Player Matchup

Ra
Ra
Animuska
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
Fladingus
Chernobog
Level 17
God Stats
0W - 5L
1,118 SR
Queue Stats
15W - 34L
1,193 Elo+
Party 1
Yemoja
Yemoja
clemski
Yemoja
Level 29
God Stats
5W - 8L
1,278 SR
Queue Stats
117W - 149L
1,338 Elo+
Solo
Amaterasu
Amaterasu
savagec4ssngabe
Amaterasu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 75L
1,324 Elo+
Party 1
Nemesis
Nemesis
xXBeNiXx1025
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 15
1,379 SR
1,371 Elo+

VS

Team Averages
Level 29
1,399 SR
1,331 Elo+
Xing Tian
Xing Tian
BLACK_MENZAIRE
Xing Tian
Level 29
God Stats
9W - 5L
1,462 SR
Queue Stats
124W - 136L
1,380 Elo+
Solo
Achilles
Achilles
InSaNiTy-_ALFA_-
Achilles
Level 29
God Stats
5W - 4L
1,154 SR
Queue Stats
81W - 61L
1,357 Elo+
Solo
Bakasura
Bakasura
Rayaan06_-
Bakasura
Level 26
God Stats
8W - 10L
1,648 SR
Queue Stats
146W - 162L
1,338 Elo+
Solo
Ullr
Ullr
Tensa_Zangettsu
Ullr
Level 30
God Stats
2W - 2L
1,457 SR
Queue Stats
107W - 167L
1,279 Elo+
Party 2
Poseidon
Poseidon
ThatBoiSepia
Poseidon
Level 29
God Stats
4W - 6L
1,271 SR
Queue Stats
116W - 156L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
9,612
481
7,605
12,158
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Fladingus
Chernobog
11
0 / 10 / 1
6,871
344
8,419
14,481
4,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
clemski
Yemoja
15
1 / 0 / 0
8,587
429
4,543
6,640
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
savagec4ssngabe
Amaterasu
11
0 / 5 / 0
7,786
389
5,945
15,524
8,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
xXBeNiXx1025
Nemesis
12
0 / 4 / 0
7,563
378
2,923
14,765
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BLACK_MENZAIRE
Xing Tian
14
2 / 0 / 8
9,922
496
7,063
13,323
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 0 / 3
10,121
506
13,960
13,925
9,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Rayaan06_-
Bakasura
17
8 / 1 / 3
10,294
515
5,137
13,896
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 0 / 1
8,841
442
5,154
6,907
2,396
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
ThatBoiSepia
Poseidon
15
1 / 4 / 2
9,467
473
8,416
6,800
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
21
21
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Xing Tian
BLACK_MENZAIRE
Xing Tian
2
0
8
6
L
Chernobog
Fladingus
Chernobog
0
10
1
0.05
W
6
0
3
7.5
W
Bakasura
Rayaan06_-
Bakasura
8
1
3
9.5
W
4
0
1
4.5
W
Poseidon
ThatBoiSepia
Poseidon
1
4
2
0.5
L
Yemoja
clemski
Yemoja
1
0
0
1
L
Amaterasu
savagec4ssngabe
Amaterasu
0
5
0
0
L
Nemesis
xXBeNiXx1025
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
39,730
63,568
Taken
54,851
29,391
Mitigated
34,426
18,341
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,605
569
425
5,359
12,158
4,610
446
7,029
4,463
60,357
0
W
Xing Tian
BLACK_MENZAIRE
Xing Tian
7,063
937
0
3,670
13,323
13,488
198
3,967
9,186
30,896
0
L
Chernobog
Fladingus
Chernobog
8,419
6,184
0
910
14,481
4,731
0
2,798
11,683
0
33,816
W
13,960
4,495
0
2,747
13,925
9,331
0
984
12,891
0
69,342
W
Bakasura
Rayaan06_-
Bakasura
5,137
4,194
0
5,498
13,896
6,889
0
1,775
12,033
0
61,298
W
5,154
2,325
65
655
6,907
2,396
0
1,602
5,265
0
48,257
W
Poseidon
ThatBoiSepia
Poseidon
8,416
375
0
1,168
6,800
2,322
1,471
3,557
3,111
67,222
0
L
Yemoja
clemski
Yemoja
4,543
993
1,132
1,834
6,640
6,606
0
936
5,704
31,586
0
L
Amaterasu
savagec4ssngabe
Amaterasu
5,945
2,113
0
4,580
15,524
8,445
140
43
15,481
0
36,508
L
Nemesis
xXBeNiXx1025
Nemesis
2,923
1,417
0
4,101
14,765
4,999
322
3,883
10,618
0
46,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
48,645
392
Minions Killed
479
0
Camps Cleared
0
1,617,010
Distance Traveled
1,962,650
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,612
481
129
6
0
352,954
0
W
Xing Tian
9,922
496
39
2
0
367,812
2
L
Chernobog
6,871
344
60
3
0
376,638
0
W
Achilles
10,121
506
109
5
0
419,954
0
W
Bakasura
10,294
515
109
5
0
449,134
1
W
Ullr
8,841
442
86
4
0
356,700
2
W
Poseidon
9,467
473
136
7
0
369,050
0
L
Yemoja
8,587
429
52
3
0
301,648
6
L
Amaterasu
7,786
389
78
4
0
259,942
4
L
Nemesis
7,563
378
73
4
0
325,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role