Player Matchup

Yemoja
Yemoja
BARBIEDOLL_MINAJ
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,187 Elo+
Party 1
Neith
Neith
Crossdresser1322
Neith
Level 13
God Stats
4W - 4L
1,615 SR
Queue Stats
49W - 63L
1,205 Elo+
Party 1
Jing Wei
Jing Wei
Nopacknogunru
Jing Wei
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 11L
1,310 Elo+
Solo
Ares
Ares
Raggna rock9995
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,031 Elo+
Party 2
Thor
Thor
auskev
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 2
Team Averages
Level 8
1,561 SR
1,175 Elo+

VS

Team Averages
Level 18
1,480 SR
1,231 Elo+
Neith
Neith
Chaos oB
Neith
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 8L
1,196 Elo+
Solo
Hera
Hera
DARKWarrior565
Hera
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 21L
1,073 Elo+
Solo
Khepri
Khepri
PrinceofFlame19
Khepri
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,360 Elo+
Solo
Medusa
Medusa
Xiavania
Medusa
Level 17
God Stats
12W - 10L
1,508 SR
Queue Stats
36W - 39L
1,314 Elo+
Solo
Geb
Geb
angelic-Foxtail
Geb
Level 6
God Stats
4W - 2L
1,394 SR
Queue Stats
6W - 10L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
10,868
988
7,877
22,769
26,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 11 / 3
9,916
901
10,915
18,834
6,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Nopacknogunru
Jing Wei
15
1 / 10 / 1
9,568
870
7,345
15,067
5,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 8 / 2
9,776
889
5,169
23,336
25,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
auskev
Thor
15
1 / 17 / 1
9,667
879
11,043
23,770
8,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaos oB
Neith
19
8 / 0 / 14
12,366
1,124
12,985
6,382
2,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 0 / 23
12,739
1,158
25,126
8,995
3,659
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

19
11 / 2 / 20
13,619
1,238
8,339
9,396
11,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Xiavania
Medusa
19
17 / 0 / 12
12,750
1,159
36,283
13,969
6,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 15
10,410
946
7,432
8,720
4,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
131
3
Kills
47
48
Deaths
3
8
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Neith
Chaos oB
Neith
8
0
14
15
L
0
11
3
0.14
W
9
0
23
20.5
L
Jing Wei
Nopacknogunru
Jing Wei
1
10
1
0.15
W
11
2
20
10.5
L
0
8
2
0.13
W
Medusa
Xiavania
Medusa
17
0
12
23
W
2
1
15
9.5
L
Thor
auskev
Thor
1
17
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
90,165
103,776
Taken
47,462
72,337
Mitigated
28,708
4,316
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,877
2,269
1,420
1,420
22,769
26,899
0
8,945
13,824
27,402
0
W
Neith
Chaos oB
Neith
12,985
4,629
0
2,349
6,382
2,834
0
1,141
5,241
0
33,388
L
10,915
6,804
0
753
18,834
6,749
0
6,964
11,870
0
39,907
W
25,126
11,426
303
3,497
8,995
3,659
0
2,263
6,732
61,907
0
L
Jing Wei
Nopacknogunru
Jing Wei
7,345
4,926
0
135
15,067
5,230
0
6,978
8,089
0
19,506
W
8,339
2,201
2,425
2,462
9,396
11,159
0
2,060
7,336
12,803
0
L
5,169
1,038
0
478
23,336
25,211
0
7,382
15,954
22,704
0
W
Medusa
Xiavania
Medusa
36,283
22,605
0
4,263
13,969
6,068
0
6,080
7,889
0
40,491
W
7,432
1,550
0
321
8,720
4,988
0
1,502
7,218
11,176
0
L
Thor
auskev
Thor
11,043
3,946
0
110
23,770
8,248
0
10,628
13,142
0
20,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,795
Gold Earned
61,884
134
Minions Killed
168
1
Camps Cleared
9
867,853
Distance Traveled
988,494
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,868
988
26
2
0
194,873
4
W
Neith
12,366
1,124
28
3
6
160,417
1
L
Neith
9,916
901
47
4
0
156,303
0
W
Hera
12,739
1,158
113
10
2
183,459
0
L
Jing Wei
9,568
870
16
1
1
176,665
0
W
Khepri
13,619
1,238
10
1
0
210,614
0
L
Ares
9,776
889
21
2
0
168,854
0
W
Medusa
12,750
1,159
10
1
1
247,699
0
W
Geb
10,410
946
7
1
0
186,305
1
L
Thor
9,667
879
24
2
0
171,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role