Player Matchup

Bastet
Bastet
Isznna_12
Bastet
Level 28
God Stats
8W - 4L
1,697 SR
Queue Stats
78W - 67L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Jandres99
Ah Puch
Level 14
God Stats
2W - 2L
1,879 SR
Queue Stats
18W - 19L
1,461 Elo+
Solo
Merlin
Merlin
V3X_Addiction
Merlin
Level 18
God Stats
2W - 2L
1,419 SR
Queue Stats
136W - 160L
1,297 Elo+
Solo
Ra
Ra
XxsteindogxX
Ra
Level 29
God Stats
2W - 6L
1,442 SR
Queue Stats
46W - 75L
1,383 Elo+
Solo
Neith
Neith
soulzdriftz
Neith
Level 23
God Stats
9W - 5L
1,714 SR
Queue Stats
120W - 106L
1,349 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,386 Elo+

VS

Team Averages
Level 26
1,599 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Aetherial-Vixen
Baron Samedi
Level 63
God Stats
2W - 0L
1,527 SR
Queue Stats
20W - 38L
1,344 Elo+
Party 1
King Arthur
King Arthur
Benji-toast-X
King Arthur
Level 5
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
NiesonWyatt
Hades
Level 28
God Stats
39W - 24L
1,709 SR
Queue Stats
259W - 310L
1,415 Elo+
Solo
Set
Set
SnagBoards-_-l
Set
Level 25
God Stats
3W - 1L
1,596 SR
Queue Stats
73W - 59L
1,451 Elo+
Solo
Danzaburou
Danzaburou
TJistheone
Danzaburou
Level 7
God Stats
4W - 1L
1,690 SR
Queue Stats
11W - 8L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Isznna_12
Bastet
13
3 / 3 / 6
9,532
397
5,760
13,151
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Jandres99
Ah Puch
15
8 / 3 / 8
10,902
454
14,237
8,637
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 6 / 8
12,391
516
14,698
19,901
7,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 14 / 5
12,010
500
13,221
18,592
5,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 4
12,669
528
16,317
16,043
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aetherial-Vixen
Baron Samedi
14
1 / 5 / 3
9,959
415
4,986
13,082
9,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Benji-toast-X
King Arthur
15
0 / 6 / 3
10,436
435
4,664
22,739
21,072
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 7 / 3
15,239
635
22,404
28,201
13,396
19
7 / 8 / 0
12,804
534
9,383
19,537
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TJistheone
Danzaburou
20
9 / 3 / 5
14,346
598
11,990
16,812
6,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
28
Kills
32
33
Deaths
29
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aetherial-Vixen
Baron Samedi
1
5
3
0.5
W
King Arthur
Benji-toast-X
King Arthur
0
6
3
0.25
L
Bastet
Isznna_12
Bastet
3
3
6
2
L
Ah Puch
Jandres99
Ah Puch
8
3
8
4
W
15
7
3
2.36
W
7
8
0
0.88
W
Danzaburou
TJistheone
Danzaburou
9
3
5
3.83
L
5
6
8
1.5
L
6
14
5
0.61
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,233
Damage
53,427
76,324
Taken
100,371
25,852
Mitigated
57,320
22,104
Healing
31,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aetherial-Vixen
Baron Samedi
4,986
197
0
1,830
13,082
9,112
190
6,590
6,142
36,622
0
W
King Arthur
Benji-toast-X
King Arthur
4,664
374
0
4,292
22,739
21,072
53
8,882
13,607
0
43,111
L
Bastet
Isznna_12
Bastet
5,760
2,354
0
5,280
13,151
3,879
674
3,792
9,359
0
45,442
L
Ah Puch
Jandres99
Ah Puch
14,237
267
0
1,874
8,637
2,912
779
2,802
5,835
38,602
0
W
22,404
1,765
0
14,547
28,201
13,396
5,072
9,198
18,935
105,214
0
W
9,383
3,196
0
5,808
19,537
7,716
1,678
7,504
11,819
0
86,687
W
Danzaburou
TJistheone
Danzaburou
11,990
5,772
0
4,615
16,812
6,024
8,820
8,984
7,712
0
93,408
L
14,698
1,532
0
7,289
19,901
7,176
0
4,777
15,124
83,227
0
L
13,221
2,211
1,026
2,747
18,592
5,599
0
6,561
12,031
65,394
0
L
16,317
5,457
0
3,888
16,043
6,286
2,795
9,458
6,585
0
87,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
62,784
527
Minions Killed
601
0
Camps Cleared
0
1,740,855
Distance Traveled
2,184,426
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,959
415
61
3
0
430,550
2
W
King Arthur
10,436
435
83
3
0
454,544
9
L
Bastet
9,532
397
80
3
0
294,694
0
L
Ah Puch
10,902
454
70
3
0
239,962
0
W
Hades
15,239
635
184
8
0
391,068
0
W
Set
12,804
534
144
6
0
460,175
2
W
Danzaburou
14,346
598
129
5
0
448,089
0
L
Merlin
12,391
516
134
6
0
388,684
0
L
Ra
12,010
500
105
4
0
417,793
1
L
Neith
12,669
528
138
6
0
399,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role