Player Matchup

Ah Puch
Ah Puch
AleBoi36
Ah Puch
Level 75
God Stats
1W - 0L
1,205 SR
Queue Stats
73W - 77L
1,398 Elo+
Party 1
Ymir
Ymir
AsHarK17
Ymir
Level 125
God Stats
2W - 0L
1,818 SR
Queue Stats
22W - 16L
1,620 Elo+
Party 1
Neith
Neith
kingtwinkie23
Neith
Level 124
God Stats
8W - 6L
1,621 SR
Queue Stats
226W - 221L
1,484 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,501 Elo+

VS

Team Averages
Level 70
1,534 SR
1,466 Elo+
Jing Wei
Jing Wei
PFNJungle
Jing Wei
Level 86
God Stats
4W - 3L
1,531 SR
Queue Stats
232W - 238L
1,453 Elo+
Solo
Olorun
Olorun
TheForgotOne115
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Vanguard_Volt
Ares
Level 120
God Stats
8W - 7L
1,572 SR
Queue Stats
55W - 75L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AleBoi36
Ah Puch
11
3 / 0 / 9
7,348
735
9,518
4,061
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
4 / 2 / 12
7,863
786
6,005
11,959
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
9 / 0 / 5
8,472
847
11,649
3,268
1,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PFNJungle
Jing Wei
9
1 / 5 / 1
6,084
608
5,975
8,924
3,618
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 1
5,873
587
3,016
9,083
3,860
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
6,688
669
3,847
13,878
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AleBoi36
Ah Puch
3
0
9
7.5
W
Ymir
4
2
12
5
L
Jing Wei
PFNJungle
Jing Wei
1
5
1
0.3
L
0
7
1
0.07
L
1
4
1
0.38
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,172
Damage
12,838
19,288
Taken
31,885
12,940
Mitigated
19,154
3,180
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AleBoi36
Ah Puch
9,518
1,311
0
667
4,061
1,291
243
1,935
2,126
30,194
0
W
Ymir
6,005
1,930
0
240
11,959
10,569
155
3,710
8,249
12,134
484
L
Jing Wei
PFNJungle
Jing Wei
5,975
3,816
0
1,527
8,924
3,618
0
3,800
5,124
0
17,282
L
3,016
1,003
514
1,323
9,083
3,860
0
4,195
4,888
17,383
0
L
3,847
215
0
2,549
13,878
11,676
0
7,543
6,335
9,827
0
W
11,649
4,973
0
2,273
3,268
1,080
260
1,483
1,785
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
18,645
116
Minions Killed
91
4
Camps Cleared
3
530,296
Distance Traveled
484,422
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,348
735
48
5
3
172,359
0
W
Ymir
7,863
786
22
2
0
178,891
2
L
Jing Wei
6,084
608
33
3
2
156,397
1
L
Olorun
5,873
587
38
4
0
148,218
0
L
Ares
6,688
669
20
2
1
179,807
2
W
Neith
8,472
847
46
5
1
179,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role