Player Matchup

Aphrodite
Aphrodite
MatLesp
Aphrodite
Level 67
God Stats
10W - 7L
1,644 SR
Queue Stats
88W - 123L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
king_cushy
Zhong Kui
Level 28
God Stats
2W - 2L
1,733 SR
Queue Stats
45W - 84L
1,265 Elo+
Solo
Chaac
Chaac
roomwithyou
Chaac
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 72L
1,353 Elo+
Solo
Team Averages
Level 40
1,626 SR
1,337 Elo+

VS

Team Averages
Level 40
1,526 SR
1,450 Elo+
Xbalanque
Xbalanque
Bux2436
Xbalanque
Level 27
God Stats
13W - 8L
1,618 SR
Queue Stats
31W - 31L
1,388 Elo+
Solo
Cliodhna
Cliodhna
WGdragonkiller
Cliodhna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
troythebes
Jormungandr
Level 25
God Stats
3W - 0L
1,459 SR
Queue Stats
9W - 6L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MatLesp
Aphrodite
11
1 / 4 / 6
8,571
612
5,302
8,486
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
king_cushy
Zhong Kui
13
7 / 5 / 5
10,142
724
15,613
16,101
11,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 8
10,402
743
6,919
14,433
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bux2436
Xbalanque
13
3 / 1 / 7
9,193
657
9,493
9,163
3,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
15
7 / 4 / 3
10,181
727
13,752
10,680
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
troythebes
Jormungandr
12
1 / 7 / 8
9,018
644
8,810
13,036
4,478
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
11
11
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bux2436
Xbalanque
3
1
7
6.5
L
Aphrodite
MatLesp
Aphrodite
1
4
6
1
W
Cliodhna
7
4
3
2.13
L
Zhong Kui
king_cushy
Zhong Kui
7
5
5
1.9
L
4
2
8
4
W
Jormungandr
troythebes
Jormungandr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,834
Damage
32,055
39,020
Taken
32,879
28,415
Mitigated
11,343
17,047
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bux2436
Xbalanque
9,493
4,006
0
3,399
9,163
3,049
1,054
5,616
3,547
0
26,744
L
Aphrodite
MatLesp
Aphrodite
5,302
455
3,029
3,173
8,486
3,206
0
1,654
6,832
25,937
0
W
Cliodhna
13,752
1,871
0
1,982
10,680
3,816
0
6,872
3,808
0
28,042
L
Zhong Kui
king_cushy
Zhong Kui
15,613
2,176
0
5,599
16,101
11,334
532
3,970
12,131
31,628
0
L
6,919
950
634
4,612
14,433
13,875
194
4,075
10,358
0
22,217
W
Jormungandr
troythebes
Jormungandr
8,810
713
0
281
13,036
4,478
0
8,940
4,096
27,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
28,392
127
Minions Killed
134
5
Camps Cleared
7
732,358
Distance Traveled
733,910
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,193
657
49
4
3
253,461
2
L
Aphrodite
8,571
612
53
4
2
226,810
4
W
Cliodhna
10,181
727
40
3
3
273,748
4
L
Zhong Kui
10,142
724
46
3
2
217,444
0
L
Chaac
10,402
743
28
2
1
288,104
5
W
Jormungandr
9,018
644
45
3
1
206,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role