Player Matchup

Izanami
Izanami
Pogonazvyx
Izanami
Level 25
God Stats
17W - 31L
1,413 SR
Queue Stats
146W - 201L
1,380 Elo+
Solo
Loki
Loki
StiffenShine
Loki
Level 29
God Stats
26W - 20L
1,619 SR
Queue Stats
63W - 63L
1,463 Elo+
Solo
Da Ji
Da Ji
YogiTheOne21
Da Ji
Level 15
God Stats
3W - 4L
1,526 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo
Apollo
Apollo
captain_hamr8008
Apollo
Level 28
God Stats
4W - 9L
1,476 SR
Queue Stats
68W - 145L
1,199 Elo+
Solo
Ravana
Ravana
jepinzonleones
Ravana
Level 26
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 12L
1,323 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,342 Elo+

VS

Team Averages
Level 28
1,440 SR
1,423 Elo+
Merlin
Merlin
Caribbean-Spy
Merlin
Level 23
God Stats
1W - 1L
1,783 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrPuffer42098
Ah Muzen Cab
Level 29
God Stats
4W - 2L
1,122 SR
Queue Stats
75W - 86L
1,352 Elo+
Party 1
Vamana
Vamana
WhiteBoiRj
Vamana
Level 32
God Stats
1W - 4L
1,361 SR
Queue Stats
83W - 97L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hntrbryant
Morgan Le Fay
Level 27
God Stats
10W - 9L
1,404 SR
Queue Stats
17W - 22L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
wolfpredator114
Gilgamesh
Level 28
God Stats
1W - 0L
1,532 SR
Queue Stats
20W - 14L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pogonazvyx
Izanami
8
0 / 3 / 2
7,815
279
71
3,390
680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 5 / 4
12,909
461
24,963
28,443
14,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 10 / 2
11,240
401
9,438
20,871
10,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
7,042
252
822
2,682
579
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 2 / 1
10,576
378
2,895
13,549
8,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
12,675
453
7,390
13,342
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DrPuffer42098
Ah Muzen Cab
20
9 / 2 / 7
14,537
519
12,980
18,058
8,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
WhiteBoiRj
Vamana
19
4 / 5 / 7
13,478
481
8,799
24,599
17,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
hntrbryant
Morgan Le Fay
19
6 / 1 / 7
13,134
469
14,892
16,331
7,490
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
wolfpredator114
Gilgamesh
20
1 / 0 / 5
13,440
480
9,479
19,185
24,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
13
Kills
22
22
Deaths
14
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
W
Ah Muzen Cab
DrPuffer42098
Ah Muzen Cab
9
2
7
6.25
L
Izanami
Pogonazvyx
Izanami
0
3
2
0.33
L
9
5
4
2.2
W
Vamana
WhiteBoiRj
Vamana
4
5
7
1.5
L
3
10
2
0.4
L
0
2
0
0
W
Morgan Le Fay
hntrbryant
Morgan Le Fay
6
1
7
9.5
L
1
2
1
0.75
W
Gilgamesh
wolfpredator114
Gilgamesh
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,189
Damage
53,540
68,935
Taken
91,515
35,191
Mitigated
62,405
5,199
Healing
29,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,390
182
360
1,628
13,342
4,783
1,397
125
13,217
58,791
0
W
Ah Muzen Cab
DrPuffer42098
Ah Muzen Cab
12,980
7,339
0
7,981
18,058
8,466
5,225
0
18,058
0
136,129
L
Izanami
Pogonazvyx
Izanami
71
71
0
480
3,390
680
125
1,228
2,118
0
7,575
L
24,963
4,547
0
250
28,443
14,691
0
9,125
19,130
225
106,225
W
Vamana
WhiteBoiRj
Vamana
8,799
4,066
0
6,943
24,599
17,087
274
0
24,599
0
104,953
L
9,438
1,675
0
1,873
20,871
10,601
0
7,316
13,451
0
34,160
L
822
439
0
464
2,682
579
0
768
1,896
0
6,931
W
Morgan Le Fay
hntrbryant
Morgan Le Fay
14,892
2,357
88
9,138
16,331
7,490
2,064
70
16,261
78,150
0
L
2,895
518
0
2,132
13,549
8,640
60
3,353
10,058
0
63,542
W
Gilgamesh
wolfpredator114
Gilgamesh
9,479
1,966
0
3,464
19,185
24,579
3,794
0
19,185
0
93,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,582
Gold Earned
67,264
342
Minions Killed
661
0
Camps Cleared
0
1,648,305
Distance Traveled
2,599,250
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,675
453
105
4
0
496,780
0
W
Ah Muzen Cab
14,537
519
174
6
0
505,384
2
L
Izanami
7,815
279
18
1
0
100,695
0
L
Loki
12,909
461
135
5
0
542,196
1
W
Vamana
13,478
481
139
5
0
518,906
0
L
Da Ji
11,240
401
57
2
0
358,960
6
L
Apollo
7,042
252
18
1
0
65,683
1
W
Morgan Le Fay
13,134
469
90
3
0
517,104
3
L
Ravana
10,576
378
114
4
0
580,771
4
W
Gilgamesh
13,440
480
153
5
0
561,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role