Player Matchup

Sol
Sol
MasterPro3117
Sol
Level 87
God Stats
9W - 12L
1,248 SR
Queue Stats
248W - 361L
1,296 Elo+
Solo
Geb
Geb
Toastyboy197088
Geb
Level 5
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XACIDjackdz
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,438 SR
1,432 Elo+

VS

Team Averages
Level 51
1,603 SR
1,493 Elo+
Eset
Eset
AlSharam
Eset
Level 103
God Stats
75W - 33L
1,690 SR
Queue Stats
231W - 164L
1,580 Elo+
Party 1
Mulan
Mulan
GrinKo1
Mulan
Level 24
God Stats
50W - 15L
1,724 SR
Queue Stats
368W - 198L
1,617 Elo+
Party 1
Achilles
Achilles
cizaron
Achilles
Level 26
God Stats
29W - 40L
1,395 SR
Queue Stats
33W - 49L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
6,048
550
2,993
9,200
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 15 / 2
6,900
627
2,312
16,789
5,848
Cthulhu
XACIDjackdz
Cthulhu
11
2 / 11 / 0
8,365
760
5,685
21,295
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
10 / 0 / 17
9,897
900
17,490
6,419
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
GrinKo1
Mulan
14
12 / 1 / 13
9,838
894
13,459
14,385
11,691
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
cizaron
Achilles
12
9 / 1 / 11
9,304
846
8,195
8,214
4,324
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
72
2
Kills
31
31
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Eset
10
0
17
18.5
W
Mulan
GrinKo1
Mulan
12
1
13
18.5
L
0
5
0
0
L
0
15
2
0.07
L
Cthulhu
XACIDjackdz
Cthulhu
2
11
0
0.18
W
Achilles
cizaron
Achilles
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,990
Damage
39,144
47,284
Taken
29,018
23,589
Mitigated
19,011
2,764
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
17,490
1,247
234
3,326
6,419
2,996
970
3,168
3,251
47,097
0
W
Mulan
GrinKo1
Mulan
13,459
3,921
0
5,618
14,385
11,691
1,386
3,340
10,889
0
36,945
L
2,993
1,121
0
1,568
9,200
4,497
0
3,181
5,835
11,992
1,363
L
2,312
687
0
15
16,789
5,848
55
6,328
10,197
4,850
0
L
Cthulhu
XACIDjackdz
Cthulhu
5,685
612
0
1,181
21,295
13,244
96
7,145
13,762
16,584
0
W
Achilles
cizaron
Achilles
8,195
3,272
0
2,861
8,214
4,324
110
4,960
3,254
0
19,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,313
Gold Earned
29,039
61
Minions Killed
139
0
Camps Cleared
10
400,151
Distance Traveled
628,126
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,897
900
86
8
4
205,485
0
W
Mulan
9,838
894
34
3
3
203,105
1
L
Sol
6,048
550
27
2
0
109,140
0
L
Geb
6,900
627
3
0
0
129,472
0
L
Cthulhu
8,365
760
31
3
0
161,539
0
W
Achilles
9,304
846
19
2
3
219,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role