Player Matchup

Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Hydrogenus
Guan Yu
Level 27
God Stats
3W - 4L
1,600 SR
Queue Stats
8W - 9L
1,470 Elo+
Party 1
Bellona
Bellona
Tobeyus
Bellona
Level 84
God Stats
1W - 0L
1,544 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 1
Medusa
Medusa
xXSnake6Xx
Medusa
Level 50
God Stats
2W - 3L
1,749 SR
Queue Stats
7W - 9L
1,476 Elo+
Party 1
Team Averages
Level 52
1,598 SR
1,479 Elo+

VS

Team Averages
Level 35
1,517 SR
1,385 Elo+
Chaac
Chaac
FRAGP0WER
Chaac
Level 29
God Stats
1W - 2L
1,671 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Medusa
Medusa
MLGSmoke
Medusa
Level 29
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Pro100_Dima505
Ra
Level 18
God Stats
1W - 3L
1,377 SR
Queue Stats
3W - 6L
1,254 Elo+
Solo
Sylvanus
Sylvanus
Ulerian
Sylvanus
Level 64
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 2 / 1
8,398
840
7,039
6,586
2,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Hydrogenus
Guan Yu
12
0 / 0 / 4
7,420
742
2,021
5,460
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Tobeyus
Bellona
13
0 / 2 / 6
7,866
787
7,914
8,242
8,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
xXSnake6Xx
Medusa
14
6 / 3 / 1
8,750
875
9,649
8,249
3,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FRAGP0WER
Chaac
13
2 / 1 / 4
8,189
819
8,143
9,285
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
MLGSmoke
Medusa
11
0 / 5 / 2
6,795
680
3,784
8,984
4,073
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 2 / 0
8,555
856
5,273
4,994
2,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Ulerian
Sylvanus
12
0 / 1 / 3
7,384
738
3,021
9,644
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
7
7
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
1
1.75
L
Chaac
FRAGP0WER
Chaac
2
1
4
4
W
Guan Yu
Hydrogenus
Guan Yu
0
0
4
2
L
Medusa
MLGSmoke
Medusa
0
5
2
0.2
L
5
2
0
2.5
W
Bellona
Tobeyus
Bellona
0
2
6
1.5
L
Sylvanus
Ulerian
Sylvanus
0
1
3
1.5
W
Medusa
xXSnake6Xx
Medusa
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,623
Damage
20,221
28,537
Taken
32,907
19,287
Mitigated
25,439
7,632
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,039
1,059
106
904
6,586
2,167
1,657
2,929
3,657
38,534
0
L
Chaac
FRAGP0WER
Chaac
8,143
1,601
0
2,661
9,285
9,180
0
1,573
7,363
0
28,720
W
Guan Yu
Hydrogenus
Guan Yu
2,021
34
1,414
2,379
5,460
5,910
594
1,300
4,160
0
4,941
L
Medusa
MLGSmoke
Medusa
3,784
1,300
0
695
8,984
4,073
86
2,724
5,906
0
14,672
L
5,273
181
1,030
1,547
4,994
2,180
0
1,156
3,577
23,917
0
W
Bellona
Tobeyus
Bellona
7,914
1,768
428
1,901
8,242
8,140
348
2,234
6,008
0
22,637
L
Sylvanus
Ulerian
Sylvanus
3,021
840
1,620
2,176
9,644
10,006
150
1,783
7,425
14,380
0
W
Medusa
xXSnake6Xx
Medusa
9,649
5,013
0
500
8,249
3,070
659
2,291
5,958
0
27,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
30,923
181
Minions Killed
136
8
Camps Cleared
7
866,773
Distance Traveled
774,176
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,398
840
100
10
3
197,938
0
L
Chaac
8,189
819
45
5
4
224,755
3
W
Guan Yu
7,420
742
12
1
0
252,268
2
L
Medusa
6,795
680
23
2
1
172,468
1
L
Ra
8,555
856
39
4
2
194,423
1
W
Bellona
7,866
787
41
4
4
210,532
2
L
Sylvanus
7,384
738
29
3
0
182,530
0
W
Medusa
8,750
875
28
3
1
206,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role