Player Matchup

Geb
Geb
Delicates273
Geb
Level 28
God Stats
24W - 15L
1,638 SR
Queue Stats
46W - 35L
1,410 Elo+
Solo
Arachne
Arachne
ZEN Assi89
Arachne
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
154W - 184L
1,377 Elo+
Solo
Olorun
Olorun
ac3lgator
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,185 Elo+
Party 2
Danzaburou
Danzaburou
clemski
Danzaburou
Level 29
God Stats
15W - 16L
1,500 SR
Queue Stats
117W - 149L
1,317 Elo+
Solo
Guan Yu
Guan Yu
dosoler
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,296 Elo+
Party 2
Team Averages
Level 23
1,528 SR
1,317 Elo+

VS

Team Averages
Level 25
1,470 SR
1,311 Elo+
Charybdis
Charybdis
Crusader1175162
Charybdis
Level 16
God Stats
3W - 5L
1,735 SR
Queue Stats
97W - 97L
1,307 Elo+
Solo
Artemis
Artemis
I-Sylvanas-I
Artemis
Level 27
God Stats
14W - 8L
1,507 SR
Queue Stats
192W - 233L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tensa_Zangettsu
Morgan Le Fay
Level 31
God Stats
2W - 8L
1,244 SR
Queue Stats
107W - 167L
1,291 Elo+
Party 1
Ares
Ares
ThatBoiSepia
Ares
Level 29
God Stats
14W - 14L
1,505 SR
Queue Stats
116W - 156L
1,313 Elo+
Party 1
Odin
Odin
XxSarpexX
Odin
Level 21
God Stats
7W - 11L
1,360 SR
Queue Stats
81W - 122L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,724
459
9,080
12,706
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
ZEN Assi89
Arachne
17
8 / 2 / 2
10,513
553
10,513
16,164
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ac3lgator
Olorun
16
2 / 1 / 3
9,583
504
4,512
7,814
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
clemski
Danzaburou
16
2 / 2 / 0
10,196
537
4,800
8,819
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
dosoler
Guan Yu
15
4 / 2 / 5
9,602
505
6,025
11,815
12,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crusader1175162
Charybdis
14
2 / 4 / 1
8,420
443
9,480
12,103
3,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
I-Sylvanas-I
Artemis
12
4 / 4 / 1
8,315
438
6,378
8,695
3,007
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Tensa_Zangettsu
Morgan Le Fay
14
0 / 5 / 1
8,127
428
4,755
11,063
4,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 3
8,813
464
4,329
13,132
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
11
1 / 3 / 0
7,219
380
2,141
6,898
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
8
9
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Crusader1175162
Charybdis
2
4
1
0.63
W
2
2
6
2.5
L
Artemis
I-Sylvanas-I
Artemis
4
4
1
1.13
L
Morgan Le Fay
Tensa_Zangettsu
Morgan Le Fay
0
5
1
0.1
L
1
2
3
1.25
L
Odin
1
3
0
0.33
W
Arachne
ZEN Assi89
Arachne
8
2
2
4.5
W
Olorun
ac3lgator
Olorun
2
1
3
3.5
W
Danzaburou
clemski
Danzaburou
2
2
0
1
W
Guan Yu
dosoler
Guan Yu
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
27,083
57,318
Taken
51,891
38,361
Mitigated
25,818
19,593
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Crusader1175162
Charybdis
9,480
5,843
0
2,502
12,103
3,684
318
4,313
7,790
0
48,130
W
9,080
852
0
1,282
12,706
12,027
0
2,777
9,837
22,351
0
L
Artemis
I-Sylvanas-I
Artemis
6,378
3,731
0
590
8,695
3,007
963
3,277
5,418
0
29,595
L
Morgan Le Fay
Tensa_Zangettsu
Morgan Le Fay
4,755
840
43
2,327
11,063
4,348
0
4,206
6,857
46,576
0
L
4,329
403
0
4,271
13,132
11,649
0
1,125
12,007
39,280
0
L
Odin
2,141
445
0
1,573
6,898
3,130
0
501
6,397
648
22,916
W
Arachne
ZEN Assi89
Arachne
10,513
7,205
0
7,865
16,164
6,690
229
2,096
13,987
0
68,707
W
Olorun
ac3lgator
Olorun
4,512
1,357
231
2,904
7,814
4,287
1,676
1,611
6,158
57,057
3,005
W
Danzaburou
clemski
Danzaburou
4,800
2,232
0
3,620
8,819
3,174
1,122
2,017
6,802
0
64,784
W
Guan Yu
dosoler
Guan Yu
6,025
226
561
3,130
11,815
12,183
1,093
856
10,679
2,456
43,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
40,894
467
Minions Killed
347
0
Camps Cleared
0
1,939,733
Distance Traveled
1,626,553
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,420
443
95
5
0
340,735
1
W
Geb
8,724
459
19
1
0
404,592
5
L
Artemis
8,315
438
52
3
0
328,239
2
L
Morgan Le Fay
8,127
428
75
4
0
307,609
4
L
Ares
8,813
464
67
4
0
355,187
0
L
Odin
7,219
380
58
3
0
294,783
1
W
Arachne
10,513
553
120
6
0
452,048
0
W
Olorun
9,583
504
123
6
0
378,956
0
W
Danzaburou
10,196
537
125
7
0
294,736
6
W
Guan Yu
9,602
505
80
4
0
409,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role