Player Matchup

Baron Samedi
Baron Samedi
JadChaa
Baron Samedi
Level 17
God Stats
22W - 23L
1,457 SR
Queue Stats
36W - 34L
1,361 Elo+
Party 3
Neith
Neith
Nutrition928
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhySoTryHard--
Tsukuyomi
Level 105
God Stats
3W - 3L
1,574 SR
Queue Stats
11W - 11L
1,429 Elo+
Party 2
Bellona
Bellona
booterry
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
destroyernannu
Hades
Level 16
God Stats
5W - 11L
1,388 SR
Queue Stats
8W - 18L
1,179 Elo+
Party 3
Team Averages
Level 28
1,484 SR
1,394 Elo+

VS

Team Averages
Level 29
1,538 SR
1,301 Elo+
Scylla
Scylla
Juju_395
Scylla
Level 83
God Stats
7W - 7L
1,400 SR
Queue Stats
383W - 349L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
KillingTuba
Sun Wukong
Level 28
God Stats
12W - 14L
1,422 SR
Queue Stats
144W - 207L
1,282 Elo+
Solo
Vulcan
Vulcan
SanJo408
Vulcan
Level 8
God Stats
3W - 1L
1,741 SR
Queue Stats
12W - 9L
1,106 Elo+
Solo
Cliodhna
Cliodhna
Shrektoutnu
Cliodhna
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
15W - 13L
1,296 Elo+
Party 1
Artemis
Artemis
brandosfather
Artemis
Level 19
God Stats
5W - 4L
1,629 SR
Queue Stats
55W - 66L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JadChaa
Baron Samedi
13
2 / 5 / 3
8,230
457
4,206
11,900
4,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 8 / 4
8,178
454
5,593
10,543
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
WhySoTryHard--
Tsukuyomi
14
8 / 8 / 2
9,687
538
11,929
17,180
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
booterry
Bellona
14
4 / 7 / 5
8,921
496
6,141
14,544
11,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 9 / 3
8,950
497
5,419
19,969
7,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Juju_395
Scylla
18
12 / 3 / 8
11,171
621
15,974
11,848
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
KillingTuba
Sun Wukong
13
3 / 7 / 5
8,179
454
5,460
15,926
7,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
SanJo408
Vulcan
16
5 / 2 / 9
9,729
541
15,049
7,801
2,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Shrektoutnu
Cliodhna
17
14 / 5 / 8
11,085
616
15,292
14,347
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
15
3 / 2 / 5
9,396
522
6,839
10,947
3,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
18
Kills
37
37
Deaths
19
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JadChaa
Baron Samedi
2
5
3
0.7
W
Scylla
Juju_395
Scylla
12
3
8
5.33
W
Sun Wukong
KillingTuba
Sun Wukong
3
7
5
0.79
L
1
8
4
0.38
W
Vulcan
SanJo408
Vulcan
5
2
9
4.75
W
Cliodhna
Shrektoutnu
Cliodhna
14
5
8
3.6
L
Tsukuyomi
WhySoTryHard--
Tsukuyomi
8
8
2
1.13
L
Bellona
booterry
Bellona
4
7
5
0.93
W
Artemis
3
2
5
2.75
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
58,614
74,136
Taken
60,869
31,314
Mitigated
23,698
13,910
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JadChaa
Baron Samedi
4,206
292
797
3,219
11,900
4,124
0
4,610
7,130
36,163
0
W
Scylla
Juju_395
Scylla
15,974
3,265
78
4,282
11,848
3,593
0
4,920
6,928
68,392
0
W
Sun Wukong
KillingTuba
Sun Wukong
5,460
1,005
0
3,920
15,926
7,739
414
1,425
14,501
0
28,594
L
5,593
2,581
0
712
10,543
2,999
1,029
4,044
6,473
0
35,283
W
Vulcan
SanJo408
Vulcan
15,049
6,388
480
1,182
7,801
2,836
2,679
1,055
6,746
70,934
0
W
Cliodhna
Shrektoutnu
Cliodhna
15,292
1,746
66
4,271
14,347
5,891
419
1,114
13,233
0
63,509
L
Tsukuyomi
WhySoTryHard--
Tsukuyomi
11,929
3,052
0
2,750
17,180
5,040
0
6,236
10,672
0
45,394
L
Bellona
booterry
Bellona
6,141
1,649
0
1,891
14,544
11,164
0
3,719
10,815
11,475
26,673
W
Artemis
6,839
3,115
0
2,700
10,947
3,639
404
4,096
6,851
0
72,757
L
5,419
862
65
4,476
19,969
7,987
288
11,595
8,023
28,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
49,560
338
Minions Killed
480
0
Camps Cleared
0
1,564,179
Distance Traveled
1,635,628
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,230
457
65
4
0
292,932
0
W
Scylla
11,171
621
109
6
0
354,215
1
W
Sun Wukong
8,179
454
56
3
0
302,507
2
L
Neith
8,178
454
62
3
0
282,932
1
W
Vulcan
9,729
541
104
6
0
338,230
3
W
Cliodhna
11,085
616
101
6
0
313,936
3
L
Tsukuyomi
9,687
538
80
4
0
354,784
2
L
Bellona
8,921
496
70
4
0
364,109
2
W
Artemis
9,396
522
110
6
0
326,740
1
L
Hades
8,950
497
61
3
0
269,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role