Player Matchup

Olorun
Olorun
ONokez
Olorun
Level 77
God Stats
2W - 6L
1,438 SR
Queue Stats
173W - 214L
1,446 Elo+
Party 1
Merlin
Merlin
XvDragonvX3983
Merlin
Level 87
God Stats
3W - 3L
1,514 SR
Queue Stats
282W - 399L
1,394 Elo+
Party 1
King Arthur
King Arthur
iPluusZ
King Arthur
Level 27
God Stats
6W - 6L
1,467 SR
Queue Stats
48W - 93L
1,366 Elo+
Party 1
Bastet
Bastet
iTzDryZy
Bastet
Level 87
God Stats
0W - 2L
1,266 SR
Queue Stats
216W - 257L
1,409 Elo+
Party 1
Loki
Loki
iTzVoid7947
Loki
Level 102
God Stats
1W - 7L
1,204 SR
Queue Stats
334W - 413L
1,375 Elo+
Party 1
Team Averages
Level 76
1,378 SR
1,398 Elo+

VS

Team Averages
Level 83
1,517 SR
1,479 Elo+
Agni
Agni
PutridPile77
Agni
Level 119
God Stats
15W - 3L
1,536 SR
Queue Stats
106W - 95L
1,463 Elo+
Solo
Hou Yi
Hou Yi
RoyKRagnarOK
Hou Yi
Level 38
God Stats
5W - 5L
1,540 SR
Queue Stats
112W - 117L
1,447 Elo+
Solo
Horus
Horus
WarZaca
Horus
Level 109
God Stats
24W - 24L
1,530 SR
Queue Stats
509W - 532L
1,481 Elo+
Party 2
Loki
Loki
bissscoito
Loki
Level 42
God Stats
7W - 4L
1,538 SR
Queue Stats
128W - 135L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
m41ck_rs
Zhong Kui
Level 108
God Stats
11W - 13L
1,444 SR
Queue Stats
1,016W - 1,101L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ONokez
Olorun
12
1 / 4 / 1
6,900
493
4,143
8,481
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 0
6,639
474
3,954
7,906
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
iPluusZ
King Arthur
10
0 / 5 / 1
6,073
434
4,858
14,206
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
iTzDryZy
Bastet
11
3 / 3 / 0
6,767
483
6,743
9,773
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 0
6,453
461
3,564
10,202
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
8,143
582
9,547
8,817
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
14
5 / 2 / 5
8,585
613
7,153
8,689
2,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
WarZaca
Horus
11
1 / 0 / 10
7,849
561
5,160
11,103
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 8
8,302
593
6,285
7,752
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
m41ck_rs
Zhong Kui
14
3 / 1 / 4
8,569
612
8,745
8,227
5,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
19
19
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
ONokez
Olorun
1
4
1
0.38
W
5
2
4
3.5
W
Hou Yi
5
2
5
3.75
W
Horus
WarZaca
Horus
1
0
10
6
L
0
2
0
0
W
5
0
8
9
L
King Arthur
iPluusZ
King Arthur
0
5
1
0.1
L
Bastet
iTzDryZy
Bastet
3
3
0
1
L
1
5
0
0.2
W
Zhong Kui
m41ck_rs
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,262
Damage
36,890
50,568
Taken
44,588
17,415
Mitigated
21,367
13,275
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ONokez
Olorun
4,143
1,986
223
3,051
8,481
2,173
0
315
8,124
41,915
0
W
9,547
321
69
2,314
8,817
2,631
1,531
1,581
6,950
44,552
0
W
Hou Yi
7,153
2,996
0
1,347
8,689
2,873
2,118
3,518
5,106
0
54,162
W
Horus
WarZaca
Horus
5,160
980
1,584
3,625
11,103
8,336
615
1,546
9,508
0
15,604
L
3,954
56
0
1,183
7,906
2,507
461
3,762
3,906
39,520
0
W
6,285
290
0
2,806
7,752
2,373
1,554
1,266
6,230
0
40,963
L
King Arthur
iPluusZ
King Arthur
4,858
781
0
2,858
14,206
8,011
0
8,200
5,948
4,298
23,412
L
Bastet
iTzDryZy
Bastet
6,743
740
0
3,258
9,773
2,436
0
3,840
5,713
0
37,131
L
3,564
140
0
2,702
10,202
2,288
0
1,551
8,585
0
37,358
W
Zhong Kui
m41ck_rs
Zhong Kui
8,745
1,052
0
4,059
8,227
5,154
361
700
6,793
49,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
41,448
357
Minions Killed
389
0
Camps Cleared
0
1,320,996
Distance Traveled
1,367,194
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,900
493
80
6
0
242,954
6
W
Agni
8,143
582
75
5
0
280,405
5
W
Hou Yi
8,585
613
96
7
0
238,571
4
W
Horus
7,849
561
27
2
0
287,410
1
L
Merlin
6,639
474
88
6
0
262,841
2
W
Loki
8,302
593
83
6
0
321,476
2
L
King Arthur
6,073
434
57
4
0
247,206
3
L
Bastet
6,767
483
68
5
0
288,315
3
L
Loki
6,453
461
64
5
0
279,680
5
W
Zhong Kui
8,569
612
108
8
0
239,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role