Player Matchup

Danzaburou
Danzaburou
J2G x Amaze x
Danzaburou
Level 102
God Stats
15W - 10L
1,560 SR
Queue Stats
230W - 231L
1,433 Elo+
Solo
Osiris
Osiris
Ominous pain460
Osiris
Level 84
God Stats
19W - 7L
1,732 SR
Queue Stats
151W - 155L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VSUAL GUNNer
Morgan Le Fay
Level 95
God Stats
3W - 2L
1,192 SR
Queue Stats
198W - 191L
1,445 Elo+
Party 1
Ravana
Ravana
eltitovaroise
Ravana
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 132L
1,415 Elo+
Party 2
Artio
Artio
samunieto5
Artio
Level 66
God Stats
7W - 4L
1,625 SR
Queue Stats
154W - 181L
1,383 Elo+
Party 2
Team Averages
Level 79
1,522 SR
1,426 Elo+

VS

Team Averages
Level 96
1,522 SR
1,453 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
JAG2711
Chiron
Level 87
God Stats
29W - 20L
1,559 SR
Queue Stats
245W - 252L
1,448 Elo+
Party 3
Osiris
Osiris
ProGamer01513
Osiris
Level 64
God Stats
2W - 10L
1,230 SR
Queue Stats
107W - 145L
1,397 Elo+
Party 4
Awilix
Awilix
T-_DORU-_-27_-T
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 207L
1,471 Elo+
Solo
Charybdis
Charybdis
laureen12ck
Charybdis
Level 120
God Stats
3W - 1L
1,819 SR
Queue Stats
164W - 228L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J2G x Amaze x
Danzaburou
10
3 / 3 / 1
6,492
499
8,401
7,804
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 1
8,521
655
7,920
6,656
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
VSUAL GUNNer
Morgan Le Fay
13
6 / 0 / 2
7,810
601
10,481
6,787
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
6,872
529
4,476
4,444
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
10
0 / 0 / 5
6,462
497
2,550
10,063
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 2
5,693
438
3,251
10,148
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
JAG2711
Chiron
11
2 / 3 / 1
6,238
480
7,142
7,549
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,251
481
4,784
10,483
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 5 / 1
6,368
490
4,046
10,290
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
laureen12ck
Charybdis
10
0 / 4 / 0
5,930
456
2,635
9,415
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
16
Kills
4
4
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
W
Danzaburou
J2G x Amaze x
Danzaburou
3
3
1
1.17
L
Chiron
JAG2711
Chiron
2
3
1
0.83
W
5
0
1
5.5
L
0
4
0
0
L
2
5
1
0.5
W
Morgan Le Fay
VSUAL GUNNer
Morgan Le Fay
6
0
2
7
W
2
1
0
2
L
Charybdis
laureen12ck
Charybdis
0
4
0
0
W
Artio
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
21,858
35,754
Taken
47,885
20,128
Mitigated
21,086
13,066
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,251
243
0
3,647
10,148
5,717
0
1,534
8,614
15,562
0
W
Danzaburou
J2G x Amaze x
Danzaburou
8,401
4,549
414
2,459
7,804
2,521
754
1,069
6,735
0
38,193
L
Chiron
JAG2711
Chiron
7,142
3,221
457
3,245
7,549
1,841
0
932
6,601
0
38,613
W
7,920
2,879
0
1,561
6,656
7,057
0
0
6,656
3,146
53,860
L
4,784
1,964
0
4,259
10,483
7,225
0
819
9,651
0
37,221
L
4,046
1,846
0
327
10,290
3,206
0
3,753
6,359
0
33,419
W
Morgan Le Fay
VSUAL GUNNer
Morgan Le Fay
10,481
1,499
0
1,744
6,787
2,453
560
0
6,787
47,334
0
W
4,476
912
0
1,682
4,444
1,426
0
378
4,066
0
43,305
L
Charybdis
laureen12ck
Charybdis
2,635
1,194
0
2,302
9,415
3,097
848
5,817
3,172
0
34,329
W
Artio
2,550
308
759
4,447
10,063
6,671
0
1,804
8,259
13,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
30,480
379
Minions Killed
318
0
Camps Cleared
0
1,262,259
Distance Traveled
1,195,919
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,693
438
23
2
0
292,416
9
W
Danzaburou
6,492
499
65
5
0
216,526
1
L
Chiron
6,238
480
79
6
0
223,633
2
W
Osiris
8,521
655
120
9
0
273,162
2
L
Osiris
6,251
481
74
6
0
219,271
1
L
Awilix
6,368
490
67
5
0
249,548
1
W
Morgan Le Fay
7,810
601
89
7
0
247,729
1
W
Ravana
6,872
529
89
7
0
256,412
3
L
Charybdis
5,930
456
75
6
0
211,051
2
W
Artio
6,462
497
16
1
0
268,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role