Player Matchup

Ymir
Ymir
NIProleter
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,378 Elo+
Solo
Nemesis
Nemesis
P1R470L4
Nemesis
Level 24
God Stats
1W - 2L
1,276 SR
Queue Stats
72W - 107L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
YoneromY
Kukulkan
Level 27
God Stats
2W - 3L
1,223 SR
Queue Stats
73W - 114L
1,358 Elo+
Party 1
Bellona
Bellona
haakon300999
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Solo
Izanami
Izanami
mng80
Izanami
Level 22
God Stats
20W - 11L
1,422 SR
Queue Stats
84W - 61L
1,466 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,421 Elo+

VS

Team Averages
Level 18
1,502 SR
1,294 Elo+
Tiamat
Tiamat
Krabatzunge
Tiamat
Level 26
God Stats
0W - 1L
1,804 SR
Queue Stats
12W - 11L
1,430 Elo+
Solo
Loki
Loki
Neotron420
Loki
Level 29
God Stats
22W - 31L
1,385 SR
Queue Stats
205W - 242L
1,341 Elo+
Solo
Chang'e
Chang'e
SayNya13
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dotaparasha
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Vamana
Vamana
无荫之树
Vamana
Level 22
God Stats
5W - 5L
1,322 SR
Queue Stats
45W - 43L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 18
7,540
580
4,571
9,911
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
P1R470L4
Nemesis
9
2 / 4 / 5
6,173
475
3,807
7,269
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
YoneromY
Kukulkan
14
3 / 1 / 4
7,934
610
4,171
5,680
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
haakon300999
Bellona
12
1 / 4 / 1
6,526
502
5,122
9,241
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
mng80
Izanami
15
19 / 2 / 2
9,494
730
12,461
8,889
3,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
0 / 5 / 2
5,047
388
2,570
4,319
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 2
7,427
571
4,680
7,445
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
SayNya13
Chang'e
9
1 / 9 / 3
5,911
455
5,825
8,605
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
dotaparasha
Tsukuyomi
9
2 / 9 / 1
6,166
474
3,286
9,444
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
15
5 / 2 / 2
8,612
662
9,250
13,902
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
12
12
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
2
0.2
W
0
1
18
9
L
4
0
2
5
W
Nemesis
P1R470L4
Nemesis
2
4
5
1.13
L
Chang'e
SayNya13
Chang'e
1
9
3
0.28
W
Kukulkan
YoneromY
Kukulkan
3
1
4
5
L
Tsukuyomi
dotaparasha
Tsukuyomi
2
9
1
0.28
W
Bellona
haakon300999
Bellona
1
4
1
0.38
W
Izanami
mng80
Izanami
19
2
2
10
L
Vamana
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
25,611
40,990
Taken
43,715
23,919
Mitigated
17,766
9,137
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,570
447
0
242
4,319
1,784
284
1,976
2,343
8,135
0
W
4,571
1,274
0
1,916
9,911
8,129
116
3,288
6,120
9,764
0
L
4,680
506
0
4,608
7,445
2,335
0
1,403
6,042
0
44,656
W
Nemesis
P1R470L4
Nemesis
3,807
1,387
0
1,448
7,269
2,554
124
462
6,749
0
25,104
L
Chang'e
SayNya13
Chang'e
5,825
1,024
505
862
8,605
1,818
372
1,591
7,014
16,002
0
W
Kukulkan
YoneromY
Kukulkan
4,171
739
0
1,658
5,680
2,116
1,361
988
4,526
45,077
0
L
Tsukuyomi
dotaparasha
Tsukuyomi
3,286
932
0
558
9,444
2,459
476
2,790
6,654
0
19,311
W
Bellona
haakon300999
Bellona
5,122
907
0
2,561
9,241
7,962
0
362
8,837
6,545
22,185
W
Izanami
mng80
Izanami
12,461
9,997
0
1,554
8,889
3,158
4,744
2,175
6,363
0
67,454
L
Vamana
9,250
5,344
0
7,078
13,902
9,370
618
2,085
11,817
0
57,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
33,163
326
Minions Killed
277
0
Camps Cleared
0
1,310,689
Distance Traveled
1,155,022
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,047
388
23
2
0
125,768
1
W
Ymir
7,540
580
9
1
0
258,928
0
L
Loki
7,427
571
82
6
0
304,856
2
W
Nemesis
6,173
475
52
4
0
279,903
5
L
Chang'e
5,911
455
28
2
0
220,368
1
W
Kukulkan
7,934
610
88
7
0
244,021
3
L
Tsukuyomi
6,166
474
32
2
0
251,314
0
W
Bellona
6,526
502
66
5
0
275,458
6
W
Izanami
9,494
730
111
9
0
252,379
0
L
Vamana
8,612
662
112
9
0
252,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role