Player Matchup

Thoth
Thoth
MrFezziwig
Thoth
Level 75
God Stats
4W - 3L
1,822 SR
Queue Stats
171W - 122L
1,643 Elo+
Party 2
Hercules
Hercules
Mushypeaz
Hercules
Level 100
God Stats
14W - 7L
1,739 SR
Queue Stats
431W - 248L
1,642 Elo+
Party 2
Neith
Neith
endlessenergy12
Neith
Level 20
God Stats
17W - 8L
1,591 SR
Queue Stats
38W - 27L
1,520 Elo+
Party 2
Team Averages
Level 65
1,717 SR
1,601 Elo+

VS

Team Averages
Level 13
1,526 SR
1,282 Elo+
Tsukuyomi
Tsukuyomi
ArdraVeda
Tsukuyomi
Level 6
God Stats
1W - 5L
1,348 SR
Queue Stats
4W - 26L
1,245 Elo+
Party 1
Zeus
Zeus
Karthraxis
Zeus
Level 26
God Stats
2W - 5L
1,523 SR
Queue Stats
49W - 63L
1,362 Elo+
Solo
Ares
Ares
Nanorict03
Ares
Level 8
God Stats
1W - 2L
1,706 SR
Queue Stats
4W - 26L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
2 / 0 / 9
6,421
803
4,428
2,211
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mushypeaz
Hercules
11
8 / 0 / 3
7,325
916
6,677
10,356
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 8
6,290
786
1,185
3,203
1,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArdraVeda
Tsukuyomi
8
0 / 1 / 2
4,962
620
2,072
3,513
1,247
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 1
5,068
634
3,534
5,548
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
1 / 5 / 1
5,653
707
1,007
7,213
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
1
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArdraVeda
Tsukuyomi
0
1
2
1
L
0
6
1
0.08
W
Thoth
2
0
9
6.5
W
Hercules
Mushypeaz
Hercules
8
0
3
9.5
L
1
5
1
0.3
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
6,613
15,770
Taken
16,274
6,892
Mitigated
6,919
5,254
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArdraVeda
Tsukuyomi
2,072
363
0
1,000
3,513
1,247
0
1,725
1,664
0
3,788
L
3,534
740
0
0
5,548
1,534
0
1,128
4,205
20,964
0
W
Thoth
4,428
157
0
250
2,211
630
811
767
1,444
27,017
0
W
Hercules
Mushypeaz
Hercules
6,677
1,469
0
4,740
10,356
5,036
0
2,421
7,005
0
14,623
L
1,007
246
0
533
7,213
4,138
0
1,651
5,271
3,636
0
W
1,185
125
0
264
3,203
1,226
1,209
1,572
1,631
0
14,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,036
Gold Earned
15,683
94
Minions Killed
53
5
Camps Cleared
1
469,603
Distance Traveled
333,680
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,962
620
5
1
0
118,886
2
L
Zeus
5,068
634
44
6
1
116,029
1
W
Thoth
6,421
803
52
7
3
168,045
1
W
Hercules
7,325
916
19
2
2
175,130
2
L
Ares
5,653
707
4
1
0
98,765
0
W
Neith
6,290
786
23
3
0
126,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role