Player Matchup

Raijin
Raijin
Artiimuss
Raijin
Level 17
God Stats
2W - 6L
1,456 SR
Queue Stats
43W - 44L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeavenllyWrath
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,266 SR
Queue Stats
60W - 61L
1,406 Elo+
Party 1
Hel
Hel
HeavenlyCherie
Hel
Level 28
God Stats
39W - 39L
1,492 SR
Queue Stats
101W - 102L
1,428 Elo+
Party 1
Bellona
Bellona
Luis23238938
Bellona
Level 6
God Stats
1W - 5L
1,288 SR
Queue Stats
2W - 9L
1,154 Elo+
Solo
Hou Yi
Hou Yi
major_arzu
Hou Yi
Level 16
God Stats
8W - 5L
1,674 SR
Queue Stats
21W - 36L
1,303 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,355 Elo+

VS

Team Averages
Level 20
1,503 SR
1,440 Elo+
Hera
Hera
Darkexamine-jimm
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,457 Elo+
Solo
Bakasura
Bakasura
MrNaka
Bakasura
Level 26
God Stats
5W - 2L
1,626 SR
Queue Stats
42W - 48L
1,447 Elo+
Solo
Kukulkan
Kukulkan
ThatTrashPanda1
Kukulkan
Level 29
God Stats
69W - 56L
1,555 SR
Queue Stats
145W - 142L
1,483 Elo+
Solo
Arachne
Arachne
XxYelajacketxX
Arachne
Level 13
God Stats
11W - 8L
1,322 SR
Queue Stats
20W - 25L
1,315 Elo+
Solo
Bellona
Bellona
jayhades
Bellona
Level 5
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Artiimuss
Raijin
18
9 / 0 / 5
12,781
1,065
12,257
15,257
6,017
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
HeavenllyWrath
Morgan Le Fay
17
1 / 11 / 12
10,728
894
10,312
26,129
10,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 10
11,202
934
7,326
18,487
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Luis23238938
Bellona
17
1 / 9 / 8
10,129
844
5,852
21,301
16,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hou Yi
major_arzu
Hou Yi
17
1 / 4 / 9
10,262
855
5,775
10,164
3,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

11

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,247
771
2,816
1,931
571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MrNaka
Bakasura
19
12 / 3 / 7
12,730
1,061
21,413
13,870
7,167
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
20
9 / 0 / 17
14,559
1,213
35,147
7,021
2,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 6 / 16
11,544
962
11,335
12,462
5,244
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
jayhades
Bellona
18
3 / 5 / 16
12,056
1,005
14,481
12,968
10,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
15
Kills
28
28
Deaths
15
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Raijin
Artiimuss
Raijin
9
0
5
11.5
W
0
1
4
2
L
Morgan Le Fay
HeavenllyWrath
Morgan Le Fay
1
11
12
0.64
L
3
4
10
2
L
Bellona
Luis23238938
Bellona
1
9
8
0.56
W
Bakasura
MrNaka
Bakasura
12
3
7
5.17
W
Kukulkan
9
0
17
17.5
W
4
6
16
2
W
Bellona
jayhades
Bellona
3
5
16
2.2
L
Hou Yi
major_arzu
Hou Yi
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
85,192
91,338
Taken
48,252
43,560
Mitigated
26,120
22,409
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Artiimuss
Raijin
12,257
775
319
1,683
15,257
6,017
0
7,746
7,361
39,981
0
W
2,816
605
0
0
1,931
571
0
648
1,214
8,462
0
L
Morgan Le Fay
HeavenllyWrath
Morgan Le Fay
10,312
2,150
160
1,575
26,129
10,233
0
11,291
13,697
19,400
0
L
7,326
847
9,529
7,769
18,487
7,273
0
8,660
9,498
26,986
0
L
Bellona
Luis23238938
Bellona
5,852
1,512
164
632
21,301
16,139
0
5,055
14,774
0
13,981
W
Bakasura
MrNaka
Bakasura
21,413
14,489
0
3,274
13,870
7,167
0
7,254
6,415
0
32,736
W
Kukulkan
35,147
1,514
453
3,337
7,021
2,778
0
5,577
1,395
99,672
0
W
11,335
7,295
0
890
12,462
5,244
0
7,648
4,709
0
15,752
W
Bellona
jayhades
Bellona
14,481
4,626
1,722
2,001
12,968
10,360
0
8,768
4,152
0
23,741
L
Hou Yi
major_arzu
Hou Yi
5,775
2,674
0
578
10,164
3,898
0
5,211
4,493
0
15,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,102
Gold Earned
60,136
153
Minions Killed
243
5
Camps Cleared
9
831,942
Distance Traveled
937,788
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,781
1,065
46
4
0
178,990
0
W
Hera
9,247
771
12
1
0
75,062
0
L
Morgan Le Fay
10,728
894
21
2
1
177,307
0
L
Hel
11,202
934
43
4
1
224,417
0
L
Bellona
10,129
844
14
1
0
108,699
0
W
Bakasura
12,730
1,061
46
4
5
237,511
0
W
Kukulkan
14,559
1,213
160
13
1
247,165
5
W
Arachne
11,544
962
8
1
2
178,866
4
W
Bellona
12,056
1,005
17
1
1
199,184
0
L
Hou Yi
10,262
855
29
2
3
142,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role