Player Matchup

Heimdallr
Heimdallr
BUTLERZOO2
Heimdallr
Level 87
God Stats
346W - 405L
1,475 SR
Queue Stats
537W - 677L
1,356 Elo+
Party 1
Zhong Kui
Zhong Kui
Creator_Of_Blood
Zhong Kui
Level 153
God Stats
6W - 7L
1,559 SR
Queue Stats
227W - 227L
1,403 Elo+
Solo
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 63
God Stats
161W - 228L
1,462 SR
Queue Stats
283W - 369L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
Pot_stickers
Sun Wukong
Level 128
God Stats
10W - 5L
1,614 SR
Queue Stats
658W - 736L
1,427 Elo+
Solo
Ravana
Ravana
SJohnson2525
Ravana
Level 125
God Stats
11W - 5L
1,773 SR
Queue Stats
117W - 113L
1,402 Elo+
Solo
Team Averages
Level 111
1,576 SR
1,385 Elo+

VS

Team Averages
Level 94
1,463 SR
1,372 Elo+
Charybdis
Charybdis
CombedAcrobat92
Charybdis
Level 113
God Stats
6W - 5L
1,423 SR
Queue Stats
320W - 316L
1,412 Elo+
Solo
Da Ji
Da Ji
GregDM93
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,358 Elo+
Solo
Chang'e
Chang'e
HereForFriends
Chang'e
Level 64
God Stats
54W - 45L
1,449 SR
Queue Stats
350W - 392L
1,355 Elo+
Solo
Neith
Neith
JUST Joshin1027
Neith
Level 81
God Stats
25W - 21L
1,447 SR
Queue Stats
94W - 113L
1,395 Elo+
Solo
Zeus
Zeus
ZapnZay
Zeus
Level 124
God Stats
2W - 2L
1,494 SR
Queue Stats
226W - 250L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUTLERZOO2
Heimdallr
17
8 / 5 / 5
11,346
516
11,914
17,190
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
18
3 / 3 / 6
11,585
527
11,391
13,906
8,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
4 / 4 / 9
10,183
463
6,889
14,566
8,330
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Pot_stickers
Sun Wukong
19
5 / 2 / 4
12,068
549
10,104
20,524
11,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
20
8 / 3 / 6
12,420
565
13,632
14,863
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CombedAcrobat92
Charybdis
11
1 / 5 / 5
8,484
386
5,634
9,650
2,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
GregDM93
Da Ji
16
8 / 5 / 1
10,484
477
8,431
17,241
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 7
11,303
514
9,146
18,674
9,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
2 / 5 / 2
10,814
492
16,529
18,090
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
ZapnZay
Zeus
17
3 / 7 / 3
10,668
485
14,830
11,074
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
28
Kills
17
17
Deaths
28
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BUTLERZOO2
Heimdallr
8
5
5
2.1
L
Charybdis
CombedAcrobat92
Charybdis
1
5
5
0.7
W
Zhong Kui
3
3
6
2
L
Da Ji
GregDM93
Da Ji
8
5
1
1.7
L
3
6
7
1.08
L
2
5
2
0.6
W
Achilles
4
4
9
2.13
W
Sun Wukong
Pot_stickers
Sun Wukong
5
2
4
3.5
W
Ravana
8
3
6
3.67
L
Zeus
ZapnZay
Zeus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,930
Damage
54,570
81,049
Taken
74,729
41,221
Mitigated
29,731
31,480
Healing
23,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BUTLERZOO2
Heimdallr
11,914
7,474
0
8,151
17,190
6,123
5,603
7,135
9,712
0
73,301
L
Charybdis
CombedAcrobat92
Charybdis
5,634
3,463
0
1,773
9,650
2,663
534
439
9,181
0
39,055
W
Zhong Kui
11,391
209
46
7,447
13,906
8,964
941
4,102
9,352
80,739
0
L
Da Ji
GregDM93
Da Ji
8,431
1,543
0
4,066
17,241
7,740
0
2,485
14,608
0
56,165
L
9,146
505
896
7,233
18,674
9,555
222
3,431
15,151
58,386
0
L
16,529
6,987
32
8,208
18,090
6,572
860
2,092
15,915
0
82,852
W
Achilles
6,889
816
0
2,906
14,566
8,330
1,488
4,350
9,945
0
36,852
W
Sun Wukong
Pot_stickers
Sun Wukong
10,104
1,155
0
6,518
20,524
11,335
0
2,569
17,847
0
71,876
W
Ravana
13,632
3,845
0
6,412
14,863
6,469
547
4,719
9,802
0
77,999
L
Zeus
ZapnZay
Zeus
14,830
1,460
0
1,680
11,074
3,201
0
2,421
8,465
67,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,602
Gold Earned
51,753
595
Minions Killed
525
0
Camps Cleared
0
1,945,339
Distance Traveled
1,868,955
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,346
516
114
5
0
292,197
0
L
Charybdis
8,484
386
89
4
0
322,841
4
W
Zhong Kui
11,585
527
156
7
0
375,380
5
L
Da Ji
10,484
477
81
4
0
419,945
5
L
Chang'e
11,303
514
94
4
0
425,064
6
L
Neith
10,814
492
132
6
0
312,035
7
W
Achilles
10,183
463
65
3
0
407,018
1
W
Sun Wukong
12,068
549
141
6
0
418,491
0
W
Ravana
12,420
565
119
5
0
452,253
7
L
Zeus
10,668
485
129
6
0
389,070
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role