Player Matchup

Geb
Geb
Abyssal Ranger
Geb
Level 89
God Stats
11W - 4L
1,394 SR
Queue Stats
177W - 100L
1,575 Elo+
Party 2
He Bo
He Bo
RotaryPanda5988
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,440 Elo+
Party 2
Neith
Neith
chiefmeltz
Neith
Level 5
God Stats
12W - 4L
1,500 SR
Queue Stats
90W - 50L
1,611 Elo+
Solo
Team Averages
Level 41
1,465 SR
1,542 Elo+

VS

Team Averages
Level 77
1,595 SR
1,477 Elo+
Scylla
Scylla
BrodyCreed
Scylla
Level 123
God Stats
2W - 4L
1,460 SR
Queue Stats
124W - 131L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
LAWSONIC1256
Sun Wukong
Level 5
God Stats
7W - 5L
1,812 SR
Queue Stats
21W - 22L
1,605 Elo+
Party 1
Medusa
Medusa
SprayOzium
Medusa
Level 104
God Stats
0W - 1L
1,515 SR
Queue Stats
139W - 113L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
11,307
707
10,956
13,243
13,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 6 / 6
11,199
700
7,645
7,764
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
3 / 1 / 11
10,903
681
10,496
9,843
3,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrodyCreed
Scylla
12
3 / 5 / 5
9,417
589
10,609
10,589
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LAWSONIC1256
Sun Wukong
13
2 / 5 / 5
9,270
579
6,560
14,104
9,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
SprayOzium
Medusa
13
3 / 5 / 4
9,786
612
6,651
11,480
3,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
8
8
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Scylla
BrodyCreed
Scylla
3
5
5
1.1
L
Sun Wukong
LAWSONIC1256
Sun Wukong
2
5
5
0.9
W
5
6
6
1.33
L
Medusa
SprayOzium
Medusa
3
5
4
1
W
Neith
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
23,820
30,850
Taken
36,173
19,924
Mitigated
16,266
8,553
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,956
1,099
324
2,171
13,243
13,739
294
2,706
10,377
31,833
0
L
Scylla
BrodyCreed
Scylla
10,609
148
0
0
10,589
2,694
0
4,172
6,043
32,837
0
L
Sun Wukong
LAWSONIC1256
Sun Wukong
6,560
1,183
0
58
14,104
9,952
156
7,535
5,863
0
24,557
W
7,645
591
0
1,324
7,764
2,386
378
2,892
4,618
22,715
0
L
Medusa
SprayOzium
Medusa
6,651
1,607
0
1,855
11,480
3,620
608
6,316
4,550
0
39,434
W
Neith
10,496
4,032
0
4,734
9,843
3,799
1,826
4,728
4,737
0
53,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
28,473
164
Minions Killed
173
6
Camps Cleared
6
798,970
Distance Traveled
798,713
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,307
707
41
3
3
257,868
4
L
Scylla
9,417
589
52
3
1
235,026
0
L
Sun Wukong
9,270
579
40
3
3
286,016
3
W
He Bo
11,199
700
32
2
2
259,932
0
L
Medusa
9,786
612
81
5
2
277,671
5
W
Neith
10,903
681
91
6
1
281,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role