Player Matchup

Cupid
Cupid
Dropdeaddino
Cupid
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 50L
1,465 Elo+
Solo
Izanami
Izanami
IHeartThebooty
Izanami
Level 28
God Stats
17W - 12L
1,540 SR
Queue Stats
197W - 198L
1,418 Elo+
Solo
Nox
Nox
Walas113
Nox
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 34L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Willyaim
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,597 Elo+
Party 1
Bellona
Bellona
will3320
Bellona
Level 28
God Stats
4W - 0L
1,886 SR
Queue Stats
39W - 25L
1,630 Elo+
Party 1
Team Averages
Level 27
1,585 SR
1,506 Elo+

VS

Team Averages
Level 38
1,645 SR
1,553 Elo+
Medusa
Medusa
DezzyDays
Medusa
Level 6
God Stats
3W - 4L
1,590 SR
Queue Stats
18W - 14L
1,621 Elo+
Party 2
Eset
Eset
Peacheie
Eset
Level 7
God Stats
9W - 4L
1,796 SR
Queue Stats
24W - 10L
1,631 Elo+
Solo
Ullr
Ullr
Pomjl
Ullr
Level 28
God Stats
2W - 2L
1,703 SR
Queue Stats
150W - 159L
1,443 Elo+
Solo
Bacchus
Bacchus
skater18650
Bacchus
Level 121
God Stats
2W - 3L
1,498 SR
Queue Stats
59W - 50L
1,553 Elo+
Party 2
Hera
Hera
xXJoker32
Hera
Level 26
God Stats
3W - 2L
1,637 SR
Queue Stats
23W - 22L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
10,902
1,090
13,058
9,459
3,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 12
10,787
1,079
20,787
13,416
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 11
11,363
1,136
9,113
6,754
2,341
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Willyaim
Sun Wukong
18
5 / 2 / 15
11,430
1,143
16,435
19,074
20,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
will3320
Bellona
17
4 / 3 / 10
10,083
1,008
11,282
17,205
14,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

252

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DezzyDays
Medusa
16
0 / 8 / 6
9,046
905
8,095
12,300
5,730
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Eset
16
3 / 5 / 4
10,228
1,023
15,038
15,089
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Pomjl
Ullr
16
1 / 3 / 7
9,499
950
13,495
13,149
6,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
skater18650
Bacchus
16
2 / 1 / 5
10,961
1,096
9,870
18,097
29,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
16
3 / 8 / 5
10,368
1,037
16,129
17,712
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
25
Kills
9
9
Deaths
25
61
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
DezzyDays
Medusa
0
8
6
0.38
W
4
1
13
10.5
W
6
2
12
6
L
Eset
3
5
4
1
L
Ullr
Pomjl
Ullr
1
3
7
1.5
W
6
1
11
11.5
W
Sun Wukong
Willyaim
Sun Wukong
5
2
15
6.25
L
Bacchus
skater18650
Bacchus
2
1
5
4.5
W
Bellona
will3320
Bellona
4
3
10
3
L
Hera
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,675
Damage
62,627
65,908
Taken
76,347
44,390
Mitigated
55,994
5,615
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DezzyDays
Medusa
8,095
3,677
0
10
12,300
5,730
0
2,118
10,182
0
25,285
W
13,058
6,011
1,196
400
9,459
3,141
0
5,975
3,362
0
37,061
W
20,787
16,363
0
3,081
13,416
4,375
0
6,291
7,021
0
40,937
L
Eset
15,038
489
1,323
2,796
15,089
6,436
0
1,719
13,370
33,046
0
L
Ullr
Pomjl
Ullr
13,495
3,915
0
154
13,149
6,178
0
1,162
11,987
0
18,288
W
9,113
577
0
142
6,754
2,341
0
3,276
3,390
32,615
0
W
Sun Wukong
Willyaim
Sun Wukong
16,435
1,992
0
586
19,074
20,263
0
13,821
4,899
4,732
29,977
L
Bacchus
skater18650
Bacchus
9,870
1,786
1,055
2,894
18,097
29,905
0
3,507
14,590
20,701
0
W
Bellona
will3320
Bellona
11,282
2,701
0
210
17,205
14,270
0
10,621
6,199
0
17,417
L
Hera
16,129
3,602
62
1,630
17,712
7,745
0
2,554
15,158
46,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,565
Gold Earned
50,102
196
Minions Killed
185
10
Camps Cleared
4
1,032,561
Distance Traveled
963,786
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,046
905
30
3
1
158,920
0
W
Cupid
10,902
1,090
55
6
1
190,172
4
W
Izanami
10,787
1,079
44
4
2
194,893
2
L
Eset
10,228
1,023
49
5
2
181,707
0
L
Ullr
9,499
950
10
1
0
214,532
0
W
Nox
11,363
1,136
61
6
4
208,246
3
W
Sun Wukong
11,430
1,143
24
2
3
223,653
0
L
Bacchus
10,961
1,096
19
2
1
220,754
0
W
Bellona
10,083
1,008
12
1
0
215,597
0
L
Hera
10,368
1,037
77
8
0
187,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role