Player Matchup

Artemis
Artemis
BeardOfSpiders
Artemis
Level 4
God Stats
29W - 17L
1,411 SR
Queue Stats
55W - 39L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
Fearfulspider
Sylvanus
Level 4
God Stats
37W - 17L
1,411 SR
Queue Stats
55W - 42L
1,408 Elo+
Party 1
Hachiman
Hachiman
Mraresome
Hachiman
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 45L
1,440 Elo+
Solo
Ah Puch
Ah Puch
SpinoSenpai
Ah Puch
Level 17
God Stats
2W - 0L
1,812 SR
Queue Stats
23W - 27L
1,425 Elo+
Solo
King Arthur
King Arthur
buckedlobster82
King Arthur
Level 29
God Stats
20W - 16L
1,504 SR
Queue Stats
108W - 146L
1,400 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,416 Elo+

VS

Team Averages
Level 23
1,449 SR
1,425 Elo+
Thanatos
Thanatos
Johncarwie3
Thanatos
Level 26
God Stats
3W - 4L
1,390 SR
Queue Stats
18W - 23L
1,361 Elo+
Party 2
Thor
Thor
PingasLord
Thor
Level 8
God Stats
2W - 6L
1,503 SR
Queue Stats
33W - 38L
1,516 Elo+
Solo
Pele
Pele
SnazzyPanda4
Pele
Level 25
God Stats
2W - 3L
1,491 SR
Queue Stats
122W - 126L
1,371 Elo+
Solo
Da Ji
Da Ji
Wolverine865
Da Ji
Level 29
God Stats
6W - 9L
1,457 SR
Queue Stats
43W - 48L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
nilicon
Xbalanque
Level 26
God Stats
9W - 16L
1,403 SR
Queue Stats
90W - 107L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 22
11,616
1,162
19,432
11,955
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Fearfulspider
Sylvanus
19
8 / 3 / 26
12,532
1,253
10,376
16,034
21,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Mraresome
Hachiman
19
14 / 3 / 18
12,814
1,281
21,646
10,628
4,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
SpinoSenpai
Ah Puch
18
11 / 4 / 20
12,343
1,234
26,323
11,897
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
buckedlobster82
King Arthur
18
5 / 1 / 28
11,407
1,141
13,889
17,145
20,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Johncarwie3
Thanatos
17
4 / 12 / 8
11,126
1,113
13,877
21,212
6,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 10 / 9
9,449
945
8,011
18,622
6,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 10 / 11
10,355
1,036
11,447
25,514
9,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
12 / 9 / 4
13,730
1,373
17,534
18,359
7,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
nilicon
Xbalanque
17
0 / 6 / 9
9,835
984
11,903
17,453
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
57
47
Kills
16
16
Deaths
47
114
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
5
22
4
W
Sylvanus
Fearfulspider
Sylvanus
8
3
26
7
L
Thanatos
Johncarwie3
Thanatos
4
12
8
0.67
W
Hachiman
Mraresome
Hachiman
14
3
18
7.67
L
0
10
9
0.45
L
0
10
11
0.55
W
Ah Puch
SpinoSenpai
Ah Puch
11
4
20
5.25
L
12
9
4
1.56
W
King Arthur
buckedlobster82
King Arthur
5
1
28
19
L
Xbalanque
nilicon
Xbalanque
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,666
Damage
62,772
67,659
Taken
101,160
56,874
Mitigated
35,225
18,785
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,432
11,697
0
1,970
11,955
5,198
0
0
11,955
0
30,741
W
Sylvanus
Fearfulspider
Sylvanus
10,376
3,395
2,525
3,722
16,034
21,785
0
0
16,034
14,706
0
L
Thanatos
Johncarwie3
Thanatos
13,877
3,011
298
6,504
21,212
6,863
0
7,854
13,358
0
32,496
W
Hachiman
Mraresome
Hachiman
21,646
14,981
0
1,420
10,628
4,686
0
0
10,628
0
38,674
L
8,011
1,160
0
0
18,622
6,121
0
7,461
11,161
0
16,286
L
11,447
2,629
0
2,817
25,514
9,438
0
8,857
16,657
0
29,103
W
Ah Puch
SpinoSenpai
Ah Puch
26,323
2,439
689
4,433
11,897
5,129
0
0
11,897
53,780
0
L
17,534
7,896
140
1,445
18,359
7,230
0
5,526
12,469
0
30,716
W
King Arthur
buckedlobster82
King Arthur
13,889
1,527
0
4,026
17,145
20,076
0
0
17,145
499
25,141
L
Xbalanque
nilicon
Xbalanque
11,903
5,853
0
1,773
17,453
5,573
0
7,500
9,953
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,712
Gold Earned
54,495
165
Minions Killed
174
8
Camps Cleared
2
843,849
Distance Traveled
923,460
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,616
1,162
31
3
0
153,394
3
W
Sylvanus
12,532
1,253
6
1
0
162,192
2
L
Thanatos
11,126
1,113
31
3
1
186,780
0
W
Hachiman
12,814
1,281
40
4
3
174,520
3
L
Thor
9,449
945
16
2
1
174,053
0
L
Pele
10,355
1,036
52
5
0
188,251
1
W
Ah Puch
12,343
1,234
66
7
5
159,933
0
L
Da Ji
13,730
1,373
25
3
0
177,573
0
W
King Arthur
11,407
1,141
22
2
0
193,810
1
L
Xbalanque
9,835
984
50
5
0
196,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role