Player Matchup

Achilles
Achilles
 
Achilles
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Cancerous Bots
Janus
Level 39
God Stats
5W - 1L
1,602 SR
Queue Stats
82W - 26L
1,761 Elo+
Party 2
Fenrir
Fenrir
IStripforpotato
Fenrir
Level 45
God Stats
2W - 3L
1,566 SR
Queue Stats
60W - 35L
1,567 Elo+
Party 2
Bastet
Bastet
kkhaven
Bastet
Level 82
God Stats
10W - 10L
1,681 SR
Queue Stats
357W - 364L
1,447 Elo+
Party 3
Anhur
Anhur
oOKidBuuOo
Anhur
Level 41
God Stats
3W - 5L
1,431 SR
Queue Stats
140W - 106L
1,561 Elo+
Party 3
Team Averages
Level 57
1,556 SR
1,567 Elo+

VS

Team Averages
Level 56
1,591 SR
1,521 Elo+
Artio
Artio
CamTheHamMan
Artio
Level 88
God Stats
3W - 4L
1,507 SR
Queue Stats
168W - 143L
1,561 Elo+
Party 1
Ratatoskr
Ratatoskr
Cxhmpo
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
GooierVirus82
Nu Wa
Level 27
God Stats
12W - 8L
1,605 SR
Queue Stats
28W - 21L
1,514 Elo+
Party 1
Chernobog
Chernobog
OnExJoB
Chernobog
Level 32
God Stats
1W - 1L
1,563 SR
Queue Stats
16W - 12L
1,575 Elo+
Solo
Geb
Geb
ThatJuicer76
Geb
Level 46
God Stats
2W - 1L
1,779 SR
Queue Stats
136W - 126L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 0 / 2
3,953
659
966
2,725
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,495
749
1,645
1,921
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,632
605
3,005
3,909
1,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
kkhaven
Bastet
6
0 / 0 / 0
3,538
590
686
3,389
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
8
4 / 0 / 1
4,570
762
2,884
2,914
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,867
645
2,096
4,790
2,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
Cxhmpo
Ratatoskr
6
2 / 1 / 0
4,222
704
2,379
3,462
560
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,477
580
1,052
1,758
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
OnExJoB
Chernobog
4
0 / 4 / 0
3,191
532
965
3,971
245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,143
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
2
2
L
0
0
2
1
W
2
0
0
2
L
Ratatoskr
Cxhmpo
Ratatoskr
2
1
0
2
L
0
2
0
0
W
0
2
0
0
L
Chernobog
OnExJoB
Chernobog
0
4
0
0
L
0
0
0
0
W
Bastet
kkhaven
Bastet
0
0
0
0
W
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,186
Damage
6,492
14,858
Taken
13,981
4,685
Mitigated
3,366
7,344
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
966
277
0
994
2,725
1,251
0
366
2,359
0
6,953
L
2,096
319
34
2,847
4,790
2,045
0
0
4,790
13,516
0
W
1,645
256
0
722
1,921
423
0
427
1,494
23,883
0
L
Ratatoskr
Cxhmpo
Ratatoskr
2,379
889
0
1,436
3,462
560
0
435
2,963
0
15,436
L
1,052
180
0
0
1,758
516
0
1,074
612
11,442
0
W
3,005
1,413
0
1,568
3,909
1,621
0
1,510
2,095
0
12,365
L
Chernobog
OnExJoB
Chernobog
965
444
0
523
3,971
245
0
0
3,971
0
9,824
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
kkhaven
Bastet
686
269
106
2,276
3,389
747
0
409
2,941
0
14,225
W
Anhur
2,884
1,872
0
1,678
2,914
643
188
93
2,821
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,188
Gold Earned
15,900
190
Minions Killed
103
0
Camps Cleared
0
583,766
Distance Traveled
471,410
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,953
659
11
2
0
108,134
1
L
Artio
3,867
645
28
5
0
117,502
3
W
Janus
4,495
749
64
11
0
121,360
3
L
Ratatoskr
4,222
704
40
7
0
144,190
1
L
Nu Wa
3,477
580
22
4
0
100,781
2
W
Fenrir
3,632
605
21
4
0
120,615
0
L
Chernobog
3,191
532
13
2
0
108,937
2
L
Geb
1,143
191
0
0
0
0
0
W
Bastet
3,538
590
38
6
0
125,893
0
W
Anhur
4,570
762
56
9
0
107,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role