Player Matchup

Ah Puch
Ah Puch
K1LL5H0T27
Ah Puch
Level 142
God Stats
56W - 20L
1,761 SR
Queue Stats
153W - 113L
1,625 Elo+
Party 2
Bastet
Bastet
Marturia
Bastet
Level 122
God Stats
33W - 12L
1,688 SR
Queue Stats
153W - 112L
1,625 Elo+
Party 2
Sun Wukong
Sun Wukong
SpartanSpive
Sun Wukong
Level 69
God Stats
4W - 6L
1,311 SR
Queue Stats
50W - 32L
1,545 Elo+
Party 2
Team Averages
Level 111
1,587 SR
1,598 Elo+

VS

Team Averages
Level 143
1,668 SR
1,553 Elo+
Terra
Terra
BlackChapel5877
Terra
Level 126
God Stats
5W - 2L
1,700 SR
Queue Stats
160W - 98L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
OG Demon 4L
Nu Wa
Level 142
God Stats
46W - 37L
1,549 SR
Queue Stats
90W - 117L
1,415 Elo+
Solo
Da Ji
Da Ji
WeezerSage
Da Ji
Level 160
God Stats
2W - 2L
1,755 SR
Queue Stats
457W - 308L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
K1LL5H0T27
Ah Puch
10
1 / 6 / 3
6,763
676
7,502
8,682
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Marturia
Bastet
12
4 / 4 / 2
7,343
734
8,101
10,959
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
SpartanSpive
Sun Wukong
10
2 / 2 / 2
6,821
682
4,697
7,163
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,115
712
4,180
7,862
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 8
7,657
766
6,359
3,278
973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
12
7 / 3 / 5
8,059
806
12,542
15,458
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
12
12
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Ah Puch
K1LL5H0T27
Ah Puch
1
6
3
0.42
L
Bastet
Marturia
Bastet
4
4
2
1.25
W
3
2
8
3.5
L
Sun Wukong
SpartanSpive
Sun Wukong
2
2
2
1.5
W
Da Ji
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
23,081
26,804
Taken
26,598
12,689
Mitigated
19,530
5,094
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,180
379
907
1,427
7,862
7,040
0
2,606
5,007
11,974
0
L
Ah Puch
K1LL5H0T27
Ah Puch
7,502
239
0
1,739
8,682
2,453
0
2,366
5,663
32,320
0
L
Bastet
Marturia
Bastet
8,101
1,956
0
2,763
10,959
3,628
0
2,956
7,379
0
31,219
W
6,359
2,540
0
404
3,278
973
833
460
2,775
32,155
0
L
Sun Wukong
SpartanSpive
Sun Wukong
4,697
1,410
0
592
7,163
6,608
0
5,149
1,745
0
15,203
W
Da Ji
12,542
2,698
0
3,646
15,458
11,517
440
4,925
10,292
0
19,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,927
Gold Earned
22,831
132
Minions Killed
123
5
Camps Cleared
4
564,117
Distance Traveled
530,973
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,115
712
29
3
1
204,225
2
L
Ah Puch
6,763
676
60
6
2
180,860
1
L
Bastet
7,343
734
50
5
3
210,947
2
W
Nu Wa
7,657
766
73
7
0
135,002
5
L
Sun Wukong
6,821
682
22
2
0
172,310
1
W
Da Ji
8,059
806
21
2
3
191,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role