Player Matchup

Athena
Athena
Amiryy
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 2
Ra
Ra
Baleey
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,310 Elo+
Party 2
Neith
Neith
Natsupoi
Neith
Level 83
God Stats
2W - 3L
1,565 SR
Queue Stats
18W - 24L
1,494 Elo+
Solo
Team Averages
Level 69
1,522 SR
1,404 Elo+

VS

Team Averages
Level 123
1,541 SR
1,453 Elo+
Zeus
Zeus
KisCiganyHun
Zeus
Level 98
God Stats
5W - 5L
1,437 SR
Queue Stats
103W - 118L
1,437 Elo+
Party 1
Chaac
Chaac
Signatron
Chaac
Level 152
God Stats
46W - 34L
1,595 SR
Queue Stats
737W - 934L
1,459 Elo+
Solo
Neith
Neith
hev13
Neith
Level 119
God Stats
21W - 17L
1,590 SR
Queue Stats
115W - 122L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amiryy
Athena
12
2 / 5 / 0
7,702
592
4,232
15,802
13,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
12
1 / 4 / 1
7,576
583
3,311
8,800
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Natsupoi
Neith
10
0 / 5 / 3
7,377
567
7,434
9,484
3,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
9,421
725
11,989
5,095
1,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Signatron
Chaac
13
4 / 3 / 10
9,755
750
9,548
15,339
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
hev13
Neith
14
4 / 0 / 10
9,503
731
9,030
7,106
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
Amiryy
Athena
2
5
0
0.4
L
Ra
1
4
1
0.38
W
6
0
6
9
L
Neith
Natsupoi
Neith
0
5
3
0.3
W
Chaac
Signatron
Chaac
4
3
10
3
W
Neith
hev13
Neith
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,977
Damage
30,567
34,086
Taken
27,540
19,766
Mitigated
19,407
3,727
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Amiryy
Athena
4,232
1,297
0
0
15,802
13,001
0
8,203
7,599
9,820
0
L
Ra
3,311
289
1,869
1,232
8,800
3,559
0
3,301
5,499
27,211
0
W
11,989
1,450
0
822
5,095
1,803
147
1,705
3,328
32,250
0
L
Neith
Natsupoi
Neith
7,434
3,154
0
626
9,484
3,206
0
2,990
6,494
0
24,680
W
Chaac
Signatron
Chaac
9,548
950
0
6,450
15,339
15,136
146
3,776
11,302
6,214
23,637
W
Neith
hev13
Neith
9,030
4,457
0
2,854
7,106
2,468
2,476
2,103
4,973
0
37,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
28,679
124
Minions Killed
163
3
Camps Cleared
7
611,521
Distance Traveled
731,729
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,702
592
5
0
1
219,715
1
L
Ra
7,576
583
79
6
0
181,667
0
W
Zeus
9,421
725
56
4
2
248,910
2
L
Neith
7,377
567
40
3
2
210,139
4
W
Chaac
9,755
750
41
3
1
244,307
3
W
Neith
9,503
731
66
5
4
238,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role