Jing Wei
Level 27
God Stats
22W - 13L
1,790 SR
Queue Stats
245W - 171L
1,678 Elo+
Solo
Apollo
Apollo
Surozu
Apollo
Level 19
God Stats
1W - 1L
1,350 SR
Queue Stats
28W - 25L
1,562 Elo+
Solo
Xing Tian
Xing Tian
lfkm2020
Xing Tian
Level 16
God Stats
8W - 8L
1,479 SR
Queue Stats
17W - 17L
1,447 Elo+
Solo
Tyr
Tyr
xDBxYeebrah
Tyr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 50L
1,753 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,618 Elo+

VS

Team Averages
Level 13
1,660 SR
1,641 Elo+
Hercules
Hercules
DirtyDjon
Hercules
Level 10
God Stats
4W - 4L
1,784 SR
Queue Stats
15W - 16L
1,583 Elo+
Solo
Ares
Ares
Iago miguel5045
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Neith
Neith
SneaK3Beaver2
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,638 Elo+
Solo
Cliodhna
Cliodhna
TraptizedxKy27
Cliodhna
Level 18
God Stats
1W - 1L
1,763 SR
Queue Stats
39W - 23L
1,606 Elo+
Solo
Sol
Sol
domitsunami2285
Sol
Level 25
God Stats
8W - 11L
1,752 SR
Queue Stats
154W - 133L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cscv
Tiamat
20
8 / 6 / 7
13,737
549
20,251
18,608
11,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
DemonDeathD
Jing Wei
20
10 / 4 / 6
14,998
600
21,119
21,139
10,585
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Surozu
Apollo
20
4 / 1 / 2
15,467
619
8,406
16,947
6,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
lfkm2020
Xing Tian
6
0 / 4 / 0
8,463
339
975
4,839
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 6 / 4
14,220
569
15,319
26,605
23,137
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DirtyDjon
Hercules
9
6 / 2 / 1
8,523
341
4,660
8,516
4,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 14 / 1
8,398
336
3,471
27,832
25,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 3 / 3
14,118
565
15,663
17,297
7,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
15
3 / 4 / 2
10,209
408
6,747
12,490
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 7 / 4
12,504
500
21,412
24,349
9,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
29
Kills
21
21
Deaths
30
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cscv
Tiamat
8
6
7
1.92
W
Jing Wei
DemonDeathD
Jing Wei
10
4
6
3.25
L
Hercules
DirtyDjon
Hercules
6
2
1
3.25
L
1
14
1
0.11
L
7
3
3
2.83
W
Apollo
Surozu
Apollo
4
1
2
5
L
Cliodhna
3
4
2
1
L
4
7
4
0.86
W
Xing Tian
lfkm2020
Xing Tian
0
4
0
0
W
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,070
Damage
51,953
88,138
Taken
90,484
54,565
Mitigated
52,297
29,240
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cscv
Tiamat
20,251
2,325
174
5,174
18,608
11,772
2,242
11,106
7,502
78,218
0
W
Jing Wei
DemonDeathD
Jing Wei
21,119
14,076
0
8,610
21,139
10,585
5,519
3,390
17,749
0
136,076
L
Hercules
DirtyDjon
Hercules
4,660
1,516
0
1,499
8,516
4,897
149
1,364
7,064
0
20,557
L
3,471
391
0
698
27,832
25,691
134
7,818
19,654
21,096
0
L
15,663
5,415
0
5,137
17,297
7,575
0
2,002
15,247
0
109,869
W
Apollo
Surozu
Apollo
8,406
4,224
0
5,048
16,947
6,915
888
3,343
13,604
0
146,375
L
Cliodhna
6,747
1,339
0
4,378
12,490
4,676
0
677
11,803
0
61,995
L
21,412
7,632
0
11,068
24,349
9,458
0
8,523
15,342
119,088
0
W
Xing Tian
lfkm2020
Xing Tian
975
470
0
60
4,839
2,156
0
837
4,002
5,320
0
W
15,319
3,219
0
10,174
26,605
23,137
1,142
7,349
18,946
0
80,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,885
Gold Earned
53,752
647
Minions Killed
518
0
Camps Cleared
0
2,045,671
Distance Traveled
1,758,518
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,737
549
126
5
0
428,209
0
W
Jing Wei
14,998
600
167
7
0
476,503
3
L
Hercules
8,523
341
44
2
0
172,955
0
L
Ares
8,398
336
26
1
0
385,903
1
L
Neith
14,118
565
188
8
0
456,754
9
W
Apollo
15,467
619
215
9
0
526,162
2
L
Cliodhna
10,209
408
102
4
0
335,198
1
L
Sol
12,504
500
158
6
0
407,708
2
W
Xing Tian
8,463
339
6
0
0
129,513
0
W
Tyr
14,220
569
133
5
0
485,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role