Player Matchup

Baba Yaga
Baba Yaga
Mars6512
Baba Yaga
Level 24
God Stats
4W - 12L
1,369 SR
Queue Stats
81W - 97L
1,345 Elo+
Solo
Cthulhu
Cthulhu
N00dle98
Cthulhu
Level 10
God Stats
1W - 1L
1,658 SR
Queue Stats
14W - 24L
1,328 Elo+
Party 2
Yemoja
Yemoja
Painaple
Yemoja
Level 9
God Stats
0W - 2L
1,294 SR
Queue Stats
13W - 23L
1,298 Elo+
Party 2
Charybdis
Charybdis
WannaWings
Charybdis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 15L
1,243 Elo+
Solo
Nemesis
Nemesis
hexdumps
Nemesis
Level 15
God Stats
1W - 3L
1,339 SR
Queue Stats
24W - 41L
1,284 Elo+
Party 2
Team Averages
Level 13
1,432 SR
1,300 Elo+

VS

Team Averages
Level 6
1,384 SR
1,249 Elo+
Susano
Susano
Nemania
Susano
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,306 Elo+
Party 3
Neith
Neith
Okarina25
Neith
Level 8
God Stats
2W - 2L
1,201 SR
Queue Stats
5W - 14L
1,238 Elo+
Solo
Achilles
Achilles
Wereyko
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,059 Elo+
Party 1
Izanami
Izanami
YokelJoe
Izanami
Level 7
God Stats
1W - 3L
1,217 SR
Queue Stats
8W - 8L
1,325 Elo+
Party 1
Thor
Thor
sevgilerle
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mars6512
Baba Yaga
20
5 / 5 / 16
15,409
963
21,209
20,703
9,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
N00dle98
Cthulhu
20
1 / 4 / 16
14,432
902
11,076
37,905
56,181
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Painaple
Yemoja
20
3 / 6 / 16
16,172
1,011
12,040
33,274
64,117
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
WannaWings
Charybdis
20
7 / 9 / 9
15,823
989
15,720
19,663
8,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
hexdumps
Nemesis
20
11 / 9 / 11
15,982
999
23,358
33,274
19,982
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Nemania
Susano
20
12 / 9 / 13
17,456
1,091
35,534
19,863
8,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Okarina25
Neith
19
0 / 3 / 2
12,423
776
2,827
6,515
2,159
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Achilles
Wereyko
Achilles
20
4 / 2 / 20
16,312
1,020
22,955
22,570
32,047
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
YokelJoe
Izanami
20
8 / 6 / 12
16,466
1,029
48,117
19,715
7,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 7 / 18
17,779
1,111
29,188
21,757
8,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
98
27
Kills
33
33
Deaths
27
68
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Mars6512
Baba Yaga
5
5
16
2.6
L
Cthulhu
N00dle98
Cthulhu
1
4
16
2.25
W
Susano
Nemania
Susano
12
9
13
2.06
W
Neith
Okarina25
Neith
0
3
2
0.33
L
Yemoja
Painaple
Yemoja
3
6
16
1.83
L
Charybdis
WannaWings
Charybdis
7
9
9
1.28
W
Achilles
Wereyko
Achilles
4
2
20
7
W
Izanami
YokelJoe
Izanami
8
6
12
2.33
L
Nemesis
hexdumps
Nemesis
11
9
11
1.83
W
9
7
18
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,403
Damage
138,621
144,819
Taken
90,420
158,358
Mitigated
59,030
20,263
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Mars6512
Baba Yaga
21,209
534
117
3,096
20,703
9,094
0
0
20,650
46,429
0
L
Cthulhu
N00dle98
Cthulhu
11,076
1,430
0
7,683
37,905
56,181
0
0
36,854
41,281
0
W
Susano
Nemania
Susano
35,534
8,223
0
355
19,863
8,602
0
9,156
10,459
0
59,727
W
Neith
Okarina25
Neith
2,827
1,031
0
691
6,515
2,159
0
2,761
3,630
0
20,794
L
Yemoja
Painaple
Yemoja
12,040
2,127
5,224
2,984
33,274
64,117
0
0
32,719
34,661
0
L
Charybdis
WannaWings
Charybdis
15,720
8,950
0
0
19,663
8,984
0
0
19,380
0
52,831
W
Achilles
Wereyko
Achilles
22,955
6,977
0
2,798
22,570
32,047
0
10,195
11,798
0
47,415
W
Izanami
YokelJoe
Izanami
48,117
33,312
0
3,448
19,715
7,642
0
9,311
10,009
0
84,851
L
Nemesis
hexdumps
Nemesis
23,358
10,262
0
1,159
33,274
19,982
0
0
32,557
0
30,977
W
29,188
7,414
0
0
21,757
8,580
0
10,952
10,199
0
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,818
Gold Earned
80,436
299
Minions Killed
291
6
Camps Cleared
11
1,355,694
Distance Traveled
1,390,282
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
15,409
963
62
4
0
248,183
0
L
Cthulhu
14,432
902
100
6
0
285,615
0
W
Susano
17,456
1,091
49
3
7
336,896
0
W
Neith
12,423
776
33
2
0
131,220
0
L
Yemoja
16,172
1,011
46
3
0
298,865
3
L
Charybdis
15,823
989
82
5
3
200,924
0
W
Achilles
16,312
1,020
55
3
1
338,802
0
W
Izanami
16,466
1,029
99
6
3
280,754
0
L
Nemesis
15,982
999
9
1
3
322,107
0
W
Thor
17,779
1,111
55
3
0
302,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role