Player Matchup

King Arthur
King Arthur
DeathKnight8991
King Arthur
Level 138
God Stats
1W - 4L
1,507 SR
Queue Stats
43W - 49L
1,510 Elo+
Party 3
Cabrakan
Cabrakan
Djm644
Cabrakan
Level 146
God Stats
19W - 16L
1,623 SR
Queue Stats
201W - 208L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
Malikool
Ah Puch
Level 106
God Stats
1W - 1L
1,256 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
alextrm23
Jing Wei
Level 128
God Stats
1W - 3L
1,285 SR
Queue Stats
29W - 27L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
evident-kratos
Kukulkan
Level 29
God Stats
3W - 1L
1,781 SR
Queue Stats
39W - 49L
1,479 Elo+
Solo
Team Averages
Level 109
1,490 SR
1,484 Elo+

VS

Team Averages
Level 138
1,560 SR
1,533 Elo+
Ra
Ra
Chronic_Moses
Ra
Level 105
God Stats
5W - 7L
1,460 SR
Queue Stats
306W - 297L
1,551 Elo+
Party 1
Bastet
Bastet
NeedForDuckz
Bastet
Level 144
God Stats
6W - 3L
1,638 SR
Queue Stats
119W - 113L
1,548 Elo+
Party 4
Hachiman
Hachiman
Twisted-Caveman7
Hachiman
Level 156
God Stats
1W - 1L
1,485 SR
Queue Stats
321W - 314L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
ZeuZFulL
Jing Wei
Level 160
God Stats
6W - 6L
1,462 SR
Queue Stats
281W - 315L
1,464 Elo+
Solo
Loki
Loki
archerman88
Loki
Level 124
God Stats
3W - 3L
1,756 SR
Queue Stats
146W - 138L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathKnight8991
King Arthur
15
2 / 5 / 3
9,093
699
9,203
19,792
22,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Djm644
Cabrakan
15
1 / 2 / 3
8,374
644
7,515
12,384
19,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Malikool
Ah Puch
14
1 / 7 / 4
8,176
629
7,073
15,028
5,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
alextrm23
Jing Wei
15
1 / 6 / 3
8,293
638
6,029
13,436
4,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
17
1 / 2 / 1
9,571
736
6,769
7,187
3,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 8
11,129
856
14,694
13,040
9,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
17
6 / 1 / 15
10,599
815
19,843
12,241
5,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 14
9,756
750
13,475
9,653
3,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
ZeuZFulL
Jing Wei
17
0 / 0 / 4
9,297
715
1,270
2,338
834
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 7
11,125
856
8,645
8,963
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
6
Kills
22
22
Deaths
6
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
King Arthur
DeathKnight8991
King Arthur
2
5
3
0.7
L
Cabrakan
Djm644
Cabrakan
1
2
3
1.25
L
Ah Puch
Malikool
Ah Puch
1
7
4
0.43
W
Bastet
6
1
15
13.5
W
2
1
14
9
W
Jing Wei
ZeuZFulL
Jing Wei
0
0
4
2
L
Jing Wei
alextrm23
Jing Wei
1
6
3
0.42
W
7
1
7
10.5
L
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
57,927
67,827
Taken
46,235
55,970
Mitigated
23,995
8,831
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,694
1,340
1,952
4,313
13,040
9,803
0
7,379
5,661
44,400
0
L
King Arthur
DeathKnight8991
King Arthur
9,203
1,187
172
2,966
19,792
22,910
0
5,614
13,950
274
24,720
L
Cabrakan
Djm644
Cabrakan
7,515
601
0
582
12,384
19,014
0
3,598
8,541
23,374
0
L
Ah Puch
Malikool
Ah Puch
7,073
355
21
2,312
15,028
5,698
0
1,661
13,141
24,603
0
W
Bastet
19,843
3,648
0
2,628
12,241
5,489
0
5,476
6,765
0
33,707
W
13,475
6,965
0
0
9,653
3,716
380
4,169
5,484
0
38,271
W
Jing Wei
ZeuZFulL
Jing Wei
1,270
1,146
0
201
2,338
834
314
1,006
1,332
0
36,817
L
Jing Wei
alextrm23
Jing Wei
6,029
4,048
0
2,528
13,436
4,907
1
1,963
11,191
0
32,395
W
8,645
2,522
0
603
8,963
4,153
0
4,186
4,777
0
30,596
L
Kukulkan
6,769
410
0
250
7,187
3,441
0
1,602
5,450
49,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
51,906
309
Minions Killed
347
9
Camps Cleared
9
1,192,280
Distance Traveled
1,298,759
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,129
856
86
7
2
274,851
0
L
King Arthur
9,093
699
36
3
1
246,535
1
L
Cabrakan
8,374
644
32
2
0
255,589
4
L
Ah Puch
8,176
629
51
4
0
201,747
0
W
Bastet
10,599
815
41
3
1
277,114
2
W
Hachiman
9,756
750
51
4
2
260,027
1
W
Jing Wei
9,297
715
106
8
1
203,767
2
L
Jing Wei
8,293
638
76
6
4
224,961
0
W
Loki
11,125
856
63
5
3
283,000
0
L
Kukulkan
9,571
736
114
9
4
263,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role