Player Matchup

Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BwStarchy
Cliodhna
Level 120
God Stats
3W - 1L
1,685 SR
Queue Stats
75W - 70L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
CommonEnemy79
Sun Wukong
Level 122
God Stats
1W - 1L
1,700 SR
Queue Stats
202W - 198L
1,501 Elo+
Solo
Anhur
Anhur
Putrid Scunion
Anhur
Level 66
God Stats
1W - 0L
1,739 SR
Queue Stats
50W - 37L
1,656 Elo+
Solo
Artio
Artio
VinylNeon
Artio
Level 142
God Stats
2W - 0L
1,946 SR
Queue Stats
60W - 55L
1,581 Elo+
Solo
Team Averages
Level 115
1,714 SR
1,556 Elo+

VS

Team Averages
Level 116
1,382 SR
1,533 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
A MockingOwl
Gilgamesh
Level 82
God Stats
2W - 8L
1,319 SR
Queue Stats
121W - 131L
1,531 Elo+
Solo
Odin
Odin
Asc l Kavi
Odin
Level 107
God Stats
0W - 2L
1,334 SR
Queue Stats
821W - 892L
1,541 Elo+
Solo
Chiron
Chiron
Frobocop11
Chiron
Level 103
God Stats
2W - 4L
1,384 SR
Queue Stats
209W - 192L
1,564 Elo+
Party 1
Merlin
Merlin
KetDemonz
Merlin
Level 129
God Stats
1W - 6L
1,371 SR
Queue Stats
207W - 191L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 0 / 4
5,522
1,104
6,080
1,485
588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
BwStarchy
Cliodhna
10
1 / 0 / 3
5,502
1,100
1,077
2,039
819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
CommonEnemy79
Sun Wukong
11
0 / 0 / 4
5,187
1,037
1,619
1,937
1,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
5,800
1,160
2,599
3,165
1,242
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
VinylNeon
Artio
11
2 / 0 / 4
5,685
1,137
4,017
4,432
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

389

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 1
5,223
1,045
3,458
4,291
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
A MockingOwl
Gilgamesh
9
0 / 1 / 0
4,610
922
125
968
294
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 0
5,258
1,052
2,596
5,877
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Frobocop11
Chiron
10
0 / 1 / 0
4,952
990
1,489
3,199
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
KetDemonz
Merlin
10
0 / 0 / 0
5,135
1,027
3,187
2,909
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
6
Kills
1
1
Deaths
6
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
4
3
L
Chang'e
 
Chang'e
0
1
1
0.5
L
Gilgamesh
A MockingOwl
Gilgamesh
0
1
0
0
L
1
3
0
0.33
W
Cliodhna
BwStarchy
Cliodhna
1
0
3
2.5
W
Sun Wukong
CommonEnemy79
Sun Wukong
0
0
4
2
L
Chiron
Frobocop11
Chiron
0
1
0
0
L
Merlin
KetDemonz
Merlin
0
0
0
0
W
2
1
3
3.5
W
Artio
VinylNeon
Artio
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,392
Damage
10,855
13,058
Taken
17,244
7,435
Mitigated
7,301
3,732
Healing
2,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,080
208
0
0
1,485
588
0
538
935
18,433
0
L
Chang'e
 
Chang'e
3,458
0
735
1,258
4,291
1,313
0
2,336
1,870
11,043
0
L
Gilgamesh
A MockingOwl
Gilgamesh
125
39
0
0
968
294
0
163
766
0
754
L
2,596
714
0
353
5,877
3,671
0
2,648
3,016
0
6,039
W
Cliodhna
BwStarchy
Cliodhna
1,077
0
0
166
2,039
819
0
619
1,320
0
15,251
W
Sun Wukong
CommonEnemy79
Sun Wukong
1,619
454
0
492
1,937
1,230
0
393
1,457
0
7,501
L
Chiron
Frobocop11
Chiron
1,489
69
255
175
3,199
1,071
0
2,611
498
0
10,043
L
Merlin
KetDemonz
Merlin
3,187
0
0
0
2,909
952
0
1,788
997
21,259
0
W
2,599
1,124
0
210
3,165
1,242
0
2,148
869
0
10,698
W
Artio
VinylNeon
Artio
4,017
97
1,267
1,597
4,432
3,556
0
2,587
1,408
7,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
25,178
101
Minions Killed
98
6
Camps Cleared
2
475,675
Distance Traveled
332,099
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,522
1,104
30
6
2
91,356
0
L
Chang'e
5,223
1,045
29
6
1
80,786
0
L
Gilgamesh
4,610
922
0
0
0
17,975
0
L
Odin
5,258
1,052
5
1
1
90,682
0
W
Cliodhna
5,502
1,100
24
5
3
99,886
1
W
Sun Wukong
5,187
1,037
12
2
1
97,585
0
L
Chiron
4,952
990
28
6
0
58,446
0
L
Merlin
5,135
1,027
36
7
0
84,210
0
W
Anhur
5,800
1,160
31
6
0
91,631
0
W
Artio
5,685
1,137
4
1
0
95,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role