Player Matchup

Geb
Geb
Juninpjl
Geb
Level 132
God Stats
1W - 0L
1,690 SR
Queue Stats
44W - 40L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
Leosaodaporra
Cliodhna
Level 109
God Stats
2W - 0L
1,740 SR
Queue Stats
252W - 209L
1,545 Elo+
Party 3
Erlang Shen
Erlang Shen
Sepol Agiota
Erlang Shen
Level 125
God Stats
15W - 12L
1,648 SR
Queue Stats
462W - 430L
1,544 Elo+
Party 3
Artemis
Artemis
Slncer
Artemis
Level 147
God Stats
7W - 3L
1,723 SR
Queue Stats
58W - 53L
1,500 Elo+
Party 2
Ra
Ra
choco142001
Ra
Level 64
God Stats
2W - 2L
1,784 SR
Queue Stats
302W - 291L
1,519 Elo+
Solo
Team Averages
Level 115
1,717 SR
1,520 Elo+

VS

Team Averages
Level 107
1,551 SR
1,520 Elo+
Charybdis
Charybdis
Caveira_Morais08
Charybdis
Level 125
God Stats
35W - 33L
1,544 SR
Queue Stats
930W - 937L
1,608 Elo+
Party 1
Hercules
Hercules
G1nN29
Hercules
Level 124
God Stats
2W - 2L
1,753 SR
Queue Stats
389W - 393L
1,536 Elo+
Solo
Odin
Odin
LightString9202
Odin
Level 88
God Stats
4W - 7L
1,487 SR
Queue Stats
586W - 649L
1,440 Elo+
Solo
Cthulhu
Cthulhu
WolfykwGG
Cthulhu
Level 81
God Stats
12W - 9L
1,489 SR
Queue Stats
699W - 709L
1,490 Elo+
Party 1
Chang'e
Chang'e
digitalanatec
Chang'e
Level 117
God Stats
11W - 15L
1,484 SR
Queue Stats
290W - 272L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 6
4,662
518
3,099
4,424
1,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Leosaodaporra
Cliodhna
10
4 / 0 / 1
6,035
671
4,970
4,249
1,941
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Sepol Agiota
Erlang Shen
10
3 / 2 / 2
5,718
635
3,908
4,804
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Slncer
Artemis
8
4 / 4 / 3
5,388
599
6,113
5,298
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 1
5,814
646
1,928
2,830
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
8
1 / 3 / 2
5,011
557
4,418
6,671
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
G1nN29
Hercules
8
1 / 4 / 0
4,809
534
1,533
7,192
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
4,342
482
786
4,363
1,496
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
WolfykwGG
Cthulhu
8
4 / 2 / 2
5,083
565
3,894
7,757
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
10
1 / 2 / 0
5,290
588
1,495
4,771
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
7
7
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
3
2
0.67
L
Hercules
G1nN29
Hercules
1
4
0
0.25
W
1
1
6
4
W
Cliodhna
Leosaodaporra
Cliodhna
4
0
1
4.5
L
0
2
0
0
W
Erlang Shen
Sepol Agiota
Erlang Shen
3
2
2
2
W
Artemis
Slncer
Artemis
4
4
3
1.38
L
Cthulhu
WolfykwGG
Cthulhu
4
2
2
2.5
W
1
0
1
1.5
L
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,018
Damage
12,126
21,605
Taken
30,754
8,000
Mitigated
10,448
7,427
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
4,418
2,103
0
2,688
6,671
1,810
0
1,884
4,773
0
25,664
L
Hercules
G1nN29
Hercules
1,533
524
0
2,052
7,192
2,394
0
438
6,690
0
18,476
W
3,099
526
0
1,369
4,424
1,844
0
1,602
2,512
7,078
0
W
Cliodhna
Leosaodaporra
Cliodhna
4,970
989
0
2,154
4,249
1,941
0
0
4,249
0
31,217
L
786
280
0
1,705
4,363
1,496
0
0
4,363
0
15,072
W
Erlang Shen
Sepol Agiota
Erlang Shen
3,908
1,910
0
1,877
4,804
2,137
0
583
4,176
0
30,244
W
Artemis
Slncer
Artemis
6,113
3,478
0
916
5,298
1,233
0
1,431
3,589
0
20,989
L
Cthulhu
WolfykwGG
Cthulhu
3,894
377
0
1,588
7,757
3,444
0
1,259
6,498
11,179
0
W
1,928
362
0
1,111
2,830
845
0
1,024
1,690
35,291
0
L
Chang'e
1,495
95
64
2,195
4,771
1,304
0
1,172
3,403
31,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
24,535
243
Minions Killed
245
0
Camps Cleared
0
933,461
Distance Traveled
814,055
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,011
557
56
6
0
163,181
1
L
Hercules
4,809
534
51
6
0
178,417
2
W
Geb
4,662
518
7
1
0
192,108
0
W
Cliodhna
6,035
671
70
8
0
184,618
2
L
Odin
4,342
482
44
5
0
108,873
1
W
Erlang Shen
5,718
635
57
6
0
201,840
1
W
Artemis
5,388
599
36
4
0
157,824
2
L
Cthulhu
5,083
565
17
2
0
176,810
2
W
Ra
5,814
646
73
8
0
197,071
3
L
Chang'e
5,290
588
77
9
0
186,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role