Player Matchup

Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Amelin1
Anubis
Level 69
God Stats
6W - 7L
1,494 SR
Queue Stats
146W - 187L
1,372 Elo+
Solo
Chiron
Chiron
GJSteve69
Chiron
Level 65
God Stats
4W - 5L
1,312 SR
Queue Stats
131W - 172L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
asphyxiefaktor
Gilgamesh
Level 124
God Stats
5W - 6L
1,484 SR
Queue Stats
32W - 27L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
tachyonfaktor
Cliodhna
Level 122
God Stats
0W - 3L
1,175 SR
Queue Stats
2W - 7L
1,209 Elo+
Party 1
Team Averages
Level 88
1,393 SR
1,388 Elo+

VS

Team Averages
Level 82
1,468 SR
1,375 Elo+
Chernobog
Chernobog
Akusamaa
Chernobog
Level 65
God Stats
2W - 4L
1,196 SR
Queue Stats
67W - 104L
1,315 Elo+
Party 2
Artio
Artio
DDRusher
Artio
Level 106
God Stats
2W - 3L
1,494 SR
Queue Stats
67W - 65L
1,399 Elo+
Solo
Merlin
Merlin
LeoVifan
Merlin
Level 68
God Stats
35W - 37L
1,510 SR
Queue Stats
72W - 92L
1,393 Elo+
Solo
Set
Set
Rashoumon
Set
Level 68
God Stats
2W - 0L
1,709 SR
Queue Stats
42W - 38L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
burkito03
Sun Wukong
Level 101
God Stats
1W - 0L
1,429 SR
Queue Stats
210W - 237L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 5 / 1
7,953
530
6,381
8,712
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Amelin1
Anubis
11
2 / 3 / 5
6,825
455
6,841
7,866
3,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
GJSteve69
Chiron
11
2 / 1 / 4
7,009
467
7,383
6,912
1,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
asphyxiefaktor
Gilgamesh
14
2 / 1 / 2
7,901
527
7,856
9,408
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
tachyonfaktor
Cliodhna
12
5 / 5 / 2
7,833
522
7,531
9,895
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akusamaa
Chernobog
13
4 / 4 / 5
8,293
553
6,634
10,919
2,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
DDRusher
Artio
13
2 / 3 / 2
7,804
520
4,971
13,320
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
LeoVifan
Merlin
14
2 / 1 / 4
7,898
527
5,253
6,688
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 4
8,241
549
7,231
12,777
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
burkito03
Sun Wukong
14
3 / 2 / 0
8,513
568
5,366
12,514
7,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
15
15
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
W
Chernobog
Akusamaa
Chernobog
4
4
5
1.63
L
Anubis
Amelin1
Anubis
2
3
5
1.5
W
Artio
DDRusher
Artio
2
3
2
1
L
Chiron
GJSteve69
Chiron
2
1
4
4
W
Merlin
LeoVifan
Merlin
2
1
4
4
W
4
3
4
2
L
Gilgamesh
asphyxiefaktor
Gilgamesh
2
1
2
3
W
Sun Wukong
burkito03
Sun Wukong
3
2
0
1.5
L
Cliodhna
tachyonfaktor
Cliodhna
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
29,455
42,793
Taken
56,218
17,821
Mitigated
21,456
14,241
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,381
935
113
2,528
8,712
3,075
82
3,413
4,889
48,610
0
W
Chernobog
Akusamaa
Chernobog
6,634
3,387
0
1,991
10,919
2,794
799
2,961
7,875
0
45,651
L
Anubis
Amelin1
Anubis
6,841
400
0
2,644
7,866
3,007
388
3,991
3,793
27,330
0
W
Artio
DDRusher
Artio
4,971
594
1,424
5,275
13,320
3,687
141
4,540
8,744
28,146
0
L
Chiron
GJSteve69
Chiron
7,383
2,676
231
3,556
6,912
1,879
1,030
1,961
4,911
0
40,991
W
Merlin
LeoVifan
Merlin
5,253
69
0
3,248
6,688
2,103
831
3,143
3,201
47,738
0
W
7,231
3,777
0
6,372
12,777
5,612
0
2,050
10,530
0
53,427
L
Gilgamesh
asphyxiefaktor
Gilgamesh
7,856
2,108
0
1,889
9,408
7,106
0
0
9,408
0
43,507
W
Sun Wukong
burkito03
Sun Wukong
5,366
977
0
3,339
12,514
7,260
248
0
11,690
0
45,042
L
Cliodhna
tachyonfaktor
Cliodhna
7,531
1,120
0
3,280
9,895
2,754
0
394
9,445
0
40,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
40,749
354
Minions Killed
408
0
Camps Cleared
0
1,354,074
Distance Traveled
1,395,883
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,953
530
94
6
0
261,774
2
W
Chernobog
8,293
553
78
5
0
288,586
4
L
Anubis
6,825
455
53
4
0
247,282
1
W
Artio
7,804
520
41
3
0
282,370
3
L
Chiron
7,009
467
64
4
0
257,802
5
W
Merlin
7,898
527
102
7
0
283,519
2
W
Set
8,241
549
85
6
0
265,645
0
L
Gilgamesh
7,901
527
73
5
0
279,939
5
W
Sun Wukong
8,513
568
102
7
0
275,763
1
L
Cliodhna
7,833
522
70
5
0
307,277
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role