Player Matchup

Jing Wei
Jing Wei
B3nce Gecko
Jing Wei
Level 73
God Stats
1W - 1L
1,705 SR
Queue Stats
240W - 215L
1,558 Elo+
Party 2
Odin
Odin
Dinohunter27180
Odin
Level 48
God Stats
13W - 7L
1,672 SR
Queue Stats
189W - 149L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
FunkiestDuck896
Kukulkan
Level 41
God Stats
13W - 8L
1,627 SR
Queue Stats
120W - 81L
1,558 Elo+
Party 2
Ymir
Ymir
Ghost12271
Ymir
Level 45
God Stats
2W - 1L
1,824 SR
Queue Stats
42W - 31L
1,507 Elo+
Party 2
Osiris
Osiris
N3xus412
Osiris
Level 104
God Stats
0W - 1L
1,437 SR
Queue Stats
269W - 229L
1,552 Elo+
Party 2
Team Averages
Level 62
1,653 SR
1,549 Elo+

VS

Team Averages
Level 75
1,588 SR
1,480 Elo+
Izanami
Izanami
Kushy4081
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,393 Elo+
Party 3
Chang'e
Chang'e
Onizukaa-Eikichi
Chang'e
Level 127
God Stats
36W - 27L
1,533 SR
Queue Stats
740W - 765L
1,440 Elo+
Solo
Xing Tian
Xing Tian
RPJackson
Xing Tian
Level 50
God Stats
5W - 4L
1,612 SR
Queue Stats
28W - 34L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Rastaraine7
Gilgamesh
Level 90
God Stats
11W - 9L
1,527 SR
Queue Stats
394W - 371L
1,536 Elo+
Party 3
Hun Batz
Hun Batz
bailey8731
Hun Batz
Level 77
God Stats
1W - 0L
1,767 SR
Queue Stats
31W - 31L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B3nce Gecko
Jing Wei
20
4 / 9 / 7
13,265
510
14,596
21,292
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 7 / 5
11,488
442
9,515
26,995
19,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
1 / 7 / 5
10,703
412
12,896
17,938
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 7 / 6
11,735
451
6,356
24,391
18,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
N3xus412
Osiris
17
4 / 3 / 1
11,044
425
9,098
15,532
8,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kushy4081
Izanami
20
8 / 3 / 10
14,485
557
14,622
15,257
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 3 / 16
12,304
473
8,938
18,724
7,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
RPJackson
Xing Tian
18
3 / 3 / 18
12,600
485
10,271
20,016
24,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Rastaraine7
Gilgamesh
20
4 / 2 / 12
14,147
544
21,791
23,941
26,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
bailey8731
Hun Batz
20
15 / 3 / 7
14,952
575
25,963
19,135
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
14
Kills
33
33
Deaths
14
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
B3nce Gecko
Jing Wei
4
9
7
0.83
L
3
7
5
0.79
L
Kukulkan
1
7
5
0.5
L
2
7
6
0.71
W
Izanami
Kushy4081
Izanami
8
3
10
4.33
L
Osiris
N3xus412
Osiris
4
3
1
1.5
W
3
3
16
3.67
W
Xing Tian
RPJackson
Xing Tian
3
3
18
4
W
Gilgamesh
Rastaraine7
Gilgamesh
4
2
12
5
W
Hun Batz
bailey8731
Hun Batz
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,461
Damage
81,585
106,148
Taken
97,073
59,893
Mitigated
73,723
18,006
Healing
35,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
B3nce Gecko
Jing Wei
14,596
9,995
0
4,475
21,292
7,019
485
3,774
17,518
0
100,873
L
9,515
805
288
1,423
26,995
19,162
0
6,221
20,774
6,504
41,473
L
Kukulkan
12,896
1,093
0
1,548
17,938
6,198
116
3,254
14,684
66,493
0
L
6,356
1,062
393
4,647
24,391
18,654
388
5,888
18,503
43,002
0
W
Izanami
Kushy4081
Izanami
14,622
9,716
1,047
3,307
15,257
5,721
4,282
3,973
11,198
0
109,027
L
Osiris
N3xus412
Osiris
9,098
3,752
0
5,232
15,532
8,860
0
3,525
12,007
0
64,329
W
8,938
95
5,059
8,682
18,724
7,724
456
4,822
13,790
62,763
0
W
Xing Tian
RPJackson
Xing Tian
10,271
806
1,173
4,507
20,016
24,710
414
3,572
16,308
48,969
0
W
Gilgamesh
Rastaraine7
Gilgamesh
21,791
4,428
0
5,959
23,941
26,398
1,295
5,596
18,153
15,752
80,439
W
Hun Batz
bailey8731
Hun Batz
25,963
7,144
0
5,715
19,135
9,170
3,037
2,848
16,259
0
128,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,235
Gold Earned
68,488
543
Minions Killed
637
0
Camps Cleared
0
2,262,753
Distance Traveled
2,525,964
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,265
510
148
6
0
471,233
2
L
Odin
11,488
442
89
3
0
485,152
1
L
Kukulkan
10,703
412
112
4
0
433,975
5
L
Ymir
11,735
451
75
3
0
445,601
1
W
Izanami
14,485
557
162
6
0
480,540
3
L
Osiris
11,044
425
119
5
0
426,792
3
W
Chang'e
12,304
473
101
4
0
529,763
3
W
Xing Tian
12,600
485
55
2
0
475,756
4
W
Gilgamesh
14,147
544
165
6
0
546,899
2
W
Hun Batz
14,952
575
154
6
0
493,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role