Player Matchup

Jing Wei
Jing Wei
AlfieOG
Jing Wei
Level 39
God Stats
4W - 1L
1,731 SR
Queue Stats
155W - 110L
1,572 Elo+
Party 1
Ra
Ra
HayatoHero
Ra
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
1,566 Elo+
Party 1
Ymir
Ymir
MagicConch8227
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,464 Elo+
Solo
Team Averages
Level 101
1,577 SR
1,534 Elo+

VS

Team Averages
Level 89
1,499 SR
1,530 Elo+
Bacchus
Bacchus
Halliverse
Bacchus
Level 154
God Stats
6W - 10L
1,307 SR
Queue Stats
216W - 259L
1,572 Elo+
Solo
Merlin
Merlin
SuccMeHoff
Merlin
Level 48
God Stats
3W - 6L
1,690 SR
Queue Stats
41W - 43L
1,633 Elo+
Solo
Artemis
Artemis
TitanDrago18
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlfieOG
Jing Wei
18
10 / 8 / 3
14,605
730
20,206
21,611
8,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 7 / 13
12,947
647
11,074
19,887
10,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 7 / 8
14,627
731
7,891
27,137
33,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Halliverse
Bacchus
12
7 / 5 / 6
11,967
598
6,776
12,782
15,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SuccMeHoff
Merlin
18
8 / 4 / 13
14,413
721
25,342
18,193
7,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TitanDrago18
Artemis
18
7 / 7 / 11
13,614
681
21,176
16,062
6,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
16
Kills
22
22
Deaths
16
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlfieOG
Jing Wei
10
8
3
1.44
L
Bacchus
Halliverse
Bacchus
7
5
6
2
W
1
7
13
1.07
W
5
7
8
1.29
L
Merlin
SuccMeHoff
Merlin
8
4
13
3.63
L
Artemis
TitanDrago18
Artemis
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
53,294
68,635
Taken
47,037
52,021
Mitigated
29,394
18,195
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlfieOG
Jing Wei
20,206
17,581
0
5,510
21,611
8,608
2,593
11,918
9,693
0
54,454
L
Bacchus
Halliverse
Bacchus
6,776
903
0
214
12,782
15,656
0
3,788
8,994
12,124
0
W
11,074
1,343
2,452
7,113
19,887
10,405
925
8,299
11,588
74,566
0
W
7,891
763
0
3,120
27,137
33,008
114
12,622
14,515
27,842
0
L
Merlin
SuccMeHoff
Merlin
25,342
1,685
910
4,737
18,193
7,499
278
8,504
9,689
65,796
0
L
Artemis
TitanDrago18
Artemis
21,176
7,304
0
2,591
16,062
6,239
1,951
7,007
9,055
0
54,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
39,994
202
Minions Killed
185
12
Camps Cleared
3
926,851
Distance Traveled
766,841
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,605
730
67
3
4
316,162
2
L
Bacchus
11,967
598
12
1
1
162,647
2
W
Ra
12,947
647
109
5
5
307,958
5
W
Ymir
14,627
731
26
1
3
302,731
2
L
Merlin
14,413
721
91
5
1
314,836
2
L
Artemis
13,614
681
82
4
1
289,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role