Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Jrecondite
Merlin
Level 81
God Stats
9W - 13L
1,522 SR
Queue Stats
62W - 66L
1,477 Elo+
Party 1
Ravana
Ravana
uDescendSmurf
Ravana
Level 27
God Stats
0W - 2L
1,769 SR
Queue Stats
35W - 28L
1,575 Elo+
Solo
Team Averages
Level 70
1,597 SR
1,517 Elo+

VS

Team Averages
Level 108
1,531 SR
1,449 Elo+
Geb
Geb
CRKDMike
Geb
Level 153
God Stats
55W - 47L
1,562 SR
Queue Stats
565W - 688L
1,418 Elo+
Solo
Ra
Ra
Solomon Grunt
Ra
Level 145
God Stats
5W - 4L
1,452 SR
Queue Stats
229W - 264L
1,449 Elo+
Solo
Cliodhna
Cliodhna
StoneWolf239968
Cliodhna
Level 26
God Stats
101W - 60L
1,580 SR
Queue Stats
208W - 147L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 4 / 2
6,682
668
3,498
8,481
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Jrecondite
Merlin
10
0 / 4 / 1
6,405
641
6,058
6,570
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 6 / 0
7,033
703
5,000
9,135
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 13
7,907
791
3,787
10,259
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 8
7,824
782
4,317
3,826
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
13
10 / 2 / 4
8,877
888
12,589
8,265
3,091
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
2
0.25
W
0
0
13
6.5
L
Merlin
Jrecondite
Merlin
0
4
1
0.13
W
4
1
8
8
W
Cliodhna
10
2
4
6
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
20,693
24,186
Taken
22,350
9,051
Mitigated
14,505
4,116
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,498
1,052
0
1,557
8,481
2,396
0
3,287
4,940
0
19,917
W
3,787
445
841
4,175
10,259
10,146
0
1,715
7,910
11,461
0
L
Merlin
Jrecondite
Merlin
6,058
176
0
1,295
6,570
1,600
0
2,247
4,265
22,170
0
W
4,317
0
1,230
1,412
3,826
1,268
0
1,699
1,816
25,113
0
W
Cliodhna
12,589
931
0
550
8,265
3,091
53
2,187
5,515
0
31,642
L
5,000
806
0
1,264
9,135
5,055
0
2,643
6,326
0
9,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
24,608
109
Minions Killed
127
2
Camps Cleared
7
540,807
Distance Traveled
647,151
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,682
668
52
5
0
169,231
1
W
Geb
7,907
791
17
2
0
218,011
1
L
Merlin
6,405
641
51
5
2
172,834
3
W
Ra
7,824
782
65
7
4
219,388
0
W
Cliodhna
8,877
888
45
5
3
209,752
3
L
Ravana
7,033
703
6
1
0
198,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role