Player Matchup

Geb
Geb
ExoticPnda
Geb
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 33L
1,240 Elo+
Solo
Odin
Odin
Gror115
Odin
Level 27
God Stats
6W - 7L
1,200 SR
Queue Stats
121W - 121L
1,380 Elo+
Solo
Hun Batz
Hun Batz
KingKatura
Hun Batz
Level 28
God Stats
2W - 1L
1,440 SR
Queue Stats
19W - 23L
1,267 Elo+
Solo
Susano
Susano
quent_nash10
Susano
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,179 Elo+
Solo
Yemoja
Yemoja
romance_solit
Yemoja
Level 17
God Stats
5W - 1L
1,769 SR
Queue Stats
51W - 37L
1,346 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,282 Elo+

VS

Team Averages
Level 15
1,526 SR
1,317 Elo+
Merlin
Merlin
Efaze-_-
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ItzDartdude
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,003 Elo+
Solo
Ymir
Ymir
Slince3366
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 54L
1,294 Elo+
Solo
Cernunnos
Cernunnos
soskg
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
spiceandwolf20
Guan Yu
Level 14
God Stats
10W - 9L
1,628 SR
Queue Stats
22W - 31L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 19
13,568
1,131
13,020
21,129
30,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Gror115
Odin
20
17 / 4 / 11
15,637
1,303
28,024
16,264
13,593
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
KingKatura
Hun Batz
19
4 / 5 / 14
12,458
1,038
12,727
17,425
11,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
19
10 / 6 / 13
13,605
1,134
18,726
16,362
7,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 1 / 17
12,126
1,011
6,651
12,163
12,777
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

202

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Efaze-_-
Merlin
16
1 / 4 / 3
10,206
851
3,761
4,609
1,188
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
ItzDartdude
Jing Wei
18
3 / 3 / 4
11,509
959
12,837
12,592
4,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
2 / 7 / 10
12,103
1,009
18,890
27,185
12,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
soskg
Cernunnos
18
5 / 7 / 7
12,397
1,033
17,717
13,365
4,930
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
7 / 14 / 5
13,205
1,100
21,529
30,052
38,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
47
35
Kills
18
18
Deaths
35
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Efaze-_-
Merlin
1
4
3
0.63
W
4
2
19
6.75
W
Odin
Gror115
Odin
17
4
11
5.63
L
Jing Wei
ItzDartdude
Jing Wei
3
3
4
1.67
W
Hun Batz
KingKatura
Hun Batz
4
5
14
2.2
L
2
7
10
1
W
Susano
10
6
13
2.75
W
0
1
17
8.5
L
Cernunnos
soskg
Cernunnos
5
7
7
1.21
L
7
14
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,148
Damage
74,734
83,343
Taken
87,803
75,996
Mitigated
61,900
8,616
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Efaze-_-
Merlin
3,761
593
0
192
4,609
1,188
0
560
4,049
10,324
0
W
13,020
3,202
0
1,215
21,129
30,762
0
5,314
15,525
29,255
0
W
Odin
Gror115
Odin
28,024
14,582
0
1,324
16,264
13,593
0
5,437
10,496
144
43,170
L
Jing Wei
ItzDartdude
Jing Wei
12,837
8,462
0
1,729
12,592
4,822
0
3,701
8,891
0
32,032
W
Hun Batz
KingKatura
Hun Batz
12,727
4,106
0
311
17,425
11,081
0
4,611
12,565
0
44,051
L
18,890
3,008
228
2,723
27,185
12,749
0
5,768
21,417
38,622
0
W
Susano
18,726
3,879
0
332
16,362
7,783
0
4,340
11,581
0
36,076
W
6,651
1,703
4,119
1,315
12,163
12,777
0
3,002
8,642
17,992
0
L
Cernunnos
soskg
Cernunnos
17,717
9,985
0
484
13,365
4,930
0
3,731
9,634
53
34,842
L
21,529
7,284
843
6,553
30,052
38,211
0
6,055
23,997
0
37,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,394
Gold Earned
59,420
196
Minions Killed
173
9
Camps Cleared
1
1,062,863
Distance Traveled
891,945
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,206
851
14
1
0
64,574
0
W
Geb
13,568
1,131
25
2
0
227,268
0
W
Odin
15,637
1,303
40
3
1
225,496
0
L
Jing Wei
11,509
959
46
4
0
234,045
0
W
Hun Batz
12,458
1,038
66
6
6
198,292
0
L
Ymir
12,103
1,009
56
5
0
203,015
0
W
Susano
13,605
1,134
34
3
1
194,465
0
W
Yemoja
12,126
1,011
31
3
1
217,342
0
L
Cernunnos
12,397
1,033
33
3
0
173,456
3
L
Guan Yu
13,205
1,100
24
2
1
216,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role