Player Matchup

Kukulkan
Kukulkan
CosmicTurret 19
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,293 Elo+
Party 1
Ra
Ra
DecimalWriter48
Ra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,382 Elo+
Solo
Izanami
Izanami
Demonorgon
Izanami
Level 25
God Stats
9W - 6L
1,354 SR
Queue Stats
44W - 49L
1,369 Elo+
Party 1
Jormungandr
Jormungandr
iEchoez TTV
Jormungandr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
mrslegitm16
Nu Wa
Level 25
God Stats
38W - 20L
1,750 SR
Queue Stats
50W - 31L
1,614 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,403 Elo+

VS

Team Averages
Level 11
1,460 SR
1,341 Elo+
Jing Wei
Jing Wei
EsctonEmperor
Jing Wei
Level 22
God Stats
10W - 7L
1,573 SR
Queue Stats
121W - 121L
1,372 Elo+
Solo
Artemis
Artemis
FENNERBOY3
Artemis
Level 6
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 9L
1,235 Elo+
Solo
Geb
Geb
RepFedCenAme7
Geb
Level 18
God Stats
75W - 68L
1,459 SR
Queue Stats
80W - 79L
1,325 Elo+
Solo
Neith
Neith
WinterScroll456
Neith
Level 4
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 5L
1,272 Elo+
Solo
Olorun
Olorun
tangysneeze3502
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
5 / 1 / 15
11,238
1,022
13,697
8,636
4,814
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
7 / 2 / 17
11,437
1,040
15,762
9,290
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Demonorgon
Izanami
20
25 / 2 / 15
14,886
1,353
27,431
13,312
6,268
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
iEchoez TTV
Jormungandr
18
6 / 0 / 19
11,179
1,016
8,594
13,737
16,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 2 / 25
12,031
1,094
22,614
9,824
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EsctonEmperor
Jing Wei
16
4 / 14 / 1
10,098
918
9,606
24,030
7,655
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
FENNERBOY3
Artemis
16
3 / 8 / 1
10,853
987
15,173
16,898
5,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 8 / 2
10,382
944
5,014
22,423
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 5 / 3
9,578
871
11,974
15,113
4,959
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 13 / 1
9,181
835
7,742
18,294
6,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
15
48
Kills
7
7
Deaths
48
91
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
15
12.5
W
7
2
17
7.75
W
Izanami
Demonorgon
Izanami
25
2
15
16.25
L
Jing Wei
EsctonEmperor
Jing Wei
4
14
1
0.32
L
Artemis
FENNERBOY3
Artemis
3
8
1
0.44
L
0
8
2
0.13
L
0
5
3
0.3
W
Jormungandr
iEchoez TTV
Jormungandr
6
0
19
15.5
W
5
2
25
8.75
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,098
Damage
49,509
54,799
Taken
96,758
36,268
Mitigated
33,970
7,479
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
13,697
2,029
0
866
8,636
4,814
0
1,884
6,752
28,406
0
W
15,762
2,726
966
1,933
9,290
4,354
0
1,510
7,780
44,871
0
W
Izanami
Demonorgon
Izanami
27,431
22,219
0
0
13,312
6,268
0
1,888
11,424
822
39,436
L
Jing Wei
EsctonEmperor
Jing Wei
9,606
7,177
0
346
24,030
7,655
0
12,167
11,673
0
14,519
L
Artemis
FENNERBOY3
Artemis
15,173
7,679
0
0
16,898
5,700
0
8,694
8,106
0
47,577
L
5,014
120
0
914
22,423
9,401
0
16,030
5,957
40,843
0
L
11,974
4,547
0
1,148
15,113
4,959
0
9,614
5,291
0
32,843
W
Jormungandr
iEchoez TTV
Jormungandr
8,594
2,576
0
2,345
13,737
16,236
0
4,694
9,043
15,362
0
W
22,614
7,530
150
1,219
9,824
4,596
0
2,780
7,044
33,816
0
L
7,742
5,043
186
2,296
18,294
6,255
0
13,714
4,288
16,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,771
Gold Earned
50,092
176
Minions Killed
196
10
Camps Cleared
0
1,016,913
Distance Traveled
978,641
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,238
1,022
36
3
2
191,677
3
W
Ra
11,437
1,040
69
6
2
214,209
0
W
Izanami
14,886
1,353
28
3
5
204,492
1
L
Jing Wei
10,098
918
4
0
0
233,078
2
L
Artemis
10,853
987
77
7
0
183,961
0
L
Geb
10,382
944
56
5
0
244,600
0
L
Neith
9,578
871
41
4
0
186,758
0
W
Jormungandr
11,179
1,016
14
1
0
206,420
0
W
Nu Wa
12,031
1,094
29
3
1
200,115
1
L
Olorun
9,181
835
18
2
0
130,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role