Player Matchup

Erlang Shen
Erlang Shen
Silver III
 
Erlang Shen
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Gold IV
Liseck
Hel
Gold IV
Level 122
God Stats
1W - 1L
1,531 SR
Queue Stats
44W - 50L
1,336 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,510 SR
1,445 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,570 SR
1,131 MMR
Chaac
Chaac
Silver I
Negodyai4ik
Chaac
Silver I
Level 159
God Stats
1W - 4L
1,564 SR
Queue Stats
104W - 131L
1,226 MMR
Solo
Sol
Sol
Gold V
SamIAm023
Sol
Gold V
Level 73
God Stats
1W - 1L
1,584 SR
Queue Stats
36W - 33L
1,288 MMR
Solo
Neith
Neith
Silver V
ThaAanAtos
Neith
Silver V
Level 102
God Stats
1W - 2L
1,560 SR
Queue Stats
26W - 55L
878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
8 / 0 / 8
9,384
853
10,384
12,175
10,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
 
Ne Zha
13
6 / 4 / 9
9,066
824
12,814
13,189
5,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hel
Liseck
Hel
12
4 / 2 / 8
8,527
775
6,264
10,246
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothScyllaPersephoneGuan YuAthena

VS

Bans
ApolloCliodhnaHachimanMedusaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,651
696
8,458
11,550
11,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 7 / 1
7,218
656
8,685
12,718
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
2 / 7 / 2
7,409
674
8,572
10,672
2,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
6
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
0
8
12
W
Ne Zha
 
Ne Zha
6
4
9
2.63
W
Hel
Liseck
Hel
4
2
8
4
L
2
4
3
0.88
L
1
7
1
0.21
L
Neith
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,462
Damage
25,715
35,610
Taken
34,940
19,778
Mitigated
17,836
16,865
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,384
3,622
0
2,897
12,175
10,554
943
3,212
8,963
0
26,044
W
Ne Zha
 
Ne Zha
12,814
1,557
0
1,754
13,189
5,287
1,376
2,710
10,479
0
28,923
W
Hel
Liseck
Hel
6,264
191
6,454
5,760
10,246
3,937
993
2,639
7,607
28,623
0
L
8,458
1,008
0
3,555
11,550
11,175
0
3,800
7,478
0
18,182
L
8,685
1,612
0
2,964
12,718
4,023
615
1,657
10,715
35,305
2,939
L
Neith
8,572
3,153
0
1,415
10,672
2,638
450
1,004
9,279
0
21,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
22,278
105
Minions Killed
94
7
Camps Cleared
3
678,941
Distance Traveled
530,960
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,384
853
35
3
4
252,257
3
W
Ne Zha
9,066
824
28
3
0
203,253
1
W
Hel
8,527
775
42
4
3
223,431
3
L
Chaac
7,651
696
9
1
1
196,463
4
L
Sol
7,218
656
61
6
1
161,972
1
L
Neith
7,409
674
24
2
1
172,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role