Player Matchup

Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jellybean3481
Ra
Level 153
God Stats
3W - 3L
1,449 SR
Queue Stats
142W - 134L
1,410 Elo+
Solo
Fenrir
Fenrir
Manzano198
Fenrir
Level 57
God Stats
11W - 19L
1,376 SR
Queue Stats
101W - 141L
1,373 Elo+
Solo
Apollo
Apollo
MicMak_98
Apollo
Level 69
God Stats
53W - 72L
1,426 SR
Queue Stats
233W - 245L
1,404 Elo+
Solo
Team Averages
Level 104
1,450 SR
1,437 Elo+

VS

Team Averages
Level 90
1,508 SR
1,455 Elo+
Hades
Hades
 
Hades
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BLEAK MANTIC0RE
Awilix
Level 86
God Stats
57W - 44L
1,520 SR
Queue Stats
139W - 139L
1,401 Elo+
Solo
Anubis
Anubis
COOLsTORYbRO36
Anubis
Level 90
God Stats
10W - 5L
1,519 SR
Queue Stats
404W - 438L
1,426 Elo+
Solo
Ganesha
Ganesha
Dispirxxted
Ganesha
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 168L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 0
7,785
519
8,607
14,479
6,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
 
Guan Yu
6
0 / 6 / 0
5,060
337
2,062
10,981
6,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
0 / 2 / 2
7,120
475
3,480
5,570
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Manzano198
Fenrir
11
3 / 6 / 1
6,879
459
6,485
10,845
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
MicMak_98
Apollo
12
0 / 1 / 0
6,781
452
4,194
8,938
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 1 / 5
8,248
550
9,574
13,348
7,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
 
Medusa
14
2 / 1 / 1
8,182
545
7,836
9,448
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 1 / 6
8,666
578
10,117
5,962
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 4
7,857
524
6,461
8,055
3,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Dispirxxted
Ganesha
12
0 / 0 / 6
7,281
485
2,668
8,467
4,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
18
18
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Guan Yu
 
Guan Yu
0
6
0
0
W
Hades
 
Hades
1
1
5
3.5
W
Medusa
 
Medusa
2
1
1
2.5
W
10
1
6
13
W
5
1
4
7
W
Ganesha
Dispirxxted
Ganesha
0
0
6
3
L
0
2
2
0.5
L
Fenrir
Manzano198
Fenrir
3
6
1
0.58
L
Apollo
MicMak_98
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
36,656
50,813
Taken
45,280
21,437
Mitigated
21,060
16,080
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,607
1,953
0
6,478
14,479
6,839
229
8,867
5,612
1,757
53,381
L
Guan Yu
 
Guan Yu
2,062
171
205
1,327
10,981
6,853
0
4,292
6,689
0
11,599
W
Hades
 
Hades
9,574
1,279
0
9,206
13,348
7,500
394
547
12,801
53,327
0
W
Medusa
 
Medusa
7,836
3,130
0
2,422
9,448
3,184
1,755
0
9,448
0
64,549
W
10,117
4,166
0
1,247
5,962
2,591
0
682
5,280
0
48,179
W
6,461
548
0
3,944
8,055
3,772
481
2,051
6,004
46,310
0
W
Ganesha
Dispirxxted
Ganesha
2,668
451
2,086
3,679
8,467
4,013
26
837
7,630
30,787
0
L
3,480
111
26
2,171
5,570
1,551
0
2,282
3,288
51,000
0
L
Fenrir
Manzano198
Fenrir
6,485
1,813
0
3,804
10,845
3,639
0
2,645
8,200
0
30,171
L
Apollo
MicMak_98
Apollo
4,194
2,697
0
2,069
8,938
2,555
0
617
8,321
0
46,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
40,234
401
Minions Killed
484
0
Camps Cleared
0
1,422,253
Distance Traveled
1,461,608
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,785
519
122
8
0
312,447
3
L
Guan Yu
5,060
337
24
2
0
253,914
0
W
Hades
8,248
550
133
9
0
271,032
0
W
Medusa
8,182
545
138
9
0
281,100
7
W
Awilix
8,666
578
82
5
0
355,490
0
W
Anubis
7,857
524
104
7
0
258,699
4
W
Ganesha
7,281
485
27
2
0
295,287
4
L
Ra
7,120
475
111
7
0
288,109
7
L
Fenrir
6,879
459
49
3
0
281,633
5
L
Apollo
6,781
452
95
6
0
286,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role