Player Matchup

Cthulhu
Cthulhu
Gamer2Kids
Cthulhu
Level 47
God Stats
2W - 6L
1,219 SR
Queue Stats
138W - 141L
1,391 Elo+
Solo
Fenrir
Fenrir
GoDD_XxGrizzlYxX
Fenrir
Level 55
God Stats
27W - 33L
1,369 SR
Queue Stats
90W - 94L
1,431 Elo+
Party 1
Chang'e
Chang'e
HH VaI
Chang'e
Level 103
God Stats
6W - 2L
1,577 SR
Queue Stats
291W - 284L
1,428 Elo+
Party 3
Neith
Neith
Yander-exe
Neith
Level 23
God Stats
5W - 7L
1,294 SR
Queue Stats
33W - 51L
1,246 Elo+
Party 1
Hades
Hades
xXxC0sTxxX
Hades
Level 46
God Stats
31W - 24L
1,631 SR
Queue Stats
75W - 69L
1,424 Elo+
Party 3
Team Averages
Level 55
1,418 SR
1,384 Elo+

VS

Team Averages
Level 69
1,433 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Gezasun
Ymir
Level 29
God Stats
0W - 3L
1,163 SR
Queue Stats
17W - 15L
1,447 Elo+
Party 2
King Arthur
King Arthur
SEEK_POOP
King Arthur
Level 48
God Stats
1W - 2L
1,445 SR
Queue Stats
161W - 192L
1,307 Elo+
Solo
The Morrigan
The Morrigan
Smokage87
The Morrigan
Level 114
God Stats
12W - 13L
1,509 SR
Queue Stats
468W - 406L
1,517 Elo+
Party 2
Nemesis
Nemesis
X-Radish
Nemesis
Level 27
God Stats
17W - 25L
1,550 SR
Queue Stats
209W - 170L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gamer2Kids
Cthulhu
14
0 / 0 / 5
8,202
482
6,065
10,403
7,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 6
9,035
531
4,521
12,274
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
HH VaI
Chang'e
15
5 / 2 / 6
9,364
551
4,717
8,352
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
13
1 / 4 / 5
8,192
482
7,771
9,378
2,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
16
6 / 2 / 3
9,787
576
5,784
9,052
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 4 / 2
7,589
446
7,987
9,029
2,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Gezasun
Ymir
11
0 / 4 / 2
6,804
400
1,487
12,430
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
SEEK_POOP
King Arthur
3
0 / 3 / 0
5,195
306
1,146
3,213
1,097
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Smokage87
The Morrigan
15
3 / 2 / 5
9,374
551
10,641
7,451
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
X-Radish
Nemesis
14
5 / 3 / 3
9,117
536
7,282
10,432
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
11
11
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
2
1
W
Cthulhu
Gamer2Kids
Cthulhu
0
0
5
2.5
L
Ymir
Gezasun
Ymir
0
4
2
0.25
W
4
3
6
2.33
W
Chang'e
HH VaI
Chang'e
5
2
6
4
L
King Arthur
SEEK_POOP
King Arthur
0
3
0
0
L
The Morrigan
Smokage87
The Morrigan
3
2
5
2.75
L
Nemesis
X-Radish
Nemesis
5
3
3
2.17
W
Neith
1
4
5
0.88
W
Hades
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
28,543
49,459
Taken
42,555
23,519
Mitigated
20,745
20,702
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,987
3,779
0
1,402
9,029
2,990
0
4,002
5,027
0
38,673
W
Cthulhu
Gamer2Kids
Cthulhu
6,065
0
673
2,682
10,403
7,122
743
1,760
8,643
39,898
0
L
Ymir
Gezasun
Ymir
1,487
156
0
2,383
12,430
9,746
0
3,912
8,518
12,831
0
W
4,521
748
0
3,977
12,274
4,645
308
3,654
8,620
0
46,120
W
Chang'e
HH VaI
Chang'e
4,717
536
670
3,764
8,352
5,190
1,462
2,252
6,100
44,026
0
L
King Arthur
SEEK_POOP
King Arthur
1,146
113
0
559
3,213
1,097
0
1,114
2,099
0
5,856
L
The Morrigan
Smokage87
The Morrigan
10,641
1,902
31
1,701
7,451
3,346
0
3,475
3,976
66,346
5,366
L
Nemesis
X-Radish
Nemesis
7,282
3,604
0
2,139
10,432
3,566
0
4,063
6,369
0
57,436
W
Neith
7,771
2,392
385
2,542
9,378
2,919
1,248
1,715
7,663
0
48,461
W
Hades
5,784
721
1,100
4,909
9,052
3,643
901
2,250
6,802
53,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
38,079
442
Minions Killed
353
0
Camps Cleared
0
1,673,133
Distance Traveled
1,289,990
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,589
446
62
4
0
301,719
2
W
Cthulhu
8,202
482
73
4
0
346,588
3
L
Ymir
6,804
400
27
2
0
269,885
4
W
Fenrir
9,035
531
89
5
0
359,319
1
W
Chang'e
9,364
551
79
5
0
335,519
2
L
King Arthur
5,195
306
19
1
0
73,543
0
L
The Morrigan
9,374
551
136
8
0
314,145
5
L
Nemesis
9,117
536
109
6
0
330,698
5
W
Neith
8,192
482
87
5
0
295,906
2
W
Hades
9,787
576
114
7
0
335,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role