Player Matchup

Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Buffeigh
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
King Arthur
King Arthur
HeLLMaIsTrOz
King Arthur
Level 103
God Stats
2W - 4L
1,664 SR
Queue Stats
369W - 323L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
darkservant21
Danzaburou
Level 16
God Stats
0W - 5L
1,230 SR
Queue Stats
37W - 49L
1,399 Elo+
Solo
Freya
Freya
zByTank
Freya
Level 26
God Stats
1W - 1L
1,542 SR
Queue Stats
29W - 22L
1,608 Elo+
Party 2
Team Averages
Level 61
1,487 SR
1,550 Elo+

VS

Team Averages
Level 83
1,608 SR
1,535 Elo+
Athena
Athena
FN Unruly
Athena
Level 160
God Stats
1W - 0L
1,681 SR
Queue Stats
51W - 26L
1,693 Elo+
Party 1
Thor
Thor
InedibleMelon
Thor
Level 22
God Stats
2W - 0L
1,737 SR
Queue Stats
55W - 40L
1,533 Elo+
Solo
Nemesis
Nemesis
MindOfEnigma
Nemesis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,298 Elo+
Party 1
Hel
Hel
Money KMK
Hel
Level 26
God Stats
1W - 1L
1,923 SR
Queue Stats
17W - 15L
1,625 Elo+
Party 1
Mulan
Mulan
Swifty Mak3r
Mulan
Level 152
God Stats
1W - 2L
1,200 SR
Queue Stats
126W - 102L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 7 / 7
7,773
648
8,774
12,203
5,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Buffeigh
Raijin
13
1 / 9 / 7
8,774
731
10,369
13,967
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
HeLLMaIsTrOz
King Arthur
14
2 / 8 / 12
8,874
740
9,696
16,482
18,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
darkservant21
Danzaburou
17
4 / 5 / 10
10,633
886
19,906
14,074
6,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
zByTank
Freya
17
9 / 5 / 4
10,765
897
15,981
16,763
6,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FN Unruly
Athena
17
4 / 3 / 26
10,967
914
14,264
26,784
31,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 4 / 20
9,902
825
5,619
11,785
6,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MindOfEnigma
Nemesis
15
4 / 5 / 16
10,558
880
9,517
21,376
18,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
10 / 2 / 19
11,091
924
16,692
12,813
8,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
13 / 3 / 17
11,676
973
23,113
19,777
18,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
132
16
Kills
34
34
Deaths
17
40
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
7
0.5
L
Raijin
Buffeigh
Raijin
1
9
7
0.5
W
Athena
FN Unruly
Athena
4
3
26
5.67
L
King Arthur
HeLLMaIsTrOz
King Arthur
2
8
12
1
W
3
4
20
3.25
W
Nemesis
MindOfEnigma
Nemesis
4
5
16
2.4
W
10
2
19
9.75
W
13
3
17
7.17
L
Danzaburou
darkservant21
Danzaburou
4
5
10
1.8
L
Freya
zByTank
Freya
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,726
Damage
69,205
73,489
Taken
92,535
41,163
Mitigated
83,006
25,905
Healing
49,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,774
460
6,658
3,713
12,203
5,208
0
4,468
7,371
16,615
0
L
Raijin
Buffeigh
Raijin
10,369
1,113
0
753
13,967
4,849
224
7,804
5,966
21,138
0
W
Athena
FN Unruly
Athena
14,264
3,531
766
5,074
26,784
31,636
406
9,660
16,470
26,299
0
L
King Arthur
HeLLMaIsTrOz
King Arthur
9,696
559
1,270
2,387
16,482
18,043
0
6,985
8,988
0
13,229
W
5,619
144
1,314
1,412
11,785
6,199
1,942
4,873
5,701
0
13,190
W
Nemesis
MindOfEnigma
Nemesis
9,517
3,636
3,781
5,763
21,376
18,068
1,291
6,117
14,166
0
21,327
W
16,692
1,504
18,033
7,653
12,813
8,903
463
6,365
6,210
28,387
0
W
23,113
2,593
0
6,159
19,777
18,200
1,032
7,163
11,996
5,197
33,513
L
Danzaburou
darkservant21
Danzaburou
19,906
11,392
801
3,180
14,074
6,208
1,223
6,365
7,482
0
38,190
L
Freya
zByTank
Freya
15,981
4,777
197
6,946
16,763
6,855
216
7,610
8,821
23,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
54,194
99
Minions Killed
117
0
Camps Cleared
0
947,811
Distance Traveled
1,209,624
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,773
648
13
1
0
187,397
0
L
Raijin
8,774
731
26
2
0
134,020
0
W
Athena
10,967
914
19
2
0
232,484
3
L
King Arthur
8,874
740
8
1
0
225,319
2
W
Thor
9,902
825
19
2
0
230,746
0
W
Nemesis
10,558
880
21
2
0
249,346
2
W
Hel
11,091
924
32
3
0
252,267
1
W
Mulan
11,676
973
26
2
0
244,781
1
L
Danzaburou
10,633
886
42
4
0
182,142
0
L
Freya
10,765
897
10
1
0
218,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role