Player Matchup

Geb
Geb
Chippy218
Geb
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 35L
1,384 Elo+
Party 2
Susano
Susano
HolyEmperor100
Susano
Level 7
God Stats
19W - 10L
1,728 SR
Queue Stats
55W - 39L
1,559 Elo+
Party 2
Izanami
Izanami
Plosy07
Izanami
Level 27
God Stats
4W - 13L
1,234 SR
Queue Stats
87W - 118L
1,369 Elo+
Party 3
Osiris
Osiris
barbosaaaa
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,387 Elo+
Party 3
Merlin
Merlin
medeirinhosss
Merlin
Level 46
God Stats
0W - 3L
1,181 SR
Queue Stats
141W - 167L
1,403 Elo+
Party 3
Team Averages
Level 24
1,429 SR
1,420 Elo+

VS

Team Averages
Level 38
1,530 SR
1,526 Elo+
Izanami
Izanami
Elyk62
Izanami
Level 25
God Stats
8W - 4L
1,665 SR
Queue Stats
71W - 62L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
JimiWarble
Sun Wukong
Level 28
God Stats
6W - 4L
1,301 SR
Queue Stats
28W - 21L
1,459 Elo+
Solo
Tiamat
Tiamat
LimonadenLeon
Tiamat
Level 26
God Stats
3W - 4L
1,530 SR
Queue Stats
118W - 143L
1,471 Elo+
Solo
Bastet
Bastet
mo-jito62
Bastet
Level 98
God Stats
8W - 3L
1,655 SR
Queue Stats
90W - 91L
1,571 Elo+
Party 1
Hel
Hel
zazalesse
Hel
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 73L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,769
477
1,333
4,316
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 4 / 2
5,699
570
3,290
6,223
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Plosy07
Izanami
9
4 / 4 / 2
5,945
595
3,275
6,068
1,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
barbosaaaa
Osiris
8
1 / 5 / 0
5,048
505
2,379
4,911
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 3 / 0
4,862
486
1,696
5,856
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elyk62
Izanami
10
3 / 3 / 1
6,212
621
3,829
5,851
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
JimiWarble
Sun Wukong
11
6 / 1 / 0
6,641
664
4,309
6,098
2,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
6,190
619
2,294
3,113
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
mo-jito62
Bastet
11
5 / 1 / 3
6,479
648
5,414
6,361
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 3 / 1
4,787
479
831
3,897
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
17
17
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Izanami
Elyk62
Izanami
3
3
1
1.17
L
2
4
2
0.75
W
Sun Wukong
JimiWarble
Sun Wukong
6
1
0
6
W
2
0
1
2.5
L
Izanami
Plosy07
Izanami
4
4
2
1.25
L
Osiris
barbosaaaa
Osiris
1
5
0
0.2
L
0
3
0
0
W
Bastet
mo-jito62
Bastet
5
1
3
6.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,973
Damage
16,677
27,374
Taken
25,320
9,225
Mitigated
8,245
5,178
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,333
214
0
1,478
4,316
1,708
0
233
4,083
7,992
0
W
Izanami
Elyk62
Izanami
3,829
2,889
0
517
5,851
1,519
2,773
1,337
4,514
0
38,866
L
3,290
577
0
1,303
6,223
1,679
0
424
5,721
0
18,729
W
Sun Wukong
JimiWarble
Sun Wukong
4,309
1,197
0
2,213
6,098
2,466
1,068
0
6,098
0
30,930
W
2,294
419
0
768
3,113
1,600
0
982
2,131
27,004
0
L
Izanami
Plosy07
Izanami
3,275
2,133
0
587
6,068
1,762
307
1,061
4,947
0
31,254
L
Osiris
barbosaaaa
Osiris
2,379
728
0
234
4,911
2,542
53
233
4,634
0
17,730
L
1,696
153
0
1,576
5,856
1,534
0
862
4,864
23,652
0
W
Bastet
mo-jito62
Bastet
5,414
1,085
0
3,078
6,361
1,801
0
415
5,946
0
30,220
W
831
188
1,224
1,348
3,897
859
31
295
3,602
7,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
30,309
222
Minions Killed
289
0
Camps Cleared
0
852,811
Distance Traveled
936,343
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,769
477
9
1
0
158,481
3
W
Izanami
6,212
621
74
7
0
181,448
0
L
Susano
5,699
570
42
4
0
203,233
0
W
Sun Wukong
6,641
664
61
6
0
166,687
0
W
Tiamat
6,190
619
79
8
0
210,307
1
L
Izanami
5,945
595
74
7
0
170,643
0
L
Osiris
5,048
505
43
4
0
156,036
0
L
Merlin
4,862
486
54
5
0
164,418
1
W
Bastet
6,479
648
55
6
0
224,086
1
W
Hel
4,787
479
20
2
0
153,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role