Player Matchup

Sun Wukong
Sun Wukong
JimiWarble
Sun Wukong
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
28W - 21L
1,485 Elo+
Solo
Bakasura
Bakasura
MasterOoway
Bakasura
Level 5
God Stats
5W - 9L
1,019 SR
Queue Stats
18W - 25L
1,234 Elo+
Solo
Hades
Hades
UnterLeibsDynam0
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
WastCS
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
timeless68
Ares
Level 4
God Stats
1W - 3L
1,391 SR
Queue Stats
4W - 5L
1,263 Elo+
Solo
Team Averages
Level 10
1,382 SR
1,396 Elo+

VS

Team Averages
Level 27
1,546 SR
1,366 Elo+
Gilgamesh
Gilgamesh
GenJoel06
Gilgamesh
Level 31
God Stats
29W - 30L
1,476 SR
Queue Stats
73W - 94L
1,324 Elo+
Solo
Izanami
Izanami
Manrik86
Izanami
Level 29
God Stats
103W - 80L
1,462 SR
Queue Stats
199W - 223L
1,390 Elo+
Solo
Thor
Thor
P1R470L4
Thor
Level 24
God Stats
7W - 8L
1,528 SR
Queue Stats
72W - 107L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
YoneromY
Ah Puch
Level 27
God Stats
3W - 0L
1,871 SR
Queue Stats
73W - 114L
1,347 Elo+
Party 1
Ymir
Ymir
无荫之树
Ymir
Level 22
God Stats
4W - 4L
1,392 SR
Queue Stats
45W - 43L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JimiWarble
Sun Wukong
17
10 / 3 / 1
10,686
562
16,098
20,709
14,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
MasterOoway
Bakasura
11
2 / 9 / 5
8,067
425
4,797
12,909
4,400
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 5 / 1
9,160
482
9,201
18,345
13,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
WastCS
Medusa
11
2 / 10 / 0
7,396
389
10,430
13,524
4,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 3
6,656
350
2,456
12,726
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GenJoel06
Gilgamesh
14
4 / 8 / 4
9,286
489
10,292
15,487
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Manrik86
Izanami
16
9 / 3 / 9
10,832
570
21,473
11,701
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
5 / 2 / 2
10,318
543
6,814
10,240
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
YoneromY
Ah Puch
17
5 / 2 / 7
10,388
547
11,279
14,041
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
9 / 2 / 11
10,596
558
10,957
17,965
21,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
17
Kills
32
33
Deaths
17
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GenJoel06
Gilgamesh
4
8
4
0.75
L
Sun Wukong
JimiWarble
Sun Wukong
10
3
1
3.5
W
Izanami
Manrik86
Izanami
9
3
9
4.5
L
Bakasura
MasterOoway
Bakasura
2
9
5
0.5
W
Thor
5
2
2
3
L
3
5
1
0.7
L
Medusa
WastCS
Medusa
2
10
0
0.2
W
Ah Puch
YoneromY
Ah Puch
5
2
7
4.25
L
0
6
3
0.25
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
60,815
78,213
Taken
69,434
42,850
Mitigated
43,493
19,488
Healing
22,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GenJoel06
Gilgamesh
10,292
3,548
0
2,796
15,487
7,563
0
251
15,176
0
57,434
L
Sun Wukong
JimiWarble
Sun Wukong
16,098
4,106
0
7,027
20,709
14,255
495
2,397
18,222
0
70,934
W
Izanami
Manrik86
Izanami
21,473
16,966
0
4,615
11,701
4,775
5,524
2,100
9,501
0
77,479
L
Bakasura
MasterOoway
Bakasura
4,797
3,644
0
1,907
12,909
4,400
0
2,242
10,635
0
19,993
W
Thor
6,814
1,486
0
3,210
10,240
4,181
142
849
9,391
0
67,397
L
9,201
2,231
0
7,630
18,345
13,487
570
6,498
11,566
41,719
0
L
Medusa
WastCS
Medusa
10,430
4,399
0
1,629
13,524
4,574
672
5,765
7,611
0
36,822
W
Ah Puch
YoneromY
Ah Puch
11,279
2,500
196
7,554
14,041
5,775
1,010
5,548
8,493
69,838
0
L
2,456
531
0
1,295
12,726
6,134
0
4,693
7,943
5,909
0
W
10,957
2,667
0
4,331
17,965
21,199
362
2,909
14,872
30,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
51,420
298
Minions Killed
501
0
Camps Cleared
0
1,430,826
Distance Traveled
1,671,929
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,286
489
92
5
0
354,780
2
L
Sun Wukong
10,686
562
99
5
0
323,360
0
W
Izanami
10,832
570
133
7
0
267,365
1
L
Bakasura
8,067
425
35
2
0
289,806
2
W
Thor
10,318
543
128
7
0
372,507
6
L
Hades
9,160
482
81
4
0
246,766
2
L
Medusa
7,396
389
69
4
0
323,704
0
W
Ah Puch
10,388
547
119
6
0
312,788
4
L
Ares
6,656
350
14
1
0
247,190
3
W
Ymir
10,596
558
29
2
0
364,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role