Player Matchup

Chiron
Chiron
Asier220016
Chiron
Level 17
God Stats
7W - 5L
1,203 SR
Queue Stats
73W - 84L
1,329 Elo+
Solo
Yemoja
Yemoja
BPD shots
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
SippinOhaire
Odin
Level 18
God Stats
11W - 10L
1,862 SR
Queue Stats
49W - 56L
1,339 Elo+
Solo
Nu Wa
Nu Wa
Sucka4206133
Nu Wa
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,151 Elo+
Solo
Cthulhu
Cthulhu
Tuptup4
Cthulhu
Level 29
God Stats
7W - 3L
1,655 SR
Queue Stats
61W - 74L
1,323 Elo+
Solo
Team Averages
Level 15
1,544 SR
1,328 Elo+

VS

Team Averages
Level 16
1,415 SR
1,336 Elo+
Ares
Ares
AssassinVortex10
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Kronos1719
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SageGoddess6076
Morgan Le Fay
Level 22
God Stats
2W - 4L
1,444 SR
Queue Stats
5W - 13L
1,215 Elo+
Solo
Neith
Neith
ShizukaxSama
Neith
Level 28
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Cliodhna
Cliodhna
angler295s
Cliodhna
Level 27
God Stats
1W - 7L
1,188 SR
Queue Stats
105W - 116L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 2 / 5
6,069
552
5,747
5,004
1,424
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
BPD shots
Yemoja
9
4 / 3 / 5
6,149
559
4,513
7,858
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 0
5,561
506
1,660
5,601
2,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 2 / 4
7,141
649
10,876
5,038
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tuptup4
Cthulhu
10
7 / 0 / 3
6,971
634
6,220
8,437
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 1
4,853
441
1,574
13,748
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Kronos1719
Bellona
6
0 / 9 / 1
4,889
444
2,787
10,142
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
SageGoddess6076
Morgan Le Fay
11
5 / 0 / 0
6,683
608
6,301
6,515
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 0
5,049
459
4,477
7,494
2,114
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
angler295s
Cliodhna
10
2 / 0 / 1
6,083
553
4,069
5,938
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
8
9
Deaths
23
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
2
5
2.25
L
0
11
1
0.05
W
Yemoja
BPD shots
Yemoja
4
3
5
2.17
L
Bellona
Kronos1719
Bellona
0
9
1
0.06
L
Morgan Le Fay
SageGoddess6076
Morgan Le Fay
5
0
0
5
L
1
3
0
0.33
W
2
2
0
1
W
7
2
4
4.5
W
Cthulhu
Tuptup4
Cthulhu
7
0
3
8.5
L
Cliodhna
angler295s
Cliodhna
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
19,208
31,938
Taken
43,837
15,168
Mitigated
19,390
7,391
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
5,747
3,856
378
1,791
5,004
1,424
3,004
1,029
3,961
0
26,873
L
1,574
417
0
1,159
13,748
6,108
0
6,852
6,896
7,721
0
W
Yemoja
BPD shots
Yemoja
4,513
1,304
456
756
7,858
4,848
200
2,513
5,345
12,729
0
L
Bellona
Kronos1719
Bellona
2,787
771
0
451
10,142
6,030
165
5,423
4,719
2,007
13,036
L
Morgan Le Fay
SageGoddess6076
Morgan Le Fay
6,301
1,346
0
1,686
6,515
3,378
1,278
2,452
4,063
42,701
0
L
4,477
1,574
0
1,895
7,494
2,114
0
4,422
3,072
0
18,305
W
1,660
253
0
810
5,601
2,637
332
2,795
2,806
0
20,182
W
10,876
4,475
171
860
5,038
1,366
2,684
1,544
3,494
42,506
0
W
Cthulhu
Tuptup4
Cthulhu
6,220
1,602
0
2,169
8,437
4,893
366
380
8,057
26,623
0
L
Cliodhna
angler295s
Cliodhna
4,069
494
0
2,682
5,938
1,760
0
2,460
3,478
0
25,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,891
Gold Earned
27,557
229
Minions Killed
180
0
Camps Cleared
0
985,961
Distance Traveled
997,793
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,069
552
59
5
0
183,927
0
L
Ares
4,853
441
6
1
0
205,051
2
W
Yemoja
6,149
559
21
2
0
205,498
1
L
Bellona
4,889
444
38
3
0
195,090
0
L
Morgan Le Fay
6,683
608
69
6
0
201,712
2
L
Neith
5,049
459
18
2
0
180,727
0
W
Odin
5,561
506
45
4
0
198,039
0
W
Nu Wa
7,141
649
73
7
0
197,733
0
W
Cthulhu
6,971
634
31
3
0
200,764
0
L
Cliodhna
6,083
553
49
4
0
215,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role