Player Matchup

Hachiman
Hachiman
BannerElk977833
Hachiman
Level 103
God Stats
11W - 18L
1,444 SR
Queue Stats
490W - 469L
1,508 Elo+
Party 3
Hel
Hel
DomG15
Hel
Level 125
God Stats
8W - 8L
1,585 SR
Queue Stats
463W - 402L
1,536 Elo+
Party 1
Hercules
Hercules
Jaydc1
Hercules
Level 109
God Stats
11W - 16L
1,556 SR
Queue Stats
518W - 457L
1,460 Elo+
Party 1
Thor
Thor
JoelOrtiz15
Thor
Level 114
God Stats
6W - 3L
1,680 SR
Queue Stats
452W - 419L
1,505 Elo+
Party 1
Raijin
Raijin
OneD3ADPegasus
Raijin
Level 102
God Stats
14W - 13L
1,537 SR
Queue Stats
192W - 215L
1,505 Elo+
Party 3
Team Averages
Level 111
1,560 SR
1,503 Elo+

VS

Team Averages
Level 108
1,541 SR
1,555 Elo+
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KpTheClampgodxX
Gilgamesh
Level 86
God Stats
7W - 6L
1,625 SR
Queue Stats
489W - 440L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Phyriall
Danzaburou
Level 148
God Stats
61W - 72L
1,482 SR
Queue Stats
247W - 260L
1,505 Elo+
Party 2
Hercules
Hercules
Prime113
Hercules
Level 129
God Stats
24W - 21L
1,597 SR
Queue Stats
559W - 546L
1,581 Elo+
Party 2
Ra
Ra
RegionalManager
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 86L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
1 / 7 / 3
12,199
488
9,499
21,392
7,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
DomG15
Hel
20
6 / 5 / 8
14,075
563
15,443
24,975
23,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Jaydc1
Hercules
18
6 / 4 / 6
12,145
486
9,616
28,894
27,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 9 / 6
12,846
514
16,275
24,746
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 9 / 3
12,406
496
7,875
16,355
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
5 / 3 / 10
13,664
547
18,532
24,430
22,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
KpTheClampgodxX
Gilgamesh
20
9 / 5 / 13
13,793
552
28,179
21,758
14,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Phyriall
Danzaburou
19
7 / 3 / 8
13,587
543
17,377
15,077
6,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Prime113
Hercules
17
6 / 4 / 13
12,161
486
11,976
23,120
19,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 7 / 9
13,526
541
9,304
14,652
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
21
Kills
34
34
Deaths
22
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
3
10
3.33
L
Hachiman
1
7
3
0.36
L
Hel
DomG15
Hel
6
5
8
2
L
Hercules
Jaydc1
Hercules
6
4
6
2.25
L
6
9
6
1
W
Gilgamesh
KpTheClampgodxX
Gilgamesh
9
5
13
3.1
L
2
9
3
0.39
W
Danzaburou
Phyriall
Danzaburou
7
3
8
3.67
W
Hercules
Prime113
Hercules
6
4
13
3.13
W
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,708
Damage
85,368
116,362
Taken
99,037
72,644
Mitigated
68,327
47,850
Healing
33,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
18,532
3,525
0
8,029
24,430
22,319
1,281
6,756
17,674
86,173
0
L
Hachiman
9,499
5,126
0
9,014
21,392
7,437
2,487
4,694
16,618
0
93,781
L
Hel
DomG15
Hel
15,443
1,006
8,416
14,350
24,975
23,645
496
10,449
14,406
89,958
0
L
Hercules
Jaydc1
Hercules
9,616
2,148
1,150
8,800
28,894
27,026
136
5,552
23,160
0
34,228
L
16,275
4,132
0
4,456
24,746
8,798
306
4,868
19,832
0
76,658
W
Gilgamesh
KpTheClampgodxX
Gilgamesh
28,179
7,976
0
6,338
21,758
14,065
970
6,846
14,912
0
110,835
L
7,875
451
0
1,664
16,355
5,738
1,666
2,018
14,315
94,247
0
W
Danzaburou
Phyriall
Danzaburou
17,377
4,942
0
5,172
15,077
6,099
5,385
1,576
13,501
0
122,185
W
Hercules
Prime113
Hercules
11,976
3,374
996
5,783
23,120
19,975
539
4,333
18,787
0
42,014
W
9,304
2,157
2,876
4,345
14,652
5,869
1,417
4,312
10,340
72,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,671
Gold Earned
66,731
639
Minions Killed
599
0
Camps Cleared
0
2,248,150
Distance Traveled
2,497,069
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,664
547
129
5
0
473,453
7
L
Hachiman
12,199
488
145
6
0
416,270
7
L
Hel
14,075
563
161
6
0
489,907
5
L
Hercules
12,145
486
49
2
0
511,449
4
L
Thor
12,846
514
118
5
0
445,127
1
W
Gilgamesh
13,793
552
138
6
0
517,041
0
L
Raijin
12,406
496
166
7
0
385,397
10
W
Danzaburou
13,587
543
141
6
0
479,439
9
W
Hercules
12,161
486
56
2
0
563,010
5
W
Ra
13,526
541
135
5
0
464,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role