Player Matchup

Charybdis
Charybdis
El-Puerro_Shanks
Charybdis
Level 106
God Stats
6W - 14L
1,213 SR
Queue Stats
646W - 653L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
El-Puerro_Wayne
Jing Wei
Level 89
God Stats
9W - 10L
1,522 SR
Queue Stats
436W - 460L
1,298 Elo+
Party 1
Nemesis
Nemesis
JBCornut
Nemesis
Level 104
God Stats
5W - 6L
1,354 SR
Queue Stats
467W - 466L
1,345 Elo+
Solo
King Arthur
King Arthur
SirScar
King Arthur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 199L
1,355 Elo+
Party 1
Da Ji
Da Ji
zaif3366
Da Ji
Level 124
God Stats
1W - 1L
1,720 SR
Queue Stats
306W - 307L
1,390 Elo+
Solo
Team Averages
Level 101
1,462 SR
1,351 Elo+

VS

Team Averages
Level 90
1,448 SR
1,375 Elo+
Fenrir
Fenrir
CelestialWolf24
Fenrir
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 231L
1,344 Elo+
Party 2
Bacchus
Bacchus
Finch111
Bacchus
Level 115
God Stats
6W - 2L
1,679 SR
Queue Stats
239W - 235L
1,404 Elo+
Party 3
Ne Zha
Ne Zha
GorgeousLolita
Ne Zha
Level 114
God Stats
2W - 1L
1,478 SR
Queue Stats
238W - 234L
1,401 Elo+
Party 3
Zeus
Zeus
KingBlood42
Zeus
Level 81
God Stats
6W - 4L
1,218 SR
Queue Stats
188W - 230L
1,334 Elo+
Party 2
Mulan
Mulan
kiddolocke
Mulan
Level 107
God Stats
4W - 4L
1,365 SR
Queue Stats
225W - 231L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
3 / 5 / 6
7,526
836
8,879
9,091
3,447
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
8
1 / 3 / 4
5,833
648
1,309
4,363
1,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
JBCornut
Nemesis
13
4 / 4 / 3
7,190
799
5,721
13,434
5,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SirScar
King Arthur
13
1 / 5 / 7
6,920
769
5,187
14,668
7,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
zaif3366
Da Ji
12
2 / 4 / 5
6,527
725
3,458
4,515
1,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
8,020
891
5,180
8,874
7,381
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Finch111
Bacchus
14
6 / 3 / 12
9,161
1,018
6,597
11,126
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 10
8,376
931
6,267
6,427
2,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 14
8,097
900
16,210
6,104
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
6 / 2 / 8
9,153
1,017
8,113
6,694
3,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
11
Kills
21
21
Deaths
13
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Charybdis
3
5
6
1.2
L
Jing Wei
1
3
4
1
W
Bacchus
Finch111
Bacchus
6
3
12
4
W
4
2
10
4.5
L
Nemesis
JBCornut
Nemesis
4
4
3
1.38
W
3
3
14
3.33
L
King Arthur
SirScar
King Arthur
1
5
7
0.9
W
Mulan
6
2
8
5
L
Da Ji
zaif3366
Da Ji
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
42,367
46,071
Taken
39,225
19,753
Mitigated
31,214
12,725
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
1,377
856
1,246
8,874
7,381
332
0
8,556
0
8,745
L
Charybdis
8,879
3,516
797
1,522
9,091
3,447
0
5,771
3,320
0
20,813
L
Jing Wei
1,309
590
241
567
4,363
1,482
0
3,207
1,156
0
3,691
W
Bacchus
Finch111
Bacchus
6,597
239
428
3,201
11,126
15,984
522
0
10,971
12,912
0
W
6,267
1,966
1,197
2,566
6,427
2,443
1,416
0
6,339
0
16,158
L
Nemesis
JBCornut
Nemesis
5,721
1,082
427
4,235
13,434
5,228
0
6,503
6,931
0
10,183
W
16,210
342
723
1,224
6,104
1,843
1,150
0
6,018
31,864
0
L
King Arthur
SirScar
King Arthur
5,187
657
828
4,108
14,668
7,991
0
5,053
9,615
0
12,032
W
Mulan
8,113
1,221
1,684
2,639
6,694
3,563
2,002
0
6,526
0
16,954
L
Da Ji
zaif3366
Da Ji
3,458
575
0
0
4,515
1,605
0
2,273
2,242
0
4,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,996
Gold Earned
42,807
60
Minions Killed
89
0
Camps Cleared
0
627,189
Distance Traveled
892,725
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,020
891
7
1
0
186,213
1
L
Charybdis
7,526
836
30
3
0
132,582
1
L
Jing Wei
5,833
648
3
0
0
82,989
0
W
Bacchus
9,161
1,018
8
1
0
182,515
0
W
Ne Zha
8,376
931
20
2
0
185,226
3
L
Nemesis
7,190
799
11
1
0
165,762
2
W
Zeus
8,097
900
36
4
0
171,062
0
L
King Arthur
6,920
769
14
2
0
156,080
0
W
Mulan
9,153
1,017
18
2
0
167,709
2
L
Da Ji
6,527
725
2
0
0
89,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role